BearishSun d8e62567db Native components can now be in paused or stopped state, in an attempt to unify native/managed component logic преди 8 години
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Component.cs d8e62567db Native components can now be in paused or stopped state, in an attempt to unify native/managed component logic преди 8 години
GameObject.cs 92321a6b19 Updated manuals преди 9 години
MissingComponent.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code преди 8 години
Prefab.cs 6a325c9f67 Properly handle root object for generic (non-scene) prefabs преди 9 години
RunInEditor.cs 92321a6b19 Updated manuals преди 9 години
Scene.cs 6a325c9f67 Properly handle root object for generic (non-scene) prefabs преди 9 години
SceneObject.cs 92321a6b19 Updated manuals преди 9 години