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BsScriptGizmoManager.cpp 5.2 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsScriptGizmoManager.h"
  4. #include "Serialization/BsScriptAssemblyManager.h"
  5. #include "BsMonoAssembly.h"
  6. #include "BsMonoClass.h"
  7. #include "BsMonoMethod.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoManager.h"
  10. #include "Scene/BsSceneManager.h"
  11. #include "Scene/BsSceneObject.h"
  12. #include "Scene/BsComponent.h"
  13. #include "BsManagedComponent.h"
  14. #include "Scene/BsGizmoManager.h"
  15. #include "Scene/BsSelection.h"
  16. #include "BsScriptObjectManager.h"
  17. using namespace std::placeholders;
  18. namespace bs
  19. {
  20. ScriptGizmoManager::ScriptGizmoManager(ScriptAssemblyManager& scriptObjectManager)
  21. :mScriptObjectManager(scriptObjectManager), mDrawGizmoAttribute(nullptr), mFlagsField(nullptr)
  22. {
  23. mDomainLoadedConn = ScriptObjectManager::instance().onRefreshDomainLoaded.connect(std::bind(&ScriptGizmoManager::reloadAssemblyData, this));
  24. reloadAssemblyData();
  25. }
  26. ScriptGizmoManager::~ScriptGizmoManager()
  27. {
  28. mDomainLoadedConn.disconnect();
  29. }
  30. void ScriptGizmoManager::update()
  31. {
  32. GizmoManager::instance().clearGizmos();
  33. HSceneObject rootSO = SceneManager::instance().getRootNode();
  34. Stack<HSceneObject> todo;
  35. todo.push(rootSO);
  36. bool isParentSelected = false;
  37. UINT32 parentSelectedPopIdx = 0;
  38. Vector<HSceneObject> selectedObjects = Selection::instance().getSceneObjects();
  39. while (!todo.empty())
  40. {
  41. if (isParentSelected && parentSelectedPopIdx == (UINT32)todo.size())
  42. {
  43. isParentSelected = false;
  44. }
  45. HSceneObject curSO = todo.top();
  46. todo.pop();
  47. bool isSelected = std::count(selectedObjects.begin(), selectedObjects.end(), curSO) > 0;
  48. if (isSelected && !isParentSelected)
  49. {
  50. isParentSelected = true;
  51. parentSelectedPopIdx = (UINT32)todo.size();
  52. }
  53. const Vector<HComponent>& components = curSO->getComponents();
  54. for (auto& component : components)
  55. {
  56. if (rtti_is_of_type<ManagedComponent>(component.get()))
  57. {
  58. ManagedComponent* managedComponent = static_cast<ManagedComponent*>(component.get());
  59. auto iterFind = mGizmoDrawers.find(managedComponent->getManagedFullTypeName());
  60. if (iterFind != mGizmoDrawers.end())
  61. {
  62. UINT32 flags = iterFind->second.flags;
  63. bool drawGizmo = false;
  64. if (((flags & (UINT32)DrawGizmoFlags::Selected) != 0) && isSelected)
  65. drawGizmo = true;
  66. if (((flags & (UINT32)DrawGizmoFlags::ParentSelected) != 0) && isParentSelected)
  67. drawGizmo = true;
  68. if (((flags & (UINT32)DrawGizmoFlags::NotSelected) != 0) && !isSelected && !isParentSelected)
  69. drawGizmo = true;
  70. if (drawGizmo)
  71. {
  72. bool pickable = (flags & (UINT32)DrawGizmoFlags::Pickable) != 0;
  73. GizmoManager::instance().startGizmo(curSO);
  74. GizmoManager::instance().setPickable(pickable);
  75. void* params[1] = { managedComponent->getManagedInstance() };
  76. iterFind->second.drawGizmosMethod->invoke(nullptr, params);
  77. GizmoManager::instance().endGizmo();
  78. }
  79. }
  80. }
  81. }
  82. for (UINT32 i = 0; i < curSO->getNumChildren(); i++)
  83. todo.push(curSO->getChild(i));
  84. }
  85. }
  86. void ScriptGizmoManager::reloadAssemblyData()
  87. {
  88. // Reload DrawGizmo attribute from editor assembly
  89. MonoAssembly* editorAssembly = MonoManager::instance().getAssembly(EDITOR_ASSEMBLY);
  90. mDrawGizmoAttribute = editorAssembly->getClass("BansheeEditor", "DrawGizmo");
  91. if (mDrawGizmoAttribute == nullptr)
  92. BS_EXCEPT(InvalidStateException, "Cannot find DrawGizmo managed class.");
  93. mFlagsField = mDrawGizmoAttribute->getField("flags");
  94. Vector<String> scriptAssemblyNames = mScriptObjectManager.getScriptAssemblies();
  95. for (auto& assemblyName : scriptAssemblyNames)
  96. {
  97. MonoAssembly* assembly = MonoManager::instance().getAssembly(assemblyName);
  98. // Find new gizmo drawer methods
  99. const Vector<MonoClass*>& allClasses = assembly->getAllClasses();
  100. for (auto curClass : allClasses)
  101. {
  102. const Vector<MonoMethod*>& methods = curClass->getAllMethods();
  103. for (auto& curMethod : methods)
  104. {
  105. UINT32 drawGizmoFlags = 0;
  106. MonoClass* componentType = nullptr;
  107. if (isValidDrawGizmoMethod(curMethod, componentType, drawGizmoFlags))
  108. {
  109. String fullComponentName = componentType->getFullName();
  110. GizmoData& newGizmoData = mGizmoDrawers[fullComponentName];
  111. newGizmoData.componentType = componentType;
  112. newGizmoData.drawGizmosMethod = curMethod;
  113. newGizmoData.flags = drawGizmoFlags;
  114. }
  115. }
  116. }
  117. }
  118. }
  119. bool ScriptGizmoManager::isValidDrawGizmoMethod(MonoMethod* method, MonoClass*& componentType, UINT32& drawGizmoFlags)
  120. {
  121. componentType = nullptr;
  122. drawGizmoFlags = 0;
  123. if (!method->hasAttribute(mDrawGizmoAttribute))
  124. return false;
  125. if (method->getNumParameters() != 1)
  126. return false;
  127. if (!method->isStatic())
  128. return false;
  129. MonoClass* paramType = method->getParameterType(0);
  130. MonoClass* componentClass = mScriptObjectManager.getComponentClass();
  131. if (!paramType->isSubClassOf(componentClass))
  132. return false;
  133. componentType = paramType;
  134. MonoObject* drawGizmoAttrib = method->getAttribute(mDrawGizmoAttribute);
  135. mFlagsField->get(drawGizmoAttrib, &drawGizmoFlags);
  136. return true;
  137. }
  138. }