BsMainEditorWindow.cpp 2.4 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsMainEditorWindow.h"
  4. #include "BsEditorWindowManager.h"
  5. #include "BsDockManager.h"
  6. #include "BsGUIMenuBar.h"
  7. #include "BsCGUIWidget.h"
  8. #include "BsGUIPanel.h"
  9. #include "BsGUIStatusBar.h"
  10. #include "BsEditorTestSuite.h"
  11. #include "BsTestOutput.h"
  12. #include "BsRenderWindow.h"
  13. #include "BsCoreThread.h"
  14. namespace BansheeEngine
  15. {
  16. const UINT32 MainEditorWindow::MENU_BAR_HEIGHT = 50;
  17. const UINT32 MainEditorWindow::STATUS_BAR_HEIGHT = 21;
  18. MainEditorWindow* MainEditorWindow::create(const RenderWindowPtr& renderWindow)
  19. {
  20. return EditorWindowManager::instance().createMain(renderWindow);
  21. }
  22. MainEditorWindow::MainEditorWindow(const RenderWindowPtr& renderWindow)
  23. :EditorWindowBase(renderWindow), mDockManager(nullptr),
  24. mMenuBar(bs_new<GUIMenuBar>(mGUI->_getInternal(), mRenderWindow.get()))
  25. {
  26. mDockManager = DockManager::create(this);
  27. mGUI->getPanel()->addElement(mDockManager);
  28. mStatusBar = GUIStatusBar::create();
  29. mGUI->getPanel()->addElement(mStatusBar);
  30. updateAreas();
  31. mMenuBar->addMenuItemSeparator(L"File", 10000);
  32. mMenuBar->addMenuItem(L"File/Exit", nullptr, 10000);
  33. TestSuitePtr testSuite = TestSuite::create<EditorTestSuite>();
  34. testSuite->run(ExceptionTestOutput());
  35. mRenderWindow->maximize(gCoreAccessor());
  36. }
  37. MainEditorWindow::~MainEditorWindow()
  38. {
  39. mDockManager->closeAll();
  40. GUIElement::destroy(mDockManager);
  41. GUIElement::destroy(mStatusBar);
  42. bs_delete(mMenuBar);
  43. }
  44. void MainEditorWindow::resized()
  45. {
  46. EditorWindowBase::resized();
  47. updateAreas();
  48. }
  49. void MainEditorWindow::updateAreas()
  50. {
  51. UINT32 widgetWidth = (UINT32)std::max(0, (INT32)getWidth() - 2);
  52. UINT32 widgetHeight = (UINT32)std::max(0, (INT32)getHeight() - 2);
  53. mMenuBar->setArea(1, 1, widgetWidth, MENU_BAR_HEIGHT);
  54. UINT32 dockHeight = (UINT32)std::max(0, (INT32)widgetHeight - (INT32)(MENU_BAR_HEIGHT + STATUS_BAR_HEIGHT));
  55. mDockManager->setArea(1, MENU_BAR_HEIGHT + 1, widgetWidth, dockHeight);
  56. mStatusBar->setPosition(1, 1 + MENU_BAR_HEIGHT + dockHeight);
  57. mStatusBar->setWidth(widgetWidth);
  58. mStatusBar->setHeight(STATUS_BAR_HEIGHT);
  59. }
  60. void MainEditorWindow::update()
  61. {
  62. mDockManager->update();
  63. }
  64. }