BsDockManager.cpp 11 KB

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  1. #include "BsDockManager.h"
  2. #include "BsEditorWidgetContainer.h"
  3. #include "CmMath.h"
  4. #include "CmException.h"
  5. #include "CmMesh.h"
  6. #include "CmMaterial.h"
  7. #include "CmVector2.h"
  8. #include "CmRenderQueue.h"
  9. #include "CmApplication.h"
  10. #include "CmRendererManager.h"
  11. #include "CmRenderer.h"
  12. #include "BsBuiltinMaterialManager.h"
  13. #include "BsGUIWidget.h"
  14. #include "BsCamera.h"
  15. using namespace CamelotFramework;
  16. using namespace BansheeEngine;
  17. namespace BansheeEditor
  18. {
  19. const CM::UINT32 DockManager::DockContainer::SliderSize = 4;
  20. DockManager::DockContainer::DockContainer()
  21. :mIsLeaf(false), mWidgets(nullptr), mX(0), mY(0), mWidth(0), mHeight(0), mSplitPosition(0.5f),
  22. mIsHorizontal(false)
  23. {
  24. mChildren[0] = nullptr;
  25. mChildren[1] = nullptr;
  26. }
  27. DockManager::DockContainer::~DockContainer()
  28. {
  29. if(mIsLeaf && mWidgets != nullptr)
  30. cm_delete(mWidgets);
  31. if(!mIsLeaf)
  32. {
  33. if(mChildren[0] != nullptr)
  34. cm_delete(mChildren[0]);
  35. if(mChildren[1] != nullptr)
  36. cm_delete(mChildren[1]);
  37. }
  38. // TODO - Clean up slider
  39. }
  40. void DockManager::DockContainer::setArea(CM::INT32 x, CM::INT32 y, UINT32 width, UINT32 height)
  41. {
  42. mX = x;
  43. mY = y;
  44. mWidth = width;
  45. mHeight = height;
  46. if(mIsLeaf)
  47. {
  48. if(mWidgets != nullptr)
  49. {
  50. mWidgets->setPosition(x, y);
  51. mWidgets->setSize(width, height);
  52. }
  53. }
  54. else if(mChildren[0] != nullptr && mChildren[1] != nullptr)
  55. {
  56. if(mIsHorizontal)
  57. {
  58. UINT32 remainingSize = (UINT32)std::max(0, (INT32)mHeight - (INT32)SliderSize);
  59. UINT32 sizeTop = Math::FloorToInt(remainingSize * mSplitPosition);
  60. UINT32 sizeBottom = remainingSize - sizeTop;
  61. mChildren[0]->setArea(mX, mY, mWidth, sizeTop);
  62. mChildren[1]->setArea(mX, mY + sizeTop + SliderSize, mWidth, sizeBottom);
  63. // TODO - Set slider position
  64. }
  65. else
  66. {
  67. UINT32 remainingSize = (UINT32)std::max(0, (INT32)mWidth - (INT32)SliderSize);
  68. UINT32 sizeLeft = Math::FloorToInt(remainingSize * mSplitPosition);
  69. UINT32 sizeRight = remainingSize - sizeLeft;
  70. mChildren[0]->setArea(mX, mY, sizeLeft, mHeight);
  71. mChildren[1]->setArea(mX + sizeLeft + SliderSize, mY, sizeRight, mHeight);
  72. // TODO - Set slider position
  73. }
  74. }
  75. }
  76. void DockManager::DockContainer::makeLeaf(GUIWidget* widgetParent, EditorWidget* widget)
  77. {
  78. mIsLeaf = true;
  79. mWidgets = cm_new<EditorWidgetContainer>(widgetParent);
  80. mWidgets->add(*widget);
  81. mWidgets->setPosition(mX, mY);
  82. mWidgets->setSize(mWidth, mHeight);
  83. }
  84. void DockManager::DockContainer::addLeft(BS::GUIWidget* widgetParent, EditorWidget* widget)
  85. {
  86. splitContainer(widgetParent, widget, false, true);
  87. }
  88. void DockManager::DockContainer::addRight(BS::GUIWidget* widgetParent, EditorWidget* widget)
  89. {
  90. splitContainer(widgetParent, widget, false, false);
  91. }
  92. void DockManager::DockContainer::addTop(BS::GUIWidget* widgetParent, EditorWidget* widget)
  93. {
  94. splitContainer(widgetParent, widget, true, true);
  95. }
  96. void DockManager::DockContainer::addBottom(BS::GUIWidget* widgetParent, EditorWidget* widget)
  97. {
  98. splitContainer(widgetParent, widget, true, false);
  99. }
  100. void DockManager::DockContainer::splitContainer(BS::GUIWidget* widgetParent, EditorWidget* widget, bool horizontal, bool newChildIsFirst)
  101. {
  102. UINT32 idxA = newChildIsFirst ? 0 : 1;
  103. UINT32 idxB = (idxA + 1) % 2;
  104. mChildren[idxA] = cm_new<DockContainer>();
  105. mChildren[idxB] = cm_new<DockContainer>(*this);
  106. mChildren[idxA]->makeLeaf(widgetParent, widget);
  107. mIsLeaf = false;
  108. mIsHorizontal = horizontal;
  109. mWidgets = nullptr;
  110. mSplitPosition = 0.5f;
  111. // TODO - Add slider
  112. setArea(mX, mY, mWidth, mHeight);
  113. }
  114. DockManager::DockContainer* DockManager::DockContainer::find(EditorWidgetContainer* widgetContainer)
  115. {
  116. if(mIsLeaf)
  117. {
  118. if(mWidgets == widgetContainer)
  119. return this;
  120. else
  121. return nullptr;
  122. }
  123. else
  124. {
  125. if(mChildren[0] != nullptr && mChildren[0]->find(widgetContainer) != nullptr)
  126. return mChildren[0];
  127. if(mChildren[1] != nullptr && mChildren[1]->find(widgetContainer) != nullptr)
  128. return mChildren[1];
  129. }
  130. return nullptr;
  131. }
  132. DockManager::DockManager(BS::GUIWidget* parent)
  133. :mParent(parent)
  134. {
  135. mDropOverlayMat = BuiltinMaterialManager::instance().createDockDropOverlayMaterial();
  136. RendererManager::instance().getActive()->addRenderCallback(parent->getTarget(), boost::bind(&DockManager::render, this, _1, _2));
  137. }
  138. DockManager::~DockManager()
  139. {
  140. }
  141. void DockManager::render(const Viewport* viewport, CM::RenderQueue& renderQueue)
  142. {
  143. float invViewportWidth = 1.0f / (viewport->getWidth() * 0.5f);
  144. float invViewportHeight = 1.0f / (viewport->getHeight() * 0.5f);
  145. if(mDropOverlayMesh == nullptr || !mDropOverlayMesh.isLoaded() || !mDropOverlayMesh->isInitialized())
  146. return;
  147. if(mDropOverlayMat == nullptr || !mDropOverlayMat.isLoaded() || !mDropOverlayMat->isInitialized())
  148. return;
  149. mDropOverlayMat->setFloat("invViewportWidth", invViewportWidth);
  150. mDropOverlayMat->setFloat("invViewportHeight", invViewportHeight);
  151. mDropOverlayMat->setColor("tintColor", Color::White);
  152. mDropOverlayMat->setColor("highlightColor", Color::Green);
  153. mDropOverlayMat->setColor("highlightActive", Color(0.0f, 0.0f, 0.0f, 0.0f));
  154. renderQueue.add(mDropOverlayMat, mDropOverlayMesh->getSubMeshData(), Vector3::ZERO);
  155. }
  156. void DockManager::insert(EditorWidgetContainer* relativeTo, EditorWidget* widgetToInsert, DockLocation location)
  157. {
  158. if(relativeTo != nullptr)
  159. {
  160. DockContainer* container = mRootContainer.find(relativeTo);
  161. if(container == nullptr)
  162. CM_EXCEPT(InternalErrorException, "Cannot find the wanted widget container relative to which the widget should be inserted.");
  163. switch(location)
  164. {
  165. case DockLocation::Left:
  166. container->addLeft(mParent, widgetToInsert);
  167. break;
  168. case DockLocation::Right:
  169. container->addRight(mParent, widgetToInsert);
  170. break;
  171. case DockLocation::Top:
  172. container->addTop(mParent, widgetToInsert);
  173. break;
  174. case DockLocation::Bottom:
  175. container->addBottom(mParent, widgetToInsert);
  176. break;
  177. }
  178. }
  179. else
  180. {
  181. if(mRootContainer.mWidgets != nullptr)
  182. CM_EXCEPT(InternalErrorException, "Trying to insert a widget into dock manager root container but one already exists.");
  183. mRootContainer.makeLeaf(mParent, widgetToInsert);
  184. }
  185. }
  186. void DockManager::setArea(INT32 x, INT32 y, UINT32 width, UINT32 height)
  187. {
  188. mRootContainer.setArea(x, y, width, height);
  189. createDropOverlayMesh(x, y, width, height);
  190. }
  191. void DockManager::createDropOverlayMesh(INT32 x, INT32 y, UINT32 width, UINT32 height)
  192. {
  193. const static int spacing = 10;
  194. const static float innerScale = 0.75f;
  195. UINT32 outWidth = std::max(0, (INT32)width - spacing * 2);
  196. UINT32 outHeight = std::max(0, (INT32)height - spacing * 2);
  197. UINT32 inWidth = (UINT32)Math::FloorToInt(innerScale * outWidth);
  198. UINT32 inHeight = (UINT32)Math::FloorToInt(innerScale * outHeight);
  199. INT32 inXOffset = Math::FloorToInt((outWidth - inWidth) * 0.5f);
  200. INT32 inYOffset = Math::FloorToInt((outHeight - inHeight) * 0.5f);
  201. Vector2 outTopLeft((float)x, (float)y);
  202. Vector2 outTopRight((float)(x + outWidth), (float)y);
  203. Vector2 outBotLeft((float)x, (float)(y + outHeight));
  204. Vector2 outBotRight((float)(x + outWidth), (float)(y + outHeight));
  205. Vector2 inTopLeft((float)(x + inXOffset), (float)(y + inYOffset));
  206. Vector2 inTopRight((float)(x + inXOffset + inWidth), (float)(y + inYOffset));
  207. Vector2 inBotLeft((float)(x + inXOffset), (float)(y + inYOffset + inHeight));
  208. Vector2 inBotRight((float)(x + inXOffset + inWidth), (float)(y + inYOffset + inHeight));
  209. MeshDataPtr meshData = cm_shared_ptr<MeshData, ScratchAlloc>(16);
  210. meshData->beginDesc();
  211. meshData->addSubMesh(24, 0, DOT_TRIANGLE_LIST);
  212. meshData->addVertElem(VET_FLOAT2, VES_POSITION);
  213. meshData->addVertElem(VET_COLOR, VES_COLOR);
  214. meshData->endDesc();
  215. auto vertIter = meshData->getVec2DataIter(VES_POSITION);
  216. auto colIter = meshData->getDWORDDataIter(VES_COLOR);
  217. // Top
  218. Vector2 topOffset((float)spacing, 0.0f);
  219. Vector2 dbg = outTopLeft + topOffset;
  220. vertIter.addValue(outTopLeft + topOffset);
  221. vertIter.addValue(outTopRight + topOffset);
  222. vertIter.addValue(inTopRight + topOffset);
  223. vertIter.addValue(inTopLeft + topOffset);
  224. Color color(1.0f, 0.0f, 0.0f, 0.0f);
  225. UINT32 color32 = color.getAsRGBA();
  226. colIter.addValue(color32);
  227. colIter.addValue(color32);
  228. colIter.addValue(color32);
  229. colIter.addValue(color32);
  230. // Bottom
  231. Vector2 botOffset((float)spacing, (float)spacing * 2.0f);
  232. vertIter.addValue(inBotLeft + botOffset);
  233. vertIter.addValue(inBotRight + botOffset);
  234. vertIter.addValue(outBotRight + botOffset);
  235. vertIter.addValue(outBotLeft + botOffset);
  236. color = Color(0.0f, 1.0f, 0.0f, 0.0f);
  237. color32 = color.getAsRGBA();
  238. colIter.addValue(color32);
  239. colIter.addValue(color32);
  240. colIter.addValue(color32);
  241. colIter.addValue(color32);
  242. // Left
  243. Vector2 leftOffset(0.0f, (float)spacing);
  244. vertIter.addValue(outTopLeft + leftOffset);
  245. vertIter.addValue(inTopLeft + leftOffset);
  246. vertIter.addValue(inBotLeft + leftOffset);
  247. vertIter.addValue(outBotLeft + leftOffset);
  248. color = Color(0.0f, 0.0f, 1.0f, 0.0f);
  249. color32 = color.getAsRGBA();
  250. colIter.addValue(color32);
  251. colIter.addValue(color32);
  252. colIter.addValue(color32);
  253. colIter.addValue(color32);
  254. // Right
  255. Vector2 rightOffset((float)spacing * 2.0f, (float)spacing);
  256. vertIter.addValue(inTopRight + rightOffset);
  257. vertIter.addValue(outTopRight + rightOffset);
  258. vertIter.addValue(outBotRight + rightOffset);
  259. vertIter.addValue(inBotRight + rightOffset);
  260. color = Color(0.0f, 0.0f, 0.0f, 1.0f);
  261. color32 = color.getAsRGBA();
  262. colIter.addValue(color32);
  263. colIter.addValue(color32);
  264. colIter.addValue(color32);
  265. colIter.addValue(color32);
  266. UINT32* indexData = meshData->getIndices32();
  267. // Top
  268. indexData[0] = 0;
  269. indexData[1] = 1;
  270. indexData[2] = 2;
  271. indexData[3] = 0;
  272. indexData[4] = 2;
  273. indexData[5] = 3;
  274. // Bottom
  275. indexData[6] = 4;
  276. indexData[7] = 5;
  277. indexData[8] = 6;
  278. indexData[9] = 4;
  279. indexData[10] = 6;
  280. indexData[11] = 7;
  281. // Left
  282. indexData[12] = 8;
  283. indexData[13] = 9;
  284. indexData[14] = 10;
  285. indexData[15] = 8;
  286. indexData[16] = 10;
  287. indexData[17] = 11;
  288. // Right
  289. indexData[18] = 12;
  290. indexData[19] = 13;
  291. indexData[20] = 14;
  292. indexData[21] = 12;
  293. indexData[22] = 14;
  294. indexData[23] = 15;
  295. mDropOverlayMesh = Mesh::create();
  296. gMainSyncedCA().writeSubresource(mDropOverlayMesh.getInternalPtr(), 0, *meshData);
  297. gMainSyncedCA().submitToCoreThread(true);
  298. }
  299. }