BearishSun f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps há 10 anos atrás
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GUI e4192cbdca Renderable inspector will now properly update renderable material há 10 anos atrás
Inspector 0bd94ece59 More fixes to GUI dictionary há 10 anos atrás
Inspectors e3f01f3c80 Font importing supports multiple render styles há 10 anos atrás
Library 970146ef27 Added a way to initialize a texture with a pre-existing PixelData há 10 anos atrás
Properties e51cbce52c Started work on scripting há 12 anos atrás
Scene 970146ef27 Added a way to initialize a texture with a pre-existing PixelData há 10 anos atrás
AboutBox.cs 8cc7fecd61 Saving a scene properly re-loads the scene há 10 anos atrás
BrowseDialog.cs d8d5034b30 Added a way to add basic 3D primitives to the scene há 10 anos atrás
BuildManager.cs d8d5034b30 Added a way to add basic 3D primitives to the scene há 10 anos atrás
CodeEditor.cs cd6d63da7d Documentation há 10 anos atrás
ColorPicker.cs a393b43fc3 Hooked up color picker to the color field há 10 anos atrás
DialogBox.cs f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps há 10 anos atrás
DragDrop.cs cd6d63da7d Documentation há 10 anos atrás
DropDownWindow.cs cd6d63da7d Documentation há 10 anos atrás
EditorApplication.cs 78d0790de5 Run editor unit tests after project load to allow for more complex tests há 10 anos atrás
EditorBuiltin.cs 970146ef27 Added a way to initialize a texture with a pre-existing PixelData há 10 anos atrás
EditorSettings.cs 6248cf4f7f Documentation há 10 anos atrás
EditorStyles.cs 56f5d5db86 About box há 10 anos atrás
EditorUtility.cs 6248cf4f7f Documentation há 10 anos atrás
EditorWindow.cs 97d3129728 Added settings window há 10 anos atrás
FolderMonitor.cs 4f0d194556 Documentation há 10 anos atrás
GameWindow.cs 2b4dca6e54 Added toolbar buttons and various editor icons há 10 anos atrás
HierarchyWindow.cs 4f0d194556 Documentation há 10 anos atrás
ImportOptions.cs e3f01f3c80 Font importing supports multiple render styles há 10 anos atrás
LocEdString.cs 4f0d194556 Documentation há 10 anos atrás
MBansheeEditor.csproj 97d3129728 Added settings window há 10 anos atrás
MenuItem.cs 4f0d194556 Documentation há 10 anos atrás
MenuItems.cs 6befb8663f Objects with no material can now be picked in scene há 10 anos atrás
ModalWindow.cs 4f0d194556 Documentation há 10 anos atrás
OSDropTarget.cs 4f0d194556 Documentation há 10 anos atrás
PrefabUtility.cs b270993395 Light inspector há 10 anos atrás
Program.cs 6248cf4f7f Documentation há 10 anos atrás
ProgressBar.cs 8cc7fecd61 Saving a scene properly re-loads the scene há 10 anos atrás
ProjectLibrary.cs 8cc7fecd61 Saving a scene properly re-loads the scene há 10 anos atrás
ProjectSettings.cs 6248cf4f7f Documentation há 10 anos atrás
ProjectWindow.cs bd15a467f0 Removed C++ RTTI support as it wasn't really needed, plus MSVC implementation seems to be bugged há 10 anos atrás
ScriptCompiler.cs 1c1c6aeba0 Documentation há 10 anos atrás
Selection.cs 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties há 10 anos atrás
SettingsWindow.cs 97d3129728 Added settings window há 10 anos atrás
ToolbarItem.cs 1fd09a0d22 Fixed a crash due to a localized string finalizer being called twice há 10 anos atrás
UndoRedo.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor há 10 anos atrás
UnitTestTypes.cs 059d757ac5 Added a way to find scene objects by name há 10 anos atrás
UnitTests.cs 1e7ee6bd82 Prefab link UUID is now properly returned há 10 anos atrás