BearishSun fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 năm trước cách đây
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DeferredBasePass.bslinc 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 năm trước cách đây
DeferredLightPass.bslinc 05266555e8 Animation bone transforms now used by the core thread for rendering 9 năm trước cách đây
DeferredPointLightPass.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 năm trước cách đây
GBuffer.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 năm trước cách đây
NormalVertexInput.bslinc 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 năm trước cách đây
PPBase.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 năm trước cách đây
PPTonemapCommon.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 năm trước cách đây
PPWhiteBalance.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 năm trước cách đây
PerCameraData.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 năm trước cách đây
PerObjectData.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 năm trước cách đây
ResolveCommon.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 năm trước cách đây
SkinnedVertexInput.bslinc fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 năm trước cách đây
SpriteImage.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 năm trước cách đây
VolumeRenderBase.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 năm trước cách đây