BsGUITabbedTitleBar.cpp 14 KB

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  1. #include "BsGUITabbedTitleBar.h"
  2. #include "BsGUILayout.h"
  3. #include "BsGUITexture.h"
  4. #include "BsGUIButton.h"
  5. #include "BsGUITabButton.h"
  6. #include "BsGUISpace.h"
  7. #include "BsGUIWindowDropArea.h"
  8. #include "BsBuiltinResources.h"
  9. #include "BsGUIWidget.h"
  10. #include "BsGUIMouseEvent.h"
  11. #include "BsDragAndDropManager.h"
  12. #include "BsEditorWidget.h"
  13. #include "BsMath.h"
  14. #include "BsPlatform.h"
  15. #include "BsRenderTarget.h"
  16. using namespace std::placeholders;
  17. namespace BansheeEngine
  18. {
  19. const UINT32 GUITabbedTitleBar::TAB_SPACING = 20;
  20. const UINT32 GUITabbedTitleBar::OPTION_BTN_SPACING = 3;
  21. GUITabbedTitleBar::GUITabbedTitleBar(const String& backgroundStyle, const String& tabBtnStyle,
  22. const String& minBtnStyle, const String& closeBtnStyle, const GUIDimensions& dimensions)
  23. :GUIElementContainer(dimensions), mMinBtn(nullptr),
  24. mCloseBtn(nullptr), mBackgroundImage(nullptr), mUniqueTabIdx(0), mActiveTabIdx(0),
  25. mDragInProgress(false), mDraggedBtn(nullptr), mDragBtnOffset(0), mInitialDragOffset(0), mBackgroundStyle(backgroundStyle),
  26. mTabBtnStyle(tabBtnStyle), mMinimizeBtnStyle(minBtnStyle), mCloseBtnStyle(closeBtnStyle), mTempDraggedWidget(nullptr),
  27. mTempDraggedTabIdx(0)
  28. {
  29. if(mBackgroundStyle == StringUtil::BLANK)
  30. mBackgroundStyle = "TitleBarBackground";
  31. if(mMinimizeBtnStyle == StringUtil::BLANK)
  32. mMinimizeBtnStyle = "WinMinimizeBtn";
  33. if(mCloseBtnStyle == StringUtil::BLANK)
  34. mCloseBtnStyle = "WinCloseBtn";
  35. if(mTabBtnStyle == StringUtil::BLANK)
  36. mTabBtnStyle = "TabbedBarBtn";
  37. mMinBtn = GUIButton::create(HString(L""), mMinimizeBtnStyle);
  38. mMinBtn->_setElementDepth(1);
  39. _registerChildElement(mMinBtn);
  40. mCloseBtn = GUIButton::create(HString(L""), mCloseBtnStyle);
  41. mCloseBtn->_setElementDepth(1);
  42. _registerChildElement(mCloseBtn);
  43. mBackgroundImage = GUITexture::create(mBackgroundStyle);
  44. mBackgroundImage->_setElementDepth(mMinBtn->_getRenderElementDepthRange() + 1);
  45. _registerChildElement(mBackgroundImage);
  46. mCloseBtn->onClick.connect(std::bind(&GUITabbedTitleBar::tabClosed, this));
  47. mTabToggleGroup = GUIToggle::createToggleGroup();
  48. }
  49. GUITabbedTitleBar::~GUITabbedTitleBar()
  50. {
  51. }
  52. GUITabbedTitleBar* GUITabbedTitleBar::create(const String& backgroundStyle, const String& tabBtnStyle,
  53. const String& minBtnStyle, const String& closeBtnStyle)
  54. {
  55. return new (bs_alloc<GUITabbedTitleBar, PoolAlloc>()) GUITabbedTitleBar(backgroundStyle, tabBtnStyle,
  56. minBtnStyle, closeBtnStyle, GUIDimensions::create());
  57. }
  58. GUITabbedTitleBar* GUITabbedTitleBar::create(const GUIDimensions& dimensions, const String& backgroundStyle,
  59. const String& tabBtnStyle, const String& minBtnStyle, const String& closeBtnStyle)
  60. {
  61. return new (bs_alloc<GUITabbedTitleBar, PoolAlloc>()) GUITabbedTitleBar(backgroundStyle, tabBtnStyle,
  62. minBtnStyle, closeBtnStyle, dimensions);
  63. }
  64. void GUITabbedTitleBar::addTab(const HString& name)
  65. {
  66. insertTab((UINT32)mTabButtons.size(), name);
  67. }
  68. UINT32 GUITabbedTitleBar::insertTab(UINT32 position, const HString& name)
  69. {
  70. GUITabButton* newTabToggle = GUITabButton::create(mTabToggleGroup, mUniqueTabIdx, name, mTabBtnStyle);
  71. newTabToggle->_setElementDepth(1);
  72. _registerChildElement(newTabToggle);
  73. position = Math::clamp(position, 0U, (UINT32)mTabButtons.size());
  74. UINT32 uniqueIdx = mUniqueTabIdx++;
  75. newTabToggle->onToggled.connect(std::bind(&GUITabbedTitleBar::tabToggled, this, uniqueIdx, _1));
  76. newTabToggle->onDragged.connect(std::bind(&GUITabbedTitleBar::tabDragged, this, _1, _2));
  77. newTabToggle->onDragEnd.connect(std::bind(&GUITabbedTitleBar::tabDragEnd, this, _1, _2));
  78. mTabButtons.insert(mTabButtons.begin() + position, newTabToggle);
  79. return uniqueIdx;
  80. }
  81. void GUITabbedTitleBar::removeTab(UINT32 uniqueIdx)
  82. {
  83. INT32 idx = uniqueIdxToSeqIdx(uniqueIdx);
  84. if(idx == -1)
  85. return;
  86. idx = (INT32)Math::clamp((UINT32)idx, 0U, (UINT32)mTabButtons.size() - 1);
  87. GUIElement::destroy(mTabButtons[idx]);
  88. mTabButtons.erase(mTabButtons.begin() + idx);
  89. }
  90. void GUITabbedTitleBar::setActive(UINT32 uniqueIdx)
  91. {
  92. mTabButtons[uniqueIdxToSeqIdx(uniqueIdx)]->toggleOn();
  93. }
  94. UINT32 GUITabbedTitleBar::getTabIdx(UINT32 position) const
  95. {
  96. return mTabButtons[position]->getIndex();
  97. }
  98. bool GUITabbedTitleBar::_mouseEvent(const GUIMouseEvent& event)
  99. {
  100. if(event.getType() == GUIMouseEventType::MouseDragAndDropDragged)
  101. {
  102. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  103. return false;
  104. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  105. const Vector2I& widgetRelPos = event.getPosition();
  106. if(mTempDraggedWidget == nullptr)
  107. {
  108. UINT32 numTabButtons = (UINT32)mTabButtons.size();
  109. for(UINT32 i = 0; i < numTabButtons; i++)
  110. {
  111. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  112. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  113. if((i + 1) == numTabButtons)
  114. {
  115. if(i == 0 && widgetRelPos.x <= centerX)
  116. {
  117. insertTab(0, draggedWidget->getDisplayName());
  118. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  119. break;
  120. }
  121. else if(widgetRelPos.x > centerX)
  122. {
  123. addTab(draggedWidget->getDisplayName());
  124. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  125. break;
  126. }
  127. }
  128. else
  129. {
  130. if(i == 0 && widgetRelPos.x <= centerX)
  131. {
  132. insertTab(0, draggedWidget->getDisplayName());
  133. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  134. break;
  135. }
  136. else
  137. {
  138. UINT32 nextWidth = mTabButtons[i + 1]->_getLayoutData().area.width;
  139. INT32 nextCenterX = mTabButtons[i + 1]->_getLayoutData().area.x + nextWidth / 2;
  140. if(widgetRelPos.x > centerX && widgetRelPos.x < nextCenterX)
  141. {
  142. insertTab(i + 1, draggedWidget->getDisplayName());
  143. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  144. break;
  145. }
  146. }
  147. }
  148. }
  149. mTempDraggedWidget = draggedWidget;
  150. startDrag(uniqueIdxToSeqIdx(mTempDraggedTabIdx), Vector2I());
  151. mInitialDragOffset = Math::roundToInt(mDraggedBtn->_getOptimalSize().x * 0.5f);
  152. }
  153. if(mTempDraggedWidget != nullptr)
  154. tabDragged(mTempDraggedTabIdx, widgetRelPos);
  155. return true;
  156. }
  157. else if(event.getType() == GUIMouseEventType::MouseDragAndDropDropped)
  158. {
  159. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  160. return false;
  161. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  162. const Vector2I& widgetRelPos = event.getPosition();
  163. if(mTempDraggedWidget != nullptr)
  164. {
  165. UINT32 seqIdx = uniqueIdxToSeqIdx(mTempDraggedTabIdx);
  166. removeTab(mTempDraggedTabIdx);
  167. endDrag();
  168. if(!onTabDraggedOn.empty())
  169. onTabDraggedOn(seqIdx);
  170. }
  171. return true;
  172. }
  173. else if(event.getType() == GUIMouseEventType::MouseDragAndDropLeft)
  174. {
  175. if(mTempDraggedWidget != nullptr)
  176. {
  177. removeTab(mTempDraggedTabIdx);
  178. endDrag();
  179. }
  180. }
  181. return false;
  182. }
  183. void GUITabbedTitleBar::updateClippedBounds()
  184. {
  185. mClippedBounds = mLayoutData.area;
  186. }
  187. Vector2I GUITabbedTitleBar::_getOptimalSize() const
  188. {
  189. Vector2I optimalSize = mMinBtn->_getOptimalSize();
  190. optimalSize.x += OPTION_BTN_SPACING + 1;
  191. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  192. optimalSize.x += closeBtnOptimalSize.x;
  193. optimalSize.y = std::max(optimalSize.y, closeBtnOptimalSize.y);
  194. for (UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  195. {
  196. GUITabButton* btn = mTabButtons[i];
  197. Vector2I btnOptimalSize = btn->_getOptimalSize();
  198. optimalSize.x += btnOptimalSize.x + TAB_SPACING;
  199. optimalSize.y = std::max(optimalSize.y, btnOptimalSize.y);
  200. }
  201. return optimalSize;
  202. }
  203. void GUITabbedTitleBar::_updateLayoutInternal(const GUILayoutData& data)
  204. {
  205. Vector2I minBtnOptimalSize = mMinBtn->_getOptimalSize();
  206. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  207. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING;
  208. Rect2I tabClipRect = data.clipRect;
  209. tabClipRect.width -= endButtonWidth;
  210. {
  211. Vector2I optimalSize = mBackgroundImage->_getOptimalSize();
  212. GUILayoutData childData = data;
  213. childData.area.x += 1;
  214. childData.area.y += 1;
  215. childData.area.width -= 2;
  216. childData.area.height = optimalSize.y;
  217. mBackgroundImage->_setLayoutData(childData);
  218. }
  219. UINT32 curX = data.area.x + 1;
  220. UINT32 curY = data.area.y;
  221. UINT32 tabBtnHeight = 0;
  222. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  223. {
  224. GUITabButton* btn = mTabButtons[i];
  225. Vector2I optimalSize = btn->_getOptimalSize();
  226. tabBtnHeight = optimalSize.y;
  227. curX += TAB_SPACING;
  228. Vector2I offset;
  229. if(!mDragInProgress || mDraggedBtn != btn)
  230. {
  231. offset = Vector2I(curX, curY);
  232. }
  233. else if(mDragInProgress && mDraggedBtn == btn)
  234. {
  235. offset.x = mDragBtnOffset;
  236. offset.y = curY;
  237. }
  238. GUILayoutData childData = data;
  239. childData.area.x = offset.x;
  240. childData.area.y = offset.y;
  241. childData.area.width = optimalSize.x;
  242. childData.area.height = optimalSize.y;
  243. childData.clipRect = tabClipRect;
  244. btn->_setLayoutData(childData);
  245. curX += optimalSize.x;
  246. }
  247. INT32 optionBtnXPos = data.area.x + data.area.width - endButtonWidth - 1;
  248. {
  249. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - minBtnOptimalSize.y) * 0.5f);
  250. Vector2I offset(optionBtnXPos, optionBtnYPos);
  251. GUILayoutData childData = data;
  252. childData.area.x = offset.x;
  253. childData.area.y = offset.y;
  254. childData.area.width = minBtnOptimalSize.x;
  255. childData.area.height = minBtnOptimalSize.y;
  256. mMinBtn->_setLayoutData(childData);
  257. }
  258. optionBtnXPos += minBtnOptimalSize.x + OPTION_BTN_SPACING;
  259. {
  260. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - closeBtnOptimalSize.y) * 0.5f);
  261. Vector2I offset(optionBtnXPos, optionBtnYPos);
  262. GUILayoutData childData = data;
  263. childData.area.x = offset.x;
  264. childData.area.y = offset.y;
  265. childData.area.width = closeBtnOptimalSize.x;
  266. childData.area.height = closeBtnOptimalSize.y;
  267. mCloseBtn->_setLayoutData(childData);
  268. }
  269. }
  270. Vector<Rect2I> GUITabbedTitleBar::calcDraggableAreas(INT32 x, INT32 y, UINT32 width, UINT32 height) const
  271. {
  272. Vector<Rect2I> draggableAreas;
  273. UINT32 curX = x + 1;
  274. UINT32 curY = y;
  275. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  276. {
  277. GUITabButton* btn = mTabButtons[i];
  278. Vector2I optimalSize = btn->_getOptimalSize();
  279. draggableAreas.push_back(Rect2I(curX, curY, TAB_SPACING, height));
  280. curX += TAB_SPACING + optimalSize.x;
  281. }
  282. Vector2I minBtnOptimalSize = mMinBtn->_getOptimalSize();
  283. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  284. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING;
  285. UINT32 remainingWidth = (UINT32)std::max(0, (INT32)(width - curX - endButtonWidth - 1));
  286. if(remainingWidth > 0)
  287. draggableAreas.push_back(Rect2I(curX, curY, remainingWidth, height));
  288. return draggableAreas;
  289. }
  290. void GUITabbedTitleBar::tabToggled(UINT32 tabIdx, bool toggledOn)
  291. {
  292. if(!toggledOn)
  293. return;
  294. if(!onTabActivated.empty())
  295. onTabActivated(tabIdx);
  296. mActiveTabIdx = tabIdx;
  297. }
  298. void GUITabbedTitleBar::tabClosed()
  299. {
  300. removeTab(mActiveTabIdx);
  301. if(!onTabClosed.empty())
  302. onTabClosed(mActiveTabIdx);
  303. if(mTabButtons.size() > 0)
  304. mActiveTabIdx = mTabButtons[0]->getIndex();
  305. }
  306. void GUITabbedTitleBar::startDrag(UINT32 seqIdx, const Vector2I& startDragPos)
  307. {
  308. if(!mDragInProgress)
  309. {
  310. for(auto& btn : mTabButtons)
  311. btn->_setDraggedState(true);
  312. mDraggedBtn = mTabButtons[seqIdx];
  313. mInitialDragOffset = (startDragPos.x - mDraggedBtn->_getLayoutData().area.x);
  314. mDragInProgress = true;
  315. }
  316. }
  317. void GUITabbedTitleBar::endDrag()
  318. {
  319. for(auto& btn : mTabButtons)
  320. btn->_setDraggedState(false);
  321. mTempDraggedWidget = nullptr;
  322. mDragInProgress = false;
  323. mDraggedBtn = nullptr;
  324. }
  325. void GUITabbedTitleBar::tabDragged(UINT32 tabIdx, const Vector2I& dragPos)
  326. {
  327. INT32 idx = uniqueIdxToSeqIdx(tabIdx);
  328. if(idx != -1)
  329. {
  330. Rect2I bounds = _getLayoutData().area;
  331. if(bounds.contains(dragPos))
  332. {
  333. if(!mDragInProgress)
  334. startDrag(idx, dragPos);
  335. mDragBtnOffset = dragPos.x - mInitialDragOffset;
  336. for(INT32 i = 0; i < idx; i++)
  337. {
  338. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  339. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  340. if(dragPos.x < centerX)
  341. {
  342. GUITabButton* temp = mTabButtons[i];
  343. mTabButtons[i] = mTabButtons[idx];
  344. mTabButtons[idx] = temp;
  345. break;
  346. }
  347. }
  348. for(UINT32 i = idx + 1; i < (UINT32)mTabButtons.size(); i++)
  349. {
  350. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  351. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  352. if(dragPos.x > centerX)
  353. {
  354. GUITabButton* temp = mTabButtons[i];
  355. mTabButtons[i] = mTabButtons[idx];
  356. mTabButtons[idx] = temp;
  357. break;
  358. }
  359. }
  360. _markContentAsDirty();
  361. }
  362. else
  363. {
  364. endDrag();
  365. _markContentAsDirty();
  366. if(!onTabDraggedOff.empty())
  367. onTabDraggedOff(tabIdx);
  368. }
  369. }
  370. }
  371. void GUITabbedTitleBar::tabDragEnd(UINT32 tabIdx, const Vector2I& dragPos)
  372. {
  373. endDrag();
  374. if(mActiveTabIdx != tabIdx)
  375. tabToggled(tabIdx, true);
  376. _markContentAsDirty();
  377. }
  378. INT32 GUITabbedTitleBar::uniqueIdxToSeqIdx(UINT32 uniqueIdx) const
  379. {
  380. UINT32 idx = 0;
  381. for(auto& tab : mTabButtons)
  382. {
  383. if(tab->getIndex() == uniqueIdx)
  384. return idx;
  385. idx++;
  386. }
  387. return -1;
  388. }
  389. const String& GUITabbedTitleBar::getGUITypeName()
  390. {
  391. static String typeName = "TabbedTitleBar";
  392. return typeName;
  393. }
  394. }