| .. |
|
Include
|
f574633f78
DirectX 11 now uses combined pipeline states instead of individually setting per-stage states and programs. This way the system more closely matches modern API's like Vulkan.
|
%!s(int64=9) %!d(string=hai) anos |
|
Source
|
f574633f78
DirectX 11 now uses combined pipeline states instead of individually setting per-stage states and programs. This way the system more closely matches modern API's like Vulkan.
|
%!s(int64=9) %!d(string=hai) anos |
|
CMakeLists.txt
|
ca53f86531
Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work
|
%!s(int64=9) %!d(string=hai) anos |
|
CMakeSources.cmake
|
8d74761ad7
Moved camera to core layer so animation manager has access to it
|
%!s(int64=9) %!d(string=hai) anos |