BsD3D9Resource.cpp 910 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsD3D9Resource.h"
  4. #include "BsD3D9ResourceManager.h"
  5. #include "BsD3D9RenderAPI.h"
  6. namespace BansheeEngine
  7. {
  8. BS_STATIC_MUTEX_INSTANCE(D3D9Resource::msDeviceAccessMutex)
  9. D3D9Resource::D3D9Resource()
  10. {
  11. D3D9RenderAPI::getResourceManager()->_notifyResourceCreated(static_cast<D3D9Resource*>(this));
  12. }
  13. D3D9Resource::~D3D9Resource()
  14. {
  15. D3D9RenderAPI::getResourceManager()->_notifyResourceDestroyed(static_cast<D3D9Resource*>(this));
  16. }
  17. void D3D9Resource::lockDeviceAccess()
  18. {
  19. D3D9_DEVICE_ACCESS_LOCK;
  20. }
  21. void D3D9Resource::unlockDeviceAccess()
  22. {
  23. D3D9_DEVICE_ACCESS_UNLOCK;
  24. }
  25. }