Marko Pintera 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 jaren geleden
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GUI bc5f01ff6e Improved ProjectWindow label look slightly 10 jaren geleden
Math b297afa5fb Rotation handle in pivot mode working nicely 10 jaren geleden
Properties e51cbce52c Started work on scripting 12 jaren geleden
AsyncOp.cs d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 jaren geleden
Bounds.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 jaren geleden
Builtin.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 jaren geleden
Camera.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 jaren geleden
CameraHandler.cs 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 jaren geleden
Color.cs 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 jaren geleden
Component.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 jaren geleden
ContextMenu.cs 64b31cf1e5 Added DropDownWindow (WIP) 10 jaren geleden
Cursor.cs d5d2171319 Added C# PixelData 11 jaren geleden
Debug.cs 400e85d85b Added stack trace to debug log 10 jaren geleden
DirectoryEx.cs 86f54d6527 Mostly finished with the project library import progress bar 10 jaren geleden
DontSerializeField.cs 3d06f8271c SerializableObjects are no serialized properly 11 jaren geleden
FileEx.cs 86f54d6527 Mostly finished with the project library import progress bar 10 jaren geleden
Font.cs ac7355e56c WIP C# ProjectLibrary 10 jaren geleden
GameObject.cs be6adc683d C# object serialization WIP 11 jaren geleden
HideInInspector.cs 3956823710 WIP - C# object serialization (Does not compile) 11 jaren geleden
Input.cs 620828f08f Added a polling method to detect if mouse has been double clicked 10 jaren geleden
InputConfiguration.cs eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 jaren geleden
Light.cs afca99b5e8 More work on Lights 10 jaren geleden
LightInternal.cs afca99b5e8 More work on Lights 10 jaren geleden
LocString.cs ba0da03489 Fixed GUIManager widget grouping because it sometimes didn't merge different depth layers correctly 12 jaren geleden
MBansheeEngine.csproj ddef406ac9 C# profiler overlay 10 jaren geleden
ManagedResource.cs 3638a07125 More fixes to assembly refresh 11 jaren geleden
Material.cs b74cf06aa0 C# versions of Shader and Material resources 10 jaren geleden
Mesh.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 jaren geleden
MeshData.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 jaren geleden
MissingComponent.cs ae1eab371e Properly handle missing component types 11 jaren geleden
PathEx.cs fbb6f3980f WIP ProjectWindow rename & delete 10 jaren geleden
PixelData.cs f4e58bdc79 WIP ColorPicker 10 jaren geleden
PixelUtility.cs 2ee57f4357 Added C# PixelUtility 11 jaren geleden
PlainText.cs 3ef35e0667 Added C# PlainText and ScriptCode 10 jaren geleden
Prefab.cs 927a721f58 Added C# Prefab 10 jaren geleden
ProfilerOverlay.cs 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 jaren geleden
ProfilerOverlayInternal.cs ddef406ac9 C# profiler overlay 10 jaren geleden
Program.cs fe9db60c5a Added support for managed unit tests and a unit test for managed diff 10 jaren geleden
RenderTarget.cs 93e2eff9b6 Added C# RenderTarget 11 jaren geleden
RenderTexture.cs 93e2eff9b6 Added C# RenderTarget 11 jaren geleden
RenderTexture2D.cs 93e2eff9b6 Added C# RenderTarget 11 jaren geleden
Renderable.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 jaren geleden
RenderableHandler.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 jaren geleden
Resource.cs 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 jaren geleden
Scene.cs f85cceb27d Add basic level load/save method 10 jaren geleden
SceneObject.cs ed523bc01d Scene view movement is now only active while in focus 10 jaren geleden
ScriptCode.cs 3ef35e0667 Added C# PlainText and ScriptCode 10 jaren geleden
ScriptObject.cs 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 jaren geleden
SerializableArray.cs cae3f839bd More work on Inspector 11 jaren geleden
SerializableDictionary.cs 698ae1d284 Added remaining missing Inspectable and Serializable types 11 jaren geleden
SerializableField.cs cae3f839bd More work on Inspector 11 jaren geleden
SerializableList.cs 698ae1d284 Added remaining missing Inspectable and Serializable types 11 jaren geleden
SerializableObject.cs cae3f839bd More work on Inspector 11 jaren geleden
SerializableProperty.cs d0a35f68a3 Tested and fixed InspectableObject partially 11 jaren geleden
SerializeField.cs 3956823710 WIP - C# object serialization (Does not compile) 11 jaren geleden
SerializeObject.cs 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 jaren geleden
Shader.cs b74cf06aa0 C# versions of Shader and Material resources 10 jaren geleden
ShortcutKey.cs f6c1d83ca6 C# context menu for GUI 10 jaren geleden
Sphere.cs 42f50ced62 Added C# Renderable and Mesh interfaces 10 jaren geleden
SpriteTexture.cs 9f993f134b Gizmo icon rendering works 11 jaren geleden
StringTable.cs c58b45571a Added managed HString 12 jaren geleden
Texture.cs ac7355e56c WIP C# ProjectLibrary 10 jaren geleden
Texture2D.cs f4e58bdc79 WIP ColorPicker 10 jaren geleden
Texture3D.cs e29349d061 Added C# Texture3D and TextureCube 11 jaren geleden
TextureCube.cs e29349d061 Added C# Texture3D and TextureCube 11 jaren geleden
Time.cs ddef406ac9 C# profiler overlay 10 jaren geleden
VirtualInput.cs 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) 11 jaren geleden