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Marko Pintera 550b861440 Individual core object syncing with dependencies 11 жил өмнө
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GLSL 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
win32 21e4301182 More documentation 11 жил өмнө
BsGLContext.cpp 21e4301182 More documentation 11 жил өмнө
BsGLEventQuery.cpp 19a14f5940 GPU profiler working 11 жил өмнө
BsGLFrameBufferObject.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsGLGpuBuffer.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 жил өмнө
BsGLGpuParamBlockBuffer.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 жил өмнө
BsGLHardwareBufferManager.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsGLIndexBuffer.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 жил өмнө
BsGLMultiRenderTexture.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 жил өмнө
BsGLOcclusionQuery.cpp 19a14f5940 GPU profiler working 11 жил өмнө
BsGLPixelBuffer.cpp a328c6e377 OpenGL render texture depth buffer is properly hooked up 11 жил өмнө
BsGLPixelFormat.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsGLQueryManager.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 жил өмнө
BsGLRenderAPI.cpp 5bfcb3bde6 Fixed an exception due to sim object getting destroyed on core thread 11 жил өмнө
BsGLRenderAPIFactory.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsGLRenderTexture.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 жил өмнө
BsGLRenderWindowManager.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 жил өмнө
BsGLSLParamParser.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 жил өмнө
BsGLSupport.cpp b23fbf3bad Renderer working as normal 11 жил өмнө
BsGLTexture.cpp d61a7ecffd A lot more work on C# scene window 11 жил өмнө
BsGLTextureManager.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 жил өмнө
BsGLTimerQuery.cpp 19a14f5940 GPU profiler working 11 жил өмнө
BsGLVertexArrayObjectManager.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 жил өмнө
BsGLVertexBuffer.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 жил өмнө
BsWin32GLSupport.cpp 24f99ac96e Various fixes in order to get handles operational 11 жил өмнө
BsWin32VideoModeInfo.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 жил өмнө
BsWin32Window.cpp 550b861440 Individual core object syncing with dependencies 11 жил өмнө
glew.cpp 17afc600a7 Massive Cm->Bs file rename 11 жил өмнө