BsScriptEditorWindow.cpp 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541
  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Wrappers/BsScriptEditorWindow.h"
  4. #include "BsScriptMeta.h"
  5. #include "BsMonoField.h"
  6. #include "BsMonoClass.h"
  7. #include "BsMonoMethod.h"
  8. #include "BsMonoManager.h"
  9. #include "BsMonoUtil.h"
  10. #include "EditorWindow/BsEditorWindow.h"
  11. #include "EditorWindow/BsEditorWidget.h"
  12. #include "EditorWindow/BsEditorWidgetManager.h"
  13. #include "EditorWindow/BsEditorWidgetContainer.h"
  14. #include "BsMonoAssembly.h"
  15. #include "BsScriptObjectManager.h"
  16. #include "Wrappers/GUI/BsScriptGUILayout.h"
  17. #include "Wrappers/BsScriptHString.h"
  18. #include "Platform/BsPlatform.h"
  19. #include "Input/BsInput.h"
  20. #include "Wrappers/BsScriptUndoRedo.h"
  21. using namespace std::placeholders;
  22. namespace bs
  23. {
  24. UnorderedMap<String, ScriptEditorWindow::EditorWindowHandle> ScriptEditorWindow::OpenScriptEditorWindows;
  25. Vector<String> ScriptEditorWindow::AvailableWindowTypes;
  26. MonoMethod* ScriptEditorWindow::onResizedMethod = nullptr;
  27. MonoMethod* ScriptEditorWindow::onFocusChangedMethod = nullptr;
  28. MonoField* ScriptEditorWindow::guiPanelField = nullptr;
  29. MonoField* ScriptEditorWindow::undoRedoField = nullptr;
  30. ScriptEditorWindow::ScriptEditorWindow(ScriptEditorWidget* editorWidget)
  31. :ScriptObject(editorWidget->getManagedInstance()), mName(editorWidget->getName()), mEditorWidget(editorWidget),
  32. mRefreshInProgress(false), mIsDestroyed(false)
  33. {
  34. mOnWidgetResizedConn = editorWidget->onResized.connect(std::bind(&ScriptEditorWindow::onWidgetResized, this, _1, _2));
  35. mOnFocusChangedConn = editorWidget->onFocusChanged.connect(std::bind(&ScriptEditorWindow::onFocusChanged, this, _1));
  36. mOnAssemblyRefreshStartedConn = ScriptObjectManager::instance().onRefreshStarted.connect(std::bind(&ScriptEditorWindow::onAssemblyRefreshStarted, this));
  37. }
  38. ScriptEditorWindow::~ScriptEditorWindow()
  39. {
  40. // TODO - This probably need to be called whenever we close a window, and not when script class is destructed
  41. mOnWidgetResizedConn.disconnect();
  42. mOnFocusChangedConn.disconnect();
  43. mOnAssemblyRefreshStartedConn.disconnect();
  44. }
  45. void ScriptEditorWindow::initRuntimeData()
  46. {
  47. metaData.scriptClass->addInternalCall("Internal_CreateOrGetInstance", &ScriptEditorWindow::internal_createOrGetInstance);
  48. metaData.scriptClass->addInternalCall("Internal_GetInstance", &ScriptEditorWindow::internal_getInstance);
  49. metaData.scriptClass->addInternalCall("Internal_GetAllWindows", &ScriptEditorWindow::internal_getAllWindows);
  50. metaData.scriptClass->addInternalCall("Internal_GetWidth", &ScriptEditorWindow::internal_getWidth);
  51. metaData.scriptClass->addInternalCall("Internal_GetHeight", &ScriptEditorWindow::internal_getHeight);
  52. metaData.scriptClass->addInternalCall("Internal_GetBounds", &ScriptEditorWindow::internal_getBounds);
  53. metaData.scriptClass->addInternalCall("Internal_SetFocus", &ScriptEditorWindow::internal_setFocus);
  54. metaData.scriptClass->addInternalCall("Internal_HasFocus", &ScriptEditorWindow::internal_hasFocus);
  55. metaData.scriptClass->addInternalCall("Internal_SetActive", &ScriptEditorWindow::internal_setActive);
  56. metaData.scriptClass->addInternalCall("Internal_IsActive", &ScriptEditorWindow::internal_isActive);
  57. metaData.scriptClass->addInternalCall("Internal_IsPointerHovering", &ScriptEditorWindow::internal_isPointerHovering);
  58. metaData.scriptClass->addInternalCall("Internal_ScreenToWindowPos", &ScriptEditorWindow::internal_screenToWindowPos);
  59. metaData.scriptClass->addInternalCall("Internal_WindowToScreenPos", &ScriptEditorWindow::internal_windowToScreenPos);
  60. onResizedMethod = metaData.scriptClass->getMethod("WindowResized", 2);
  61. onFocusChangedMethod = metaData.scriptClass->getMethod("FocusChanged", 1);
  62. guiPanelField = metaData.scriptClass->getField("GUI");
  63. undoRedoField = metaData.scriptClass->getField("undoRedo");
  64. }
  65. MonoObject* ScriptEditorWindow::internal_createOrGetInstance(MonoString* ns, MonoString* typeName)
  66. {
  67. String strTypeName = toString(MonoUtil::monoToWString(typeName));
  68. String strNamespace = toString(MonoUtil::monoToWString(ns));
  69. String fullName = strNamespace + "." + strTypeName;
  70. auto findIter = OpenScriptEditorWindows.find(fullName);
  71. if(findIter != OpenScriptEditorWindows.end())
  72. return findIter->second.nativeObj->mManagedInstance;
  73. EditorWidgetManager::instance().open(fullName); // This will trigger openEditorWidgetCallback and update OpenScriptEditorWindows
  74. auto findIter2 = OpenScriptEditorWindows.find(fullName);
  75. if(findIter2 != OpenScriptEditorWindows.end())
  76. return findIter2->second.nativeObj->mManagedInstance;
  77. return nullptr;
  78. }
  79. MonoObject* ScriptEditorWindow::internal_getInstance(MonoString* ns, MonoString* typeName)
  80. {
  81. String strTypeName = toString(MonoUtil::monoToWString(typeName));
  82. String strNamespace = toString(MonoUtil::monoToWString(ns));
  83. String fullName = strNamespace + "." + strTypeName;
  84. auto findIter = OpenScriptEditorWindows.find(fullName);
  85. if (findIter != OpenScriptEditorWindows.end())
  86. return findIter->second.nativeObj->mManagedInstance;
  87. return nullptr;
  88. }
  89. MonoArray* ScriptEditorWindow::internal_getAllWindows()
  90. {
  91. UINT32 numWindows = (UINT32)OpenScriptEditorWindows.size();
  92. ScriptArray output = ScriptArray::create<ScriptEditorWindow>(numWindows);
  93. UINT32 idx = 0;
  94. for (auto& entry : OpenScriptEditorWindows)
  95. output.set(idx++, entry.second.nativeObj->getManagedInstance());
  96. return output.getInternal();
  97. }
  98. EditorWidgetBase* ScriptEditorWindow::getEditorWidget() const
  99. {
  100. return mEditorWidget;
  101. }
  102. void ScriptEditorWindow::_onManagedInstanceDeleted()
  103. {
  104. if (!mRefreshInProgress)
  105. ScriptObject::_onManagedInstanceDeleted();
  106. else
  107. mManagedInstance = nullptr;
  108. }
  109. ScriptObjectBackup ScriptEditorWindow::beginRefresh()
  110. {
  111. mRefreshInProgress = true;
  112. auto iterFind = OpenScriptEditorWindows.find(mName);
  113. if (iterFind != OpenScriptEditorWindows.end())
  114. {
  115. EditorWindowHandle handle = iterFind->second;
  116. MonoUtil::freeGCHandle(handle.gcHandle);
  117. iterFind->second.gcHandle = 0;
  118. }
  119. return PersistentScriptObjectBase::beginRefresh();
  120. }
  121. void ScriptEditorWindow::endRefresh(const ScriptObjectBackup& backupData)
  122. {
  123. mRefreshInProgress = false;
  124. if (!isDestroyed())
  125. mManagedInstance = mEditorWidget->getManagedInstance();
  126. else
  127. mManagedInstance = nullptr;
  128. if (mManagedInstance != nullptr)
  129. {
  130. auto iterFind = OpenScriptEditorWindows.find(mName);
  131. if (iterFind != OpenScriptEditorWindows.end())
  132. iterFind->second.gcHandle = MonoUtil::newGCHandle(mManagedInstance);
  133. }
  134. else
  135. {
  136. // We couldn't restore managed instance because window class cannot be found
  137. _onManagedInstanceDeleted();
  138. }
  139. PersistentScriptObjectBase::endRefresh(backupData);
  140. }
  141. void ScriptEditorWindow::onAssemblyRefreshStarted()
  142. {
  143. if (!isDestroyed())
  144. mEditorWidget->triggerOnDestroy();
  145. }
  146. MonoObject* ScriptEditorWindow::_createManagedInstance(bool construct)
  147. {
  148. if (!isDestroyed())
  149. {
  150. mEditorWidget->createManagedInstance();
  151. return mEditorWidget->getManagedInstance();
  152. }
  153. else
  154. return nullptr;
  155. }
  156. void ScriptEditorWindow::internal_setFocus(ScriptEditorWindow* thisPtr, bool focus)
  157. {
  158. if (!thisPtr->isDestroyed())
  159. return thisPtr->getEditorWidget()->setHasFocus(focus);
  160. }
  161. bool ScriptEditorWindow::internal_hasFocus(ScriptEditorWindow* thisPtr)
  162. {
  163. if (!thisPtr->isDestroyed())
  164. return thisPtr->getEditorWidget()->hasFocus();
  165. else
  166. return false;
  167. }
  168. void ScriptEditorWindow::internal_setActive(ScriptEditorWindow* thisPtr, bool active)
  169. {
  170. if (!thisPtr->isDestroyed())
  171. {
  172. if (active)
  173. thisPtr->getEditorWidget()->setActive();
  174. }
  175. }
  176. bool ScriptEditorWindow::internal_isActive(ScriptEditorWindow* thisPtr)
  177. {
  178. if (!thisPtr->isDestroyed())
  179. return thisPtr->getEditorWidget()->isActive();
  180. else
  181. return false;
  182. }
  183. bool ScriptEditorWindow::internal_isPointerHovering(ScriptEditorWindow* thisPtr)
  184. {
  185. if (!thisPtr->isDestroyed())
  186. {
  187. EditorWidgetBase* widget = thisPtr->getEditorWidget();
  188. EditorWindowBase* window = widget->getParentWindow();
  189. if (window == nullptr)
  190. return false;
  191. SPtr<RenderWindow> renderWindow = window->getRenderWindow();
  192. Vector2I pointerPos = gInput().getPointerPosition();
  193. if(Platform::isPointOverWindow(*renderWindow, pointerPos))
  194. {
  195. Rect2I bounds = thisPtr->getEditorWidget()->getBounds();
  196. Vector2I screenPos = widget->widgetToScreenPos(Vector2I(0, 0));
  197. bounds.x = screenPos.x;
  198. bounds.y = screenPos.y;
  199. return bounds.contains(pointerPos);
  200. }
  201. }
  202. return false;
  203. }
  204. void ScriptEditorWindow::internal_screenToWindowPos(ScriptEditorWindow* thisPtr, Vector2I* screenPos, Vector2I* windowPos)
  205. {
  206. if (!thisPtr->isDestroyed())
  207. *windowPos = thisPtr->getEditorWidget()->screenToWidgetPos(*screenPos);
  208. else
  209. *windowPos = *screenPos;
  210. }
  211. void ScriptEditorWindow::internal_windowToScreenPos(ScriptEditorWindow* thisPtr, Vector2I* windowPos, Vector2I* screenPos)
  212. {
  213. if (!thisPtr->isDestroyed())
  214. *screenPos = thisPtr->getEditorWidget()->widgetToScreenPos(*windowPos);
  215. else
  216. *screenPos = *windowPos;
  217. }
  218. UINT32 ScriptEditorWindow::internal_getWidth(ScriptEditorWindow* thisPtr)
  219. {
  220. if (!thisPtr->isDestroyed())
  221. return thisPtr->mEditorWidget->getWidth();
  222. else
  223. return 0;
  224. }
  225. UINT32 ScriptEditorWindow::internal_getHeight(ScriptEditorWindow* thisPtr)
  226. {
  227. if (!thisPtr->isDestroyed())
  228. return thisPtr->mEditorWidget->getHeight();
  229. else
  230. return 0;
  231. }
  232. void ScriptEditorWindow::internal_getBounds(ScriptEditorWindow* thisPtr, Rect2I* bounds)
  233. {
  234. if (!thisPtr->isDestroyed())
  235. {
  236. EditorWidgetBase* widget = thisPtr->getEditorWidget();
  237. *bounds = thisPtr->getEditorWidget()->getBounds();
  238. Vector2I widgetPos(0, 0);
  239. Vector2I screenPos = widget->widgetToScreenPos(widgetPos);
  240. bounds->x = screenPos.x;
  241. bounds->y = screenPos.y;
  242. }
  243. else
  244. *bounds = Rect2I();
  245. }
  246. void ScriptEditorWindow::onWidgetResized(UINT32 width, UINT32 height)
  247. {
  248. if (isDestroyed() || !mEditorWidget->isInitialized() || mManagedInstance == nullptr)
  249. return;
  250. void* params[2] = { &width, &height };
  251. onResizedMethod->invokeVirtual(mManagedInstance, params);
  252. }
  253. void ScriptEditorWindow::onFocusChanged(bool inFocus)
  254. {
  255. if (isDestroyed() || mManagedInstance == nullptr)
  256. return;
  257. void* params[1] = { &inFocus};
  258. onFocusChangedMethod->invokeVirtual(mManagedInstance, params);
  259. }
  260. void ScriptEditorWindow::registerManagedEditorWindows()
  261. {
  262. MonoAssembly* assembly = MonoManager::instance().getAssembly(EDITOR_ASSEMBLY);
  263. if(assembly != nullptr)
  264. {
  265. MonoClass* defaultSizeAttrib = assembly->getClass("BansheeEditor", "DefaultSize");
  266. if (defaultSizeAttrib == nullptr)
  267. BS_EXCEPT(InternalErrorException, "Cannot find DefaultSize managed attribute.");
  268. MonoField* defaultWidthField = defaultSizeAttrib->getField("width");
  269. MonoField* defaultHeightField = defaultSizeAttrib->getField("height");
  270. MonoClass* undoRedoLocalAttrib = assembly->getClass("BansheeEditor", "UndoRedoLocal");
  271. if (undoRedoLocalAttrib == nullptr)
  272. BS_EXCEPT(InternalErrorException, "Cannot find UndoRedoLocal managed attribute.");
  273. MonoClass* editorWindowClass = assembly->getClass("BansheeEditor", "EditorWindow");
  274. const Vector<MonoClass*>& allClasses = assembly->getAllClasses();
  275. for(auto& curClass : allClasses)
  276. {
  277. if(curClass->isSubClassOf(editorWindowClass) && curClass != editorWindowClass)
  278. {
  279. UINT32 width = 400;
  280. UINT32 height = 400;
  281. MonoObject* defaultSize = curClass->getAttribute(defaultSizeAttrib);
  282. if (defaultSize != nullptr)
  283. {
  284. defaultWidthField->get(defaultSize, &width);
  285. defaultHeightField->get(defaultSize, &height);
  286. }
  287. bool hasLocalUndoRedo = curClass->getAttribute(undoRedoLocalAttrib) != nullptr;
  288. const String& className = curClass->getFullName();
  289. EditorWidgetManager::instance().registerWidget(className,
  290. std::bind(&ScriptEditorWindow::openEditorWidgetCallback, curClass->getNamespace(),
  291. curClass->getTypeName(), width, height, hasLocalUndoRedo, _1));
  292. AvailableWindowTypes.push_back(className);
  293. }
  294. }
  295. }
  296. }
  297. void ScriptEditorWindow::clearRegisteredEditorWindow()
  298. {
  299. for (auto& windowType : AvailableWindowTypes)
  300. {
  301. EditorWidgetManager::instance().unregisterWidget(windowType);
  302. }
  303. AvailableWindowTypes.clear();
  304. }
  305. EditorWidgetBase* ScriptEditorWindow::openEditorWidgetCallback(String ns, String type, UINT32 width,
  306. UINT32 height, bool localUndoRedo, EditorWidgetContainer& parentContainer)
  307. {
  308. ScriptEditorWidget* editorWidget = bs_new<ScriptEditorWidget>(ns, type, width, height, localUndoRedo, parentContainer);
  309. ScriptEditorWindow* nativeInstance = new (bs_alloc<ScriptEditorWindow>()) ScriptEditorWindow(editorWidget);
  310. ScriptEditorWindow::registerScriptEditorWindow(nativeInstance);
  311. MonoClass::construct(editorWidget->getManagedInstance());
  312. editorWidget->setScriptOwner(nativeInstance);
  313. return editorWidget;
  314. }
  315. void ScriptEditorWindow::registerScriptEditorWindow(ScriptEditorWindow* editorWindow)
  316. {
  317. if(editorWindow == nullptr)
  318. return;
  319. auto findIter = OpenScriptEditorWindows.find(editorWindow->mName);
  320. if(findIter == OpenScriptEditorWindows.end())
  321. {
  322. EditorWindowHandle newHandle;
  323. newHandle.nativeObj = editorWindow;
  324. newHandle.gcHandle = MonoUtil::newGCHandle(editorWindow->mManagedInstance);
  325. OpenScriptEditorWindows[editorWindow->mName] = newHandle;
  326. }
  327. }
  328. void ScriptEditorWindow::unregisterScriptEditorWindow(const String& windowTypeName)
  329. {
  330. auto findIter = OpenScriptEditorWindows.find(windowTypeName);
  331. if(findIter != OpenScriptEditorWindows.end())
  332. {
  333. EditorWindowHandle& foundHandle = findIter->second;
  334. MonoUtil::freeGCHandle(foundHandle.gcHandle);
  335. OpenScriptEditorWindows.erase(findIter);
  336. }
  337. }
  338. ScriptEditorWidget::ScriptEditorWidget(const String& ns, const String& type, UINT32 defaultWidth,
  339. UINT32 defaultHeight, bool localUndoRedo, EditorWidgetContainer& parentContainer)
  340. : EditorWidgetBase(HString(toWString(type)), ns + "." + type, defaultWidth, defaultHeight, parentContainer)
  341. , mNamespace(ns), mTypename(type), mOnInitializeThunk(nullptr), mOnDestroyThunk(nullptr), mUpdateThunk(nullptr)
  342. , mManagedInstance(nullptr), mGetDisplayName(nullptr), mScriptOwner(nullptr), mContentsPanel(nullptr)
  343. , mIsInitialized(false), mHasLocalUndoRedo(localUndoRedo)
  344. {
  345. if(createManagedInstance())
  346. {
  347. if (mGetDisplayName != nullptr)
  348. {
  349. MonoObject* displayNameMono = mGetDisplayName->invokeVirtual(mManagedInstance, nullptr);
  350. ScriptHString* scriptHString = ScriptHString::toNative(displayNameMono);
  351. if (scriptHString != nullptr)
  352. {
  353. mDisplayName = HString(scriptHString->getInternalValue());
  354. parentContainer.refreshWidgetNames();
  355. }
  356. }
  357. }
  358. }
  359. ScriptEditorWidget::~ScriptEditorWidget()
  360. {
  361. mScriptOwner->mIsDestroyed = true;
  362. mScriptOwner->mEditorWidget = nullptr;
  363. mContentsPanel->destroy();
  364. mContentsPanel = nullptr;
  365. triggerOnDestroy();
  366. ScriptEditorWindow::unregisterScriptEditorWindow(getName());
  367. }
  368. bool ScriptEditorWidget::createManagedInstance()
  369. {
  370. const char* assemblies[2] = { EDITOR_ASSEMBLY, SCRIPT_EDITOR_ASSEMBLY };
  371. UINT32 numAssemblies = sizeof(assemblies) / sizeof(assemblies[0]);
  372. for (UINT32 i = 0; i < numAssemblies; i++)
  373. {
  374. MonoAssembly* assembly = MonoManager::instance().getAssembly(assemblies[i]);
  375. if (assembly != nullptr)
  376. {
  377. MonoClass* editorWindowClass = assembly->getClass(mNamespace, mTypename);
  378. if (editorWindowClass != nullptr)
  379. {
  380. mManagedInstance = editorWindowClass->createInstance();
  381. MonoObject* guiPanel = ScriptGUIPanel::createFromExisting(mContent);
  382. mContentsPanel = ScriptGUILayout::toNative(guiPanel);
  383. ScriptEditorWindow::guiPanelField->set(mManagedInstance, guiPanel);
  384. if(mHasLocalUndoRedo)
  385. {
  386. MonoObject* undoRedo = ScriptUndoRedo::create();
  387. ScriptEditorWindow::undoRedoField->set(mManagedInstance, undoRedo);
  388. }
  389. reloadMonoTypes(editorWindowClass);
  390. return true;
  391. }
  392. }
  393. }
  394. return false;
  395. }
  396. void ScriptEditorWidget::triggerOnInitialize()
  397. {
  398. if (mOnInitializeThunk != nullptr && mManagedInstance != nullptr)
  399. {
  400. // Note: Not calling virtual methods. Can be easily done if needed but for now doing this
  401. // for some extra speed.
  402. MonoUtil::invokeThunk(mOnInitializeThunk, mManagedInstance);
  403. }
  404. mIsInitialized = true;
  405. }
  406. void ScriptEditorWidget::triggerOnDestroy()
  407. {
  408. if (mOnDestroyThunk != nullptr && mManagedInstance != nullptr)
  409. {
  410. // Note: Not calling virtual methods. Can be easily done if needed but for now doing this
  411. // for some extra speed.
  412. MonoUtil::invokeThunk(mOnDestroyThunk, mManagedInstance);
  413. }
  414. mIsInitialized = false;
  415. }
  416. void ScriptEditorWidget::update()
  417. {
  418. if (!mIsInitialized)
  419. triggerOnInitialize();
  420. if (mUpdateThunk != nullptr && mManagedInstance != nullptr)
  421. {
  422. // Note: Not calling virtual methods. Can be easily done if needed but for now doing this
  423. // for some extra speed.
  424. MonoUtil::invokeThunk(mUpdateThunk, mManagedInstance);
  425. }
  426. }
  427. void ScriptEditorWidget::reloadMonoTypes(MonoClass* windowClass)
  428. {
  429. MonoMethod* updateMethod = windowClass->getMethod("OnEditorUpdate", 0);
  430. if (updateMethod != nullptr)
  431. mUpdateThunk = (UpdateThunkDef)updateMethod->getThunk();
  432. MonoMethod* onInitializeMethod = windowClass->getMethod("OnInitialize", 0);
  433. if (onInitializeMethod != nullptr)
  434. mOnInitializeThunk = (OnInitializeThunkDef)onInitializeMethod->getThunk();
  435. MonoMethod* onDestroyMethod = windowClass->getMethod("OnDestroy", 0);
  436. if (onDestroyMethod != nullptr)
  437. mOnDestroyThunk = (OnDestroyThunkDef)onDestroyMethod->getThunk();
  438. mGetDisplayName = windowClass->getMethod("GetDisplayName", 0);
  439. }
  440. }