BsScriptGUIVector2Field.h 2.1 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEditorPrerequisites.h"
  5. #include "Wrappers/GUI/BsScriptGUIElement.h"
  6. namespace bs
  7. {
  8. /** @addtogroup ScriptInteropEditor
  9. * @{
  10. */
  11. /** Interop class between C++ & CLR for GUIVector2Field. */
  12. class BS_SCR_BED_EXPORT ScriptGUIVector2Field : public TScriptGUIElement<ScriptGUIVector2Field>
  13. {
  14. public:
  15. SCRIPT_OBJ(EDITOR_ASSEMBLY, "BansheeEditor", "GUIVector2Field")
  16. private:
  17. /**
  18. * Triggered when the value in the native vector field changes.
  19. *
  20. * @param[in] instance Managed GUIVector2Field instance.
  21. * @param[in] newValue New vector value.
  22. */
  23. static void onChanged(MonoObject* instance, const Vector2& newValue);
  24. /**
  25. * Triggered when the user confirms input in the native vector field.
  26. *
  27. * @param[in] instance Managed GUIVector2Field instance.
  28. */
  29. static void onConfirmed(MonoObject* instance);
  30. ScriptGUIVector2Field(MonoObject* instance, GUIVector2Field* vector2Field);
  31. /************************************************************************/
  32. /* CLR HOOKS */
  33. /************************************************************************/
  34. static void internal_createInstance(MonoObject* instance, MonoObject* title, UINT32 titleWidth,
  35. MonoString* style, MonoArray* guiOptions, bool withTitle);
  36. static void internal_getValue(ScriptGUIVector2Field* nativeInstance, Vector2* output);
  37. static void internal_setValue(ScriptGUIVector2Field* nativeInstance, Vector2* value);
  38. static void internal_hasInputFocus(ScriptGUIVector2Field* nativeInstance, bool* output);
  39. static void internal_setTint(ScriptGUIVector2Field* nativeInstance, Color* color);
  40. typedef void(__stdcall *OnChangedThunkDef) (MonoObject*, MonoObject*, MonoException**);
  41. typedef void(__stdcall *OnConfirmedThunkDef) (MonoObject*, MonoException**);
  42. static OnChangedThunkDef onChangedThunk;
  43. static OnConfirmedThunkDef onConfirmedThunk;
  44. };
  45. /** @} */
  46. }