Marko Pintera 3240d3f89b Check in before yet another refactor 12 lat temu
..
BsManagedComponent.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsManagedComponentRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableArray.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableArrayRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableDictionary.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableDictionaryRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableField.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableFieldRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableList.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableListRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableObject.h 08ae549d3d WIP implementing SerializableObject/SerializableField in managed code 12 lat temu
BsManagedSerializableObjectInfo.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableObjectInfoRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsManagedSerializableObjectRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsRuntimeScriptObjects.h 3240d3f89b Check in before yet another refactor 12 lat temu
BsScriptComponent.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptDebug.h fe324f98ed Made Log thread safe 12 lat temu
BsScriptEnginePrerequisites.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 12 lat temu
BsScriptFont.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptGUIArea.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptGUIButton.h caf9bb3152 GUI refactor - everything compiles and runs 12 lat temu
BsScriptGUIContent.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptGUIElementStateStyle.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptGUIElementStyle.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptGUIFixedSpace.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptGUIFlexibleSpace.h 36c918a215 Refactored Script and C# GUI interface 12 lat temu
BsScriptGUIInputBox.h caf9bb3152 GUI refactor - everything compiles and runs 12 lat temu
BsScriptGUILabel.h caf9bb3152 GUI refactor - everything compiles and runs 12 lat temu
BsScriptGUILayout.h 36c918a215 Refactored Script and C# GUI interface 12 lat temu
BsScriptGUIListBox.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptGUIPanel.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptGUIScrollArea.h caf9bb3152 GUI refactor - everything compiles and runs 12 lat temu
BsScriptGUITexture.h caf9bb3152 GUI refactor - everything compiles and runs 12 lat temu
BsScriptGUIToggle.h caf9bb3152 GUI refactor - everything compiles and runs 12 lat temu
BsScriptGUIToggleGroup.h f40db0c915 C#: Add GUIToggle 12 lat temu
BsScriptGameObject.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptGameObjectManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptHString.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptMacros.h c12b03a92f Moved all Script stuff to separate libraries 12 lat temu
BsScriptObject.h 08ae549d3d WIP implementing SerializableObject/SerializableField in managed code 12 lat temu
BsScriptResource.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptResourceManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptSceneObject.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptSerializableArrayInfo.h 3240d3f89b Check in before yet another refactor 12 lat temu
BsScriptSerializableDictionaryInfo.h 3240d3f89b Check in before yet another refactor 12 lat temu
BsScriptSerializableField.h d83cccf61b SerializableField tested and appears to be working 12 lat temu
BsScriptSerializableListInfo.h 3240d3f89b Check in before yet another refactor 12 lat temu
BsScriptSerializableObject.h 08ae549d3d WIP implementing SerializableObject/SerializableField in managed code 12 lat temu
BsScriptSpriteTexture.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptStringTable.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu
BsScriptTexture2D.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 lat temu