BsMonoManager.cpp 8.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349
  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsMonoManager.h"
  4. #include "Error/BsException.h"
  5. #include "BsScriptMeta.h"
  6. #include "BsMonoAssembly.h"
  7. #include "BsMonoClass.h"
  8. #include "BsMonoUtil.h"
  9. #include "FileSystem/BsFileSystem.h"
  10. #include "Error/BsException.h"
  11. #include "BsApplication.h"
  12. #include "mono/jit/jit.h"
  13. #include <mono/metadata/assembly.h>
  14. #include <mono/metadata/mono-config.h>
  15. #include <mono/metadata/mono-gc.h>
  16. #include <mono/metadata/mono-debug.h>
  17. #include <mono/utils/mono-logger.h>
  18. namespace bs
  19. {
  20. const String MONO_LIB_DIR = "bin\\Mono\\lib\\";
  21. const String MONO_ETC_DIR = "bin\\Mono\\etc\\";
  22. const String MONO_COMPILER_DIR = "bin\\Mono\\compiler\\";
  23. const MonoVersion MONO_VERSION = MonoVersion::v4_5;
  24. struct MonoVersionData
  25. {
  26. String path;
  27. String version;
  28. };
  29. static const MonoVersionData MONO_VERSION_DATA[1] =
  30. {
  31. { MONO_LIB_DIR + "mono\\4.5", "v4.0.30319" }
  32. };
  33. void monoLogCallback(const char* logDomain, const char* logLevel, const char* message, mono_bool fatal, void* userData)
  34. {
  35. static const char* monoErrorLevels[] =
  36. {
  37. nullptr,
  38. "error",
  39. "critical",
  40. "warning",
  41. "message",
  42. "info",
  43. "debug"
  44. };
  45. UINT32 errorLevel = 0;
  46. if (logLevel != nullptr)
  47. {
  48. for (UINT32 i = 1; i < 7; i++)
  49. {
  50. if (strcmp(monoErrorLevels[i], logLevel) == 0)
  51. {
  52. errorLevel = i;
  53. break;
  54. }
  55. }
  56. }
  57. if (errorLevel == 0)
  58. {
  59. LOGERR(StringUtil::format("Mono: {0} in domain {1}", message, logDomain));
  60. }
  61. else if (errorLevel <= 2)
  62. {
  63. LOGERR(StringUtil::format("Mono: {0} in domain {1} [{2}]", message, logDomain, logLevel));
  64. }
  65. else if (errorLevel <= 3)
  66. {
  67. LOGWRN(StringUtil::format("Mono: {0} in domain {1} [{2}]", message, logDomain, logLevel));
  68. }
  69. else
  70. {
  71. LOGDBG(StringUtil::format("Mono: {0} in domain {1} [{2}]", message, logDomain, logLevel));
  72. }
  73. }
  74. void monoPrintCallback(const char* string, mono_bool isStdout)
  75. {
  76. LOGWRN(StringUtil::format("Mono error: {0}", string));
  77. }
  78. void monoPrintErrorCallback(const char* string, mono_bool isStdout)
  79. {
  80. LOGERR(StringUtil::format("Mono error: {0}", string));
  81. }
  82. MonoManager::MonoManager()
  83. :mScriptDomain(nullptr), mRootDomain(nullptr), mIsCoreLoaded(false)
  84. {
  85. Path libDir = Paths::findPath(MONO_LIB_DIR);
  86. Path etcDir = getMonoEtcFolder();
  87. Path assembliesDir = getFrameworkAssembliesFolder();
  88. mono_set_dirs(libDir.toString().c_str(), etcDir.toString().c_str());
  89. mono_set_assemblies_path(assembliesDir.toString().c_str());
  90. #if BS_DEBUG_MODE
  91. mono_debug_init(MONO_DEBUG_FORMAT_MONO);
  92. char* options[] = {
  93. "--soft-breakpoints",
  94. "--debugger-agent=transport=dt_socket,address=127.0.0.1:17615,embedding=1,server=y,suspend=n"
  95. };
  96. mono_jit_parse_options(2, options);
  97. mono_trace_set_level_string("warning"); // Note: Switch to "debug" for detailed output, disabled for now due to spam
  98. #else
  99. mono_trace_set_level_string("warning");
  100. #endif
  101. mono_trace_set_log_handler(monoLogCallback, this);
  102. mono_trace_set_print_handler(monoPrintCallback);
  103. mono_trace_set_printerr_handler(monoPrintErrorCallback);
  104. mono_config_parse(nullptr);
  105. mRootDomain = mono_jit_init_version("BansheeMono", MONO_VERSION_DATA[(int)MONO_VERSION].version.c_str());
  106. if (mRootDomain == nullptr)
  107. BS_EXCEPT(InternalErrorException, "Cannot initialize Mono runtime.");
  108. }
  109. MonoManager::~MonoManager()
  110. {
  111. for (auto& entry : mAssemblies)
  112. {
  113. bs_delete(entry.second);
  114. }
  115. mAssemblies.clear();
  116. unloadScriptDomain();
  117. if (mRootDomain != nullptr)
  118. {
  119. mono_jit_cleanup(mRootDomain);
  120. mRootDomain = nullptr;
  121. }
  122. }
  123. MonoAssembly& MonoManager::loadAssembly(const WString& path, const String& name)
  124. {
  125. MonoAssembly* assembly = nullptr;
  126. if (mScriptDomain == nullptr)
  127. {
  128. String appDomainName = toString(path);
  129. mScriptDomain = mono_domain_create_appdomain(const_cast<char *>(appDomainName.c_str()), nullptr);
  130. mono_domain_set(mScriptDomain, true);
  131. if (mScriptDomain == nullptr)
  132. {
  133. BS_EXCEPT(InternalErrorException, "Cannot create script app domain.");
  134. }
  135. #if BS_DEBUG_MODE
  136. mono_debug_domain_create(mScriptDomain);
  137. #endif
  138. }
  139. auto iterFind = mAssemblies.find(name);
  140. if(iterFind != mAssemblies.end())
  141. {
  142. assembly = iterFind->second;
  143. }
  144. else
  145. {
  146. assembly = new (bs_alloc<MonoAssembly>()) MonoAssembly(path, name);
  147. mAssemblies[name] = assembly;
  148. }
  149. initializeAssembly(*assembly);
  150. return *assembly;
  151. }
  152. void MonoManager::initializeAssembly(MonoAssembly& assembly)
  153. {
  154. if (!assembly.mIsLoaded)
  155. {
  156. assembly.load(mScriptDomain);
  157. // Fully initialize all types that use this assembly
  158. Vector<ScriptMeta*>& mTypeMetas = getScriptMetaData()[assembly.mName];
  159. for (auto& meta : mTypeMetas)
  160. {
  161. meta->scriptClass = assembly.getClass(meta->ns, meta->name);
  162. if (meta->scriptClass == nullptr)
  163. BS_EXCEPT(InvalidParametersException, "Unable to find class of type: \"" + meta->ns + "::" + meta->name + "\"");
  164. if (meta->scriptClass->hasField("mCachedPtr"))
  165. meta->thisPtrField = meta->scriptClass->getField("mCachedPtr");
  166. else
  167. meta->thisPtrField = nullptr;
  168. meta->initCallback();
  169. }
  170. }
  171. if (!mIsCoreLoaded)
  172. {
  173. mIsCoreLoaded = true;
  174. MonoAssembly* corlib = nullptr;
  175. auto iterFind = mAssemblies.find("corlib");
  176. if (iterFind == mAssemblies.end())
  177. {
  178. corlib = new (bs_alloc<MonoAssembly>()) MonoAssembly(L"corlib", "corlib");
  179. mAssemblies["corlib"] = corlib;
  180. }
  181. else
  182. corlib = iterFind->second;
  183. corlib->loadFromImage(mono_get_corlib());
  184. }
  185. }
  186. MonoAssembly* MonoManager::getAssembly(const String& name) const
  187. {
  188. auto iterFind = mAssemblies.find(name);
  189. if(iterFind != mAssemblies.end())
  190. return iterFind->second;
  191. return nullptr;
  192. }
  193. void MonoManager::registerScriptType(ScriptMeta* metaData)
  194. {
  195. Vector<ScriptMeta*>& mMetas = getScriptMetaData()[metaData->assembly];
  196. mMetas.push_back(metaData);
  197. }
  198. MonoClass* MonoManager::findClass(const String& ns, const String& typeName)
  199. {
  200. MonoClass* monoClass = nullptr;
  201. for(auto& assembly : mAssemblies)
  202. {
  203. monoClass = assembly.second->getClass(ns, typeName);
  204. if(monoClass != nullptr)
  205. return monoClass;
  206. }
  207. return nullptr;
  208. }
  209. MonoClass* MonoManager::findClass(::MonoClass* rawMonoClass)
  210. {
  211. MonoClass* monoClass = nullptr;
  212. for(auto& assembly : mAssemblies)
  213. {
  214. monoClass = assembly.second->getClass(rawMonoClass);
  215. if(monoClass != nullptr)
  216. return monoClass;
  217. }
  218. return nullptr;
  219. }
  220. void MonoManager::unloadScriptDomain()
  221. {
  222. if (mScriptDomain != nullptr)
  223. {
  224. onDomainUnload();
  225. mono_domain_set(mono_get_root_domain(), true);
  226. mono_domain_finalize(mScriptDomain, 2000);
  227. MonoObject* exception = nullptr;
  228. mono_domain_try_unload(mScriptDomain, &exception);
  229. if (exception != nullptr)
  230. MonoUtil::throwIfException(exception);
  231. mono_gc_collect(mono_gc_max_generation());
  232. mScriptDomain = nullptr;
  233. }
  234. for (auto& assemblyEntry : mAssemblies)
  235. {
  236. assemblyEntry.second->unload();
  237. // Metas hold references to various assembly objects that were just deleted, so clear them
  238. Vector<ScriptMeta*>& typeMetas = getScriptMetaData()[assemblyEntry.first];
  239. for (auto& entry : typeMetas)
  240. {
  241. entry->scriptClass = nullptr;
  242. entry->thisPtrField = nullptr;
  243. }
  244. }
  245. mAssemblies.clear();
  246. mIsCoreLoaded = false;
  247. }
  248. void MonoManager::loadScriptDomain()
  249. {
  250. if (mScriptDomain != nullptr)
  251. unloadScriptDomain();
  252. if (mScriptDomain == nullptr)
  253. {
  254. char domainName[] = "ScriptDomain";
  255. mScriptDomain = mono_domain_create_appdomain(domainName, nullptr);
  256. mono_domain_set(mScriptDomain, false);
  257. if (mScriptDomain == nullptr)
  258. {
  259. BS_EXCEPT(InternalErrorException, "Cannot create script app domain.");
  260. }
  261. }
  262. if (mScriptDomain != nullptr)
  263. {
  264. for (auto& assemblyEntry : mAssemblies)
  265. initializeAssembly(*assemblyEntry.second);
  266. }
  267. }
  268. Path MonoManager::getFrameworkAssembliesFolder() const
  269. {
  270. return Paths::findPath(MONO_VERSION_DATA[(int)MONO_VERSION].path);
  271. }
  272. Path MonoManager::getMonoEtcFolder() const
  273. {
  274. return Paths::findPath(MONO_ETC_DIR);
  275. }
  276. Path MonoManager::getCompilerPath() const
  277. {
  278. Path compilerPath = Paths::findPath(MONO_COMPILER_DIR);
  279. #if BS_PLATFORM == BS_PLATFORM_WIN32
  280. compilerPath.append("mcs.exe");
  281. #else
  282. compilerPath.append("mcs");
  283. #endif
  284. return compilerPath;
  285. }
  286. }