- #include "BsD3D11RenderSystemFactory.h"
- #include "BsRenderSystem.h"
- namespace BansheeEngine
- {
- void D3D11RenderSystemFactory::create()
- {
- RenderSystem::startUp<D3D11RenderSystem>();
- }
- D3D11RenderSystemFactory::InitOnStart D3D11RenderSystemFactory::initOnStart;
- }
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