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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "BsVulkanRenderWindowManager.h"
- #include "Win32/BsWin32RenderWindow.h"
- namespace BansheeEngine
- {
- VulkanRenderWindowManager::VulkanRenderWindowManager()
- { }
- SPtr<RenderWindow> VulkanRenderWindowManager::createImpl(RENDER_WINDOW_DESC& desc, UINT32 windowId, const SPtr<RenderWindow>& parentWindow)
- {
- if(parentWindow != nullptr)
- {
- UINT64 hWnd;
- parentWindow->getCustomAttribute("WINDOW", &hWnd);
- desc.platformSpecific["parentWindowHandle"] = toString(hWnd);
- }
- // Create the window
- Win32RenderWindow* renderWindow = new (bs_alloc<Win32RenderWindow>()) Win32RenderWindow(desc, windowId);
- return bs_core_ptr<Win32RenderWindow>(renderWindow);
- }
- VulkanRenderWindowCoreManager::VulkanRenderWindowCoreManager(VulkanRenderAPI& renderAPI)
- :mRenderAPI(renderAPI)
- { }
- SPtr<RenderWindowCore> VulkanRenderWindowCoreManager::createInternal(RENDER_WINDOW_DESC& desc, UINT32 windowId)
- {
- // Create the window
- Win32RenderWindowCore* renderWindow =
- new (bs_alloc<Win32RenderWindowCore>()) Win32RenderWindowCore(desc, windowId, mRenderAPI);
- SPtr<Win32RenderWindowCore> renderWindowPtr = bs_shared_ptr<Win32RenderWindowCore>(renderWindow);
- renderWindowPtr->_setThisPtr(renderWindowPtr);
- windowCreated(renderWindow);
- return renderWindowPtr;
- }
- }
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