Marko Pintera d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 lat temu
..
Win32 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 lat temu
BsBlendState.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsCameraProxy.cpp fb655afe7f Started work on C# camera 11 lat temu
BsCommandQueue.cpp d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 lat temu
BsComponent.cpp 734f25c36c Deferred destruction of game objects 11 lat temu
BsCoreApplication.cpp 90ac2fa06f Properly update handles as soon as selection changes, not a frame later 11 lat temu
BsCoreObject.cpp 3d1ffd9d09 Update scene view render target size whenever the view size changes 11 lat temu
BsCoreObjectManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 lat temu
BsCoreSceneManager.cpp 734f25c36c Deferred destruction of game objects 11 lat temu
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: 11 lat temu
BsCoreThreadAccessor.cpp eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor 11 lat temu
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsDepthStencilState.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsFont.cpp d231b89e53 Fixed OpenGL texture binding 11 lat temu
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 lat temu
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 lat temu
BsGameObjectManager.cpp 734f25c36c Deferred destruction of game objects 11 lat temu
BsGpuBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGpuBufferView.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGpuParam.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 lat temu
BsGpuParamBlock.cpp 86f1d09e68 Updating material proxies uses frame allocator 11 lat temu
BsGpuParamBlockBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 lat temu
BsGpuParams.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 lat temu
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 lat temu
BsGpuProgram.cpp 6fa7ffec97 Various fixes to Renderer 11 lat temu
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 lat temu
BsGpuProgramManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGpuResource.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsHardwareBufferManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsIndexBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 lat temu
BsInput.cpp 90ac2fa06f Properly update handles as soon as selection changes, not a frame later 11 lat temu
BsMaterial.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 lat temu
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsMaterialParam.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 lat temu
BsMaterialProxy.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 lat temu
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsMesh.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 lat temu
BsMeshBase.cpp 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 lat temu
BsMeshData.cpp 8c5ffb497d Various fixes in order to get example model to render 11 lat temu
BsMeshHeap.cpp fb6e14ead4 All wire/solid gizmos render properly 11 lat temu
BsMeshManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BsMeshRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsMultiRenderTexture.cpp 1a4555b0d8 Removed multisampling hint from textures 11 lat temu
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsPass.cpp 0e027b8351 Scene picking WIP (untested) 11 lat temu
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsPixelData.cpp d5d2171319 Added C# PixelData 11 lat temu
BsPixelUtil.cpp 6c74a3d7c0 Added cached CPU data to Texture 11 lat temu
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 lat temu
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation 11 lat temu
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 lat temu
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 lat temu
BsRasterizerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsRenderStateManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsRenderSystem.cpp 7ee22c56b5 Set up gizmo picking (icons still don't work) 11 lat temu
BsRenderSystemCapabilities.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 lat temu
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsRenderTarget.cpp 291d0bb7bd Fixed render target properties so they are updated properly 11 lat temu
BsRenderTargetManager.cpp 291d0bb7bd Fixed render target properties so they are updated properly 11 lat temu
BsRenderTexture.cpp 1a4555b0d8 Removed multisampling hint from textures 11 lat temu
BsRenderWindow.cpp 1a4555b0d8 Removed multisampling hint from textures 11 lat temu
BsRenderWindowManager.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 lat temu
BsRenderer.cpp 486c2e9a0b Fixed handle rendering 11 lat temu
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 lat temu
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 lat temu
BsResourceHandle.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 lat temu
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 lat temu
BsResources.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 lat temu
BsSamplerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsSceneObject.cpp 734f25c36c Deferred destruction of game objects 11 lat temu
BsShader.cpp 350e767ebf Added support for load/store textures 11 lat temu
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsTexture.cpp 6c74a3d7c0 Added cached CPU data to Texture 11 lat temu
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project 11 lat temu
BsTextureManager.cpp 1a4555b0d8 Removed multisampling hint from textures 11 lat temu
BsTextureView.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsTransientMesh.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 lat temu
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsVertexBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 lat temu
BsVertexData.cpp 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BsVertexDataDesc.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsVertexDeclaration.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 lat temu
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 lat temu
BsViewport.cpp ff8ed9021c Refactored Renderable into RenderableHandler 11 lat temu