2
0

BsScriptBoneWeight.h 443 B

1234567891011121314151617181920
  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "BsMeshData.h"
  5. namespace BansheeEngine
  6. {
  7. class BS_SCR_BE_EXPORT ScriptBoneWeight : public ScriptObject <ScriptBoneWeight>
  8. {
  9. public:
  10. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "BoneWeight")
  11. static BoneWeight unbox(MonoObject* obj);
  12. static MonoObject* box(const BoneWeight& value);
  13. private:
  14. ScriptBoneWeight(MonoObject* instance);
  15. };
  16. }