BsScriptSceneSelection.h 1.2 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEditorPrerequisites.h"
  5. #include "BsScriptObject.h"
  6. namespace BansheeEngine
  7. {
  8. /** Interop class between C++ & CLR for SceneSelection. */
  9. class BS_SCR_BED_EXPORT ScriptSceneSelection : public ScriptObject <ScriptSceneSelection>
  10. {
  11. public:
  12. SCRIPT_OBJ(EDITOR_ASSEMBLY, "BansheeEditor", "SceneSelection")
  13. private:
  14. ScriptSceneSelection(MonoObject* object, const SPtr<Camera>& camera);
  15. ~ScriptSceneSelection();
  16. SPtr<Camera> mCamera;
  17. SelectionRenderer* mSelectionRenderer;
  18. /************************************************************************/
  19. /* CLR HOOKS */
  20. /************************************************************************/
  21. static void internal_Create(MonoObject* managedInstance, ScriptCamera* camera);
  22. static void internal_Draw(ScriptSceneSelection* thisPtr);
  23. static void internal_PickObject(ScriptSceneSelection* thisPtr, Vector2I* inputPos, bool additive);
  24. };
  25. }