CmEditorWindow.h 308 B

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  1. #pragma once
  2. #include "BsPrerequisites.h"
  3. namespace BansheeEditor
  4. {
  5. class EditorWindow
  6. {
  7. public:
  8. EditorWindow(const CM::String& name);
  9. virtual ~EditorWindow();
  10. protected:
  11. virtual void update();
  12. private:
  13. CM::RenderWindowPtr mRenderWindow;
  14. BS::GUILabel* mDbgLabel;
  15. };
  16. }