Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) 11 anni fa
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Win32 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 anni fa
BsAABox.cpp fb655afe7f Started work on C# camera 11 anni fa
BsAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method 11 anni fa
BsBinarySerializer.cpp af2dbad955 Fixing serializer so it properly handles large value types 11 anni fa
BsBitmapWriter.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsBounds.cpp 4101088f37 Massive refactor due to work on Renderer 11 anni fa
BsCapsule.cpp a4c60121f4 WIP work on handles 11 anni fa
BsColor.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsConvexVolume.cpp 331d4ac2aa Frustum culling working 11 anni fa
BsDataStream.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsDebug.cpp 8069c9bdeb Some fixes for input handling 11 anni fa
BsDegree.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 anni fa
BsDynLib.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsDynLibManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsException.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsFileSerializer.cpp 092593384f When serializing to folder that doesn't exist, create it 11 anni fa
BsFrameAlloc.cpp 4fdb3da864 Made Pass/Shader/Technique immutable 11 anni fa
BsHString.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 anni fa
BsIReflectable.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 anni fa
BsLineSegment3.cpp a4c60121f4 WIP work on handles 11 anni fa
BsLog.cpp 8069c9bdeb Some fixes for input handling 11 anni fa
BsManagedDataBlock.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsMath.cpp 547d3f9c59 Added root finding code to Math 11 anni fa
BsMatrix3.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsMatrix4.cpp d896e3e772 Fixing camera clip space transforms to properly flip the Y axis 11 anni fa
BsMemStack.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsMemoryAllocator.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsMemorySerializer.cpp af2dbad955 Fixing serializer so it properly handles large value types 11 anni fa
BsMessageHandler.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 anni fa
BsPath.cpp 4ee72a455c ProjectLibrary::create added and working 11 anni fa
BsPlane.cpp 331d4ac2aa Frustum culling working 11 anni fa
BsQuaternion.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsRTTIField.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsRTTIType.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design 11 anni fa
BsRadian.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 anni fa
BsRay.cpp fb655afe7f Started work on C# camera 11 anni fa
BsRect2.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anni fa
BsRect2I.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anni fa
BsRect3.cpp a4c60121f4 WIP work on handles 11 anni fa
BsSphere.cpp fb655afe7f Started work on C# camera 11 anni fa
BsString.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 anni fa
BsStringTable.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 anni fa
BsTaskScheduler.cpp c17b562a7e Fixed DX11 hardware buffer write so it properly handles offset when writing 11 anni fa
BsTestOutput.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 anni fa
BsTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 anni fa
BsTexAtlasGenerator.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsThreadPool.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 anni fa
BsTime.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsTorus.cpp a4c60121f4 WIP work on handles 11 anni fa
BsVector2.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsVector2I.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsVector3.cpp e9fc86930e A lot more work on handles (WIP) 11 anni fa
BsVector4.cpp 17afc600a7 Massive Cm->Bs file rename 11 anni fa