BsScriptGizmos.cpp 4.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111
  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsScriptGizmos.h"
  4. #include "BsScriptMeta.h"
  5. #include "BsMonoClass.h"
  6. #include "BsScriptSpriteTexture.h"
  7. #include "BsGizmoManager.h"
  8. #include "BsMonoUtil.h"
  9. #include "BsScriptFont.h"
  10. namespace BansheeEngine
  11. {
  12. void ScriptGizmos::initRuntimeData()
  13. {
  14. metaData.scriptClass->addInternalCall("Internal_SetColor", &ScriptGizmos::internal_SetColor);
  15. metaData.scriptClass->addInternalCall("Internal_GetColor", &ScriptGizmos::internal_GetColor);
  16. metaData.scriptClass->addInternalCall("Internal_SetTransform", &ScriptGizmos::internal_SetTransform);
  17. metaData.scriptClass->addInternalCall("Internal_GetTransform", &ScriptGizmos::internal_GetTransform);
  18. metaData.scriptClass->addInternalCall("Internal_DrawCube", &ScriptGizmos::internal_DrawCube);
  19. metaData.scriptClass->addInternalCall("Internal_DrawSphere", &ScriptGizmos::internal_DrawSphere);
  20. metaData.scriptClass->addInternalCall("Internal_DrawWireCube", &ScriptGizmos::internal_DrawWireCube);
  21. metaData.scriptClass->addInternalCall("Internal_DrawWireSphere", &ScriptGizmos::internal_DrawWireSphere);
  22. metaData.scriptClass->addInternalCall("Internal_DrawWireDisc", &ScriptGizmos::internal_DrawWireDisc);
  23. metaData.scriptClass->addInternalCall("Internal_DrawWireArc", &ScriptGizmos::internal_DrawWireArc);
  24. metaData.scriptClass->addInternalCall("Internal_DrawLine", &ScriptGizmos::internal_DrawLine);
  25. metaData.scriptClass->addInternalCall("Internal_DrawFrustum", &ScriptGizmos::internal_DrawFrustum);
  26. metaData.scriptClass->addInternalCall("Internal_DrawIcon", &ScriptGizmos::internal_DrawIcon);
  27. metaData.scriptClass->addInternalCall("Internal_DrawText", &ScriptGizmos::internal_DrawText);
  28. }
  29. void ScriptGizmos::internal_SetColor(Color* color)
  30. {
  31. GizmoManager::instance().setColor(*color);
  32. }
  33. void ScriptGizmos::internal_GetColor(Color* color)
  34. {
  35. *color = GizmoManager::instance().getColor();
  36. }
  37. void ScriptGizmos::internal_SetTransform(Matrix4* transform)
  38. {
  39. GizmoManager::instance().setTransform(*transform);
  40. }
  41. void ScriptGizmos::internal_GetTransform(Matrix4* transform)
  42. {
  43. *transform = GizmoManager::instance().getTransform();
  44. }
  45. void ScriptGizmos::internal_DrawCube(Vector3* position, Vector3* extents)
  46. {
  47. GizmoManager::instance().drawCube(*position, *extents);
  48. }
  49. void ScriptGizmos::internal_DrawSphere(Vector3* position, float radius)
  50. {
  51. GizmoManager::instance().drawSphere(*position, radius);
  52. }
  53. void ScriptGizmos::internal_DrawWireCube(Vector3* position, Vector3* extents)
  54. {
  55. GizmoManager::instance().drawWireCube(*position, *extents);
  56. }
  57. void ScriptGizmos::internal_DrawWireSphere(Vector3* position, float radius)
  58. {
  59. GizmoManager::instance().drawWireSphere(*position, radius);
  60. }
  61. void ScriptGizmos::internal_DrawLine(Vector3* start, Vector3* end)
  62. {
  63. GizmoManager::instance().drawLine(*start, *end);
  64. }
  65. void ScriptGizmos::internal_DrawWireDisc(Vector3* position, Vector3* normal, float radius)
  66. {
  67. GizmoManager::instance().drawWireDisc(*position, *normal, radius);
  68. }
  69. void ScriptGizmos::internal_DrawWireArc(Vector3* position, Vector3* normal, float radius, float startAngle,
  70. float amountAngle)
  71. {
  72. GizmoManager::instance().drawWireArc(*position, *normal, radius, Degree(startAngle), Degree(amountAngle));
  73. }
  74. void ScriptGizmos::internal_DrawFrustum(Vector3* position, float aspect, Degree* FOV, float near, float far)
  75. {
  76. GizmoManager::instance().drawFrustum(*position, aspect, *FOV, near, far);
  77. }
  78. void ScriptGizmos::internal_DrawIcon(Vector3* position, MonoObject* image, bool fixedScale)
  79. {
  80. HSpriteTexture nativeTexture;
  81. if (image != nullptr)
  82. nativeTexture = ScriptSpriteTexture::toNative(image)->getHandle();
  83. GizmoManager::instance().drawIcon(*position, nativeTexture, fixedScale);
  84. }
  85. void ScriptGizmos::internal_DrawText(Vector3* position, MonoString* text, ScriptFont* font, int size)
  86. {
  87. WString nativeText = MonoUtil::monoToWString(text);
  88. HFont fontHandle;
  89. if (font != nullptr)
  90. fontHandle = font->getHandle();
  91. GizmoManager::instance().drawText(*position, nativeText, fontHandle, size);
  92. }
  93. }