BearishSun 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 years ago
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Win32 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 years ago
BsAnimation.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsAnimationClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsAnimationCurve.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsAnimationManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsAnimationUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsAudio.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsAudioClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsAudioClipImportOptions.cpp d4d0bb0360 More user manuals and minor usability tweaks 9 years ago
BsAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsAudioManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsAudioUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsBlendState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCCamera.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCMeshCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCamera.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCommandBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCommandBufferManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCommandQueue.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsComponent.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCoreApplication.cpp d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 years ago
BsCoreObject.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 years ago
BsCoreObjectCore.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCoreObjectManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 years ago
BsCoreRenderer.cpp 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output 9 years ago
BsCoreSceneManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsCoreThread.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 years ago
BsCoreThreadQueue.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 years ago
BsD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsDeferredCallManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsDepthStencilState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsEventQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsFCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsFJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsFont.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsFontImportOptions.cpp d4d0bb0360 More user manuals and minor usability tweaks 9 years ago
BsFontManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsGameObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsGameObjectHandle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsGameObjectManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsGpuBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsGpuParam.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsGpuParamBlockBuffer.cpp 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 years ago
BsGpuParams.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsGpuParamsSet.cpp 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 years ago
BsGpuPipelineParamInfo.cpp 27533beff9 Vulkan: When internal image/buffer objects change (e.g. due to a discard caused by a write, or otherwise), properly update the descriptor sets the original buffers were bound to, so they instead use the new versions 9 years ago
BsGpuPipelineState.cpp 31962e5dfc Fixing issues with GLSL parsing for Vulkan 9 years ago
BsGpuProgram.cpp 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 years ago
BsGpuProgramManager.cpp 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 years ago
BsGpuResourceData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsHString.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsHardwareBufferManager.cpp d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations 9 years ago
BsHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsIResourceListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsIconUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsImportOptions.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsIndexBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsMaterial.cpp 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 years ago
BsMaterialManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsMaterialParam.cpp 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 years ago
BsMaterialParams.cpp 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 years ago
BsMaterialRTTI.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsMesh.cpp e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 years ago
BsMeshBase.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsMeshCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsMeshData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsMeshHeap.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsMeshImportOptions.cpp e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 years ago
BsMeshManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 years ago
BsMeshUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsMorphShapes.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsOSInputHandler.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsOcclusionQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsParamBlocks.cpp 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 years ago
BsPass.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsPhysics.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsPhysicsManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsPhysicsMaterial.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsPhysicsMesh.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsPixelData.cpp ff0accfe92 Vulkan texture direct mapping 9 years ago
BsPixelUtil.cpp ff0accfe92 Vulkan texture direct mapping 9 years ago
BsPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsPlatform.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsPostProcessSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsPrefab.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsPrefabDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsPrefabUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsProfilerCPU.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsProfilerGPU.cpp d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 years ago
BsProfilingManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsQueryManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsRasterizerState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsRenderAPI.cpp d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 years ago
BsRenderAPICapabilities.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsRenderAPIManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsRenderStateManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsRenderTarget.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 years ago
BsRenderTexture.cpp 7ef898083a Check if depth matches for color attachments on a multi-render texture 9 years ago
BsRenderWindow.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 years ago
BsRenderWindowManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsRendererExtension.cpp 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output 9 years ago
BsRendererManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsRendererMeshData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsResource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsResourceHandle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsResourceListenerManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsResourceManifest.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsResourceMetaData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsResources.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsSamplerState.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsSavedResourceData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsSceneObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsShader.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsShaderDefines.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsShaderImportOptions.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsShaderInclude.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsShaderIncludeImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsShaderManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsSkeleton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsSkeletonMask.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsSpecificImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsStringTable.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsStringTableManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsTechnique.cpp 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 years ago
BsTextData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsTexture.cpp c0f7bfdf61 Dropping support for rendering to arbitrary ranges within a 3D texture, since Vulkan doesn't support it 9 years ago
BsTextureImportOptions.cpp e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 years ago
BsTextureManager.cpp 81c38aea72 Vulkan render texture implementation 9 years ago
BsTextureView.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsTimerQuery.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsTransientMesh.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsUUID.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsVertexBuffer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsVertexData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsVertexDataDesc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsVertexDeclaration.cpp d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations 9 years ago
BsVideoModeInfo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BsViewport.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 years ago