BsScriptHandleDrawing.cpp 5.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116
  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Wrappers/BsScriptHandleDrawing.h"
  4. #include "BsScriptMeta.h"
  5. #include "BsMonoClass.h"
  6. #include "Handles/BsHandleManager.h"
  7. #include "Handles/BsHandleDrawManager.h"
  8. #include "Wrappers/BsScriptFont.h"
  9. #include "BsMonoUtil.h"
  10. namespace bs
  11. {
  12. void ScriptHandleDrawing::initRuntimeData()
  13. {
  14. metaData.scriptClass->addInternalCall("Internal_SetColor", &ScriptHandleDrawing::internal_SetColor);
  15. metaData.scriptClass->addInternalCall("Internal_SetTransform", &ScriptHandleDrawing::internal_SetTransform);
  16. metaData.scriptClass->addInternalCall("Internal_SetLayer", &ScriptHandleDrawing::internal_SetLayer);
  17. metaData.scriptClass->addInternalCall("Internal_DrawCube", &ScriptHandleDrawing::internal_DrawCube);
  18. metaData.scriptClass->addInternalCall("Internal_DrawSphere", &ScriptHandleDrawing::internal_DrawSphere);
  19. metaData.scriptClass->addInternalCall("Internal_DrawWireCube", &ScriptHandleDrawing::internal_DrawWireCube);
  20. metaData.scriptClass->addInternalCall("Internal_DrawWireSphere", &ScriptHandleDrawing::internal_DrawWireSphere);
  21. metaData.scriptClass->addInternalCall("Internal_DrawLine", &ScriptHandleDrawing::internal_DrawLine);
  22. metaData.scriptClass->addInternalCall("Internal_DrawCone", &ScriptHandleDrawing::internal_DrawCone);
  23. metaData.scriptClass->addInternalCall("Internal_DrawDisc", &ScriptHandleDrawing::internal_DrawDisc);
  24. metaData.scriptClass->addInternalCall("Internal_DrawWireDisc", &ScriptHandleDrawing::internal_DrawWireDisc);
  25. metaData.scriptClass->addInternalCall("Internal_DrawArc", &ScriptHandleDrawing::internal_DrawArc);
  26. metaData.scriptClass->addInternalCall("Internal_DrawWireArc", &ScriptHandleDrawing::internal_DrawWireArc);
  27. metaData.scriptClass->addInternalCall("Internal_DrawRect", &ScriptHandleDrawing::internal_DrawRect);
  28. metaData.scriptClass->addInternalCall("Internal_DrawText", &ScriptHandleDrawing::internal_DrawText);
  29. }
  30. void ScriptHandleDrawing::internal_SetColor(Color* color)
  31. {
  32. HandleManager::instance().getDrawManager().setColor(*color);
  33. }
  34. void ScriptHandleDrawing::internal_SetTransform(Matrix4* transform)
  35. {
  36. HandleManager::instance().getDrawManager().setTransform(*transform);
  37. }
  38. void ScriptHandleDrawing::internal_SetLayer(UINT64 layer)
  39. {
  40. HandleManager::instance().getDrawManager().setLayer(layer);
  41. }
  42. void ScriptHandleDrawing::internal_DrawCube(Vector3* position, Vector3* extents, float size)
  43. {
  44. HandleManager::instance().getDrawManager().drawCube(*position, *extents, size);
  45. }
  46. void ScriptHandleDrawing::internal_DrawSphere(Vector3* position, float radius, float size)
  47. {
  48. HandleManager::instance().getDrawManager().drawSphere(*position, radius, size);
  49. }
  50. void ScriptHandleDrawing::internal_DrawWireCube(Vector3* position, Vector3* extents, float size)
  51. {
  52. HandleManager::instance().getDrawManager().drawWireCube(*position, *extents, size);
  53. }
  54. void ScriptHandleDrawing::internal_DrawWireSphere(Vector3* position, float radius, float size)
  55. {
  56. HandleManager::instance().getDrawManager().drawWireSphere(*position, radius, size);
  57. }
  58. void ScriptHandleDrawing::internal_DrawLine(Vector3* start, Vector3* end, float size)
  59. {
  60. HandleManager::instance().getDrawManager().drawLine(*start, *end, size);
  61. }
  62. void ScriptHandleDrawing::internal_DrawCone(Vector3* coneBase, Vector3* normal, float height, float radius, float size)
  63. {
  64. HandleManager::instance().getDrawManager().drawCone(*coneBase, *normal, height, radius, size);
  65. }
  66. void ScriptHandleDrawing::internal_DrawDisc(Vector3* position, Vector3* normal, float radius, float size)
  67. {
  68. HandleManager::instance().getDrawManager().drawDisc(*position, *normal, radius, size);
  69. }
  70. void ScriptHandleDrawing::internal_DrawWireDisc(Vector3* position, Vector3* normal, float radius, float size)
  71. {
  72. HandleManager::instance().getDrawManager().drawWireDisc(*position, *normal, radius, size);
  73. }
  74. void ScriptHandleDrawing::internal_DrawArc(Vector3* position, Vector3* normal, float radius, Degree* startAngle, Degree* amountAngle, float size)
  75. {
  76. HandleManager::instance().getDrawManager().drawArc(*position, *normal, radius, *startAngle, *amountAngle, size);
  77. }
  78. void ScriptHandleDrawing::internal_DrawWireArc(Vector3* position, Vector3* normal, float radius, Degree* startAngle, Degree* amountAngle, float size)
  79. {
  80. HandleManager::instance().getDrawManager().drawWireArc(*position, *normal, radius, *startAngle, *amountAngle, size);
  81. }
  82. void ScriptHandleDrawing::internal_DrawRect(Vector3* center, Vector3* horzAxis, Vector3* vertAxis, float extentH, float extentV, float size)
  83. {
  84. std::array<Vector3, 2> axes = { { *horzAxis, *vertAxis } };
  85. std::array<float, 2> extents = { { extentH, extentV } };
  86. Rect3 area(*center, axes, extents);
  87. HandleManager::instance().getDrawManager().drawRect(area, size);
  88. }
  89. void ScriptHandleDrawing::internal_DrawText(Vector3* position, MonoString* text, ScriptFont* font, int fontSize, float size)
  90. {
  91. WString nativeText = MonoUtil::monoToWString(text);
  92. HFont fontHandle;
  93. if (font != nullptr)
  94. fontHandle = font->getHandle();
  95. HandleManager::instance().getDrawManager().drawText(*position, nativeText, fontHandle, fontSize, size);
  96. }
  97. }