BsScriptSerializableUtility.h 1.0 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEnginePrerequisites.h"
  5. #include "BsScriptObject.h"
  6. namespace BansheeEngine
  7. {
  8. /**
  9. * @brief Implements external methods for the SerializableUtility managed class.
  10. */
  11. class BS_SCR_BE_EXPORT ScriptSerializableUtility : public ScriptObject<ScriptSerializableUtility>
  12. {
  13. public:
  14. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "SerializableUtility")
  15. private:
  16. ScriptSerializableUtility(MonoObject* instance);
  17. /************************************************************************/
  18. /* CLR HOOKS */
  19. /************************************************************************/
  20. static MonoObject* internal_Clone(MonoObject* original);
  21. static MonoObject* internal_Create(MonoReflectionType* type);
  22. };
  23. }