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- #include "BsMeshBase.h"
- #include "BsMeshBaseRTTI.h"
- #include "BsCoreThread.h"
- #include "BsFrameAlloc.h"
- #include "BsDebug.h"
- namespace BansheeEngine
- {
- MeshProperties::MeshProperties()
- :mNumIndices(0), mNumVertices(0)
- {
- mSubMeshes.reserve(10);
- }
- MeshProperties::MeshProperties(UINT32 numVertices, UINT32 numIndices, DrawOperationType drawOp)
- :mNumIndices(numIndices), mNumVertices(numVertices)
- {
- mSubMeshes.push_back(SubMesh(0, numIndices, drawOp));
- }
- MeshProperties::MeshProperties(UINT32 numVertices, UINT32 numIndices, const Vector<SubMesh>& subMeshes)
- :mNumIndices(numIndices), mNumVertices(numVertices)
- {
- mSubMeshes = subMeshes;
- }
- const SubMesh& MeshProperties::getSubMesh(UINT32 subMeshIdx) const
- {
- if (subMeshIdx < 0 || subMeshIdx >= mSubMeshes.size())
- {
- BS_EXCEPT(InvalidParametersException, "Invalid sub-mesh index ("
- + toString(subMeshIdx) + "). Number of sub-meshes available: " + toString((int)mSubMeshes.size()));
- }
- return mSubMeshes[subMeshIdx];
- }
- UINT32 MeshProperties::getNumSubMeshes() const
- {
- return (UINT32)mSubMeshes.size();
- }
- MeshCoreBase::MeshCoreBase(UINT32 numVertices, UINT32 numIndices, const Vector<SubMesh>& subMeshes)
- :mProperties(numVertices, numIndices, subMeshes)
- { }
- CoreSyncData MeshCoreBase::syncFromCore(FrameAlloc* allocator)
- {
- UINT32 size = sizeof(Bounds);
- UINT8* buffer = allocator->alloc(size);
- memcpy(buffer, &mProperties.mBounds, size);
- return CoreSyncData(buffer, size);
- }
- void MeshCoreBase::syncToCore(const CoreSyncData& data)
- {
- mProperties.mBounds = data.getData<Bounds>();
- }
- MeshBase::MeshBase(UINT32 numVertices, UINT32 numIndices, DrawOperationType drawOp)
- :mProperties(numVertices, numIndices, drawOp)
- { }
- MeshBase::MeshBase(UINT32 numVertices, UINT32 numIndices, const Vector<SubMesh>& subMeshes)
- :mProperties(numVertices, numIndices, subMeshes)
- { }
- MeshBase::~MeshBase()
- { }
- CoreSyncData MeshBase::syncToCore(FrameAlloc* allocator)
- {
- UINT32 size = sizeof(Bounds);
- UINT8* buffer = allocator->alloc(size);
- memcpy(buffer, &mProperties.mBounds, size);
- return CoreSyncData(buffer, size);
- }
- void MeshBase::syncFromCore(const CoreSyncData& data)
- {
- mProperties.mBounds = data.getData<Bounds>();
- }
- SPtr<MeshCoreBase> MeshBase::getCore() const
- {
- return std::static_pointer_cast<MeshCoreBase>(mCoreSpecific);
- }
- /************************************************************************/
- /* SERIALIZATION */
- /************************************************************************/
- RTTITypeBase* MeshBase::getRTTIStatic()
- {
- return MeshBaseRTTI::instance();
- }
- RTTITypeBase* MeshBase::getRTTI() const
- {
- return MeshBase::getRTTIStatic();
- }
- }
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