BearishSun da2ccca154 Bugfixes for skeletal animation and animation editor %!s(int64=9) %!d(string=hai) anos
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AnimationClipInspector.cs a774a03552 AnimationClip foundation %!s(int64=9) %!d(string=hai) anos
AnimationInspector.cs fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline %!s(int64=9) %!d(string=hai) anos
AudioClipInspector.cs e02f45f2f0 Fixing 24-bit audio clip import %!s(int64=9) %!d(string=hai) anos
AudioListenerInspector.cs ab2bf04b9d Exposed AudioSource and AudioListener to managed code %!s(int64=9) %!d(string=hai) anos
AudioSourceInspector.cs e02f45f2f0 Fixing 24-bit audio clip import %!s(int64=9) %!d(string=hai) anos
BoneInspector.cs f7cb54a2ad Exposed Skeleton to C# %!s(int64=9) %!d(string=hai) anos
BoxColliderInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
CameraInspector.cs a497317478 Fixed shader import so it properly initializes shader variations %!s(int64=9) %!d(string=hai) anos
CapsuleColliderInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
CharacterControllerInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
ColliderInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
D6JointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive %!s(int64=9) %!d(string=hai) anos
DistanceJointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive %!s(int64=9) %!d(string=hai) anos
FixedJointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive %!s(int64=9) %!d(string=hai) anos
FontInspector.cs 737e9a54b9 Added animation splits array to the C# mesh import options %!s(int64=9) %!d(string=hai) anos
GUISkinInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
GUIWidgetInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
HingeJointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive %!s(int64=9) %!d(string=hai) anos
JointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive %!s(int64=9) %!d(string=hai) anos
LightInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
LimitInspectors.cs a335a217a8 More work on joints: %!s(int64=9) %!d(string=hai) anos
MaterialInspector.cs da2ccca154 Bugfixes for skeletal animation and animation editor %!s(int64=9) %!d(string=hai) anos
MeshColliderInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
MeshInspector.cs dd7d910e25 Keyframe reduction can now be enabled/disabled via import options %!s(int64=9) %!d(string=hai) anos
PhysicsMaterialInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
PhysicsMeshInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
PlainTextInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
PlaneColliderInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
PostProcessSettingsInspector.cs a497317478 Fixed shader import so it properly initializes shader variations %!s(int64=9) %!d(string=hai) anos
PrefabInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
RenderableInspector.cs ee492c4c87 Disabled object construction when deserializing managed code (there are no guarantees an object will have a parameterless constructor) %!s(int64=9) %!d(string=hai) anos
RigidbodyInspector.cs f92ea8ea21 Removed unused Physics code %!s(int64=9) %!d(string=hai) anos
ScriptCodeInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
ShaderInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
SliderJointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive %!s(int64=9) %!d(string=hai) anos
SphereColliderInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
SphericalJointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive %!s(int64=9) %!d(string=hai) anos
SpriteTextureInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
StringTableInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
Texture2DInspector.cs 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos