BsCBoxCollider.h 2.2 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsCorePrerequisites.h"
  5. #include "Physics/BsBoxCollider.h"
  6. #include "Components/BsCCollider.h"
  7. namespace bs
  8. {
  9. /** @addtogroup Components-Core
  10. * @{
  11. */
  12. /**
  13. * @copydoc BoxCollider
  14. *
  15. * @note Wraps BoxCollider as a Component.
  16. */
  17. class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Physics,n:BoxCollider) CBoxCollider : public CCollider
  18. {
  19. public:
  20. CBoxCollider(const HSceneObject& parent, const Vector3& extents = Vector3::ONE);
  21. /** @copydoc BoxCollider::setExtents */
  22. BS_SCRIPT_EXPORT(n:Extents,pr:setter)
  23. void setExtents(const Vector3& extents);
  24. /** @copydoc BoxCollider::getExtents */
  25. BS_SCRIPT_EXPORT(n:Extents,pr:getter)
  26. Vector3 getExtents() const { return mExtents; }
  27. /** Determines the position of the box shape, relative to the component's scene object. */
  28. BS_SCRIPT_EXPORT(n:Center,pr:setter)
  29. void setCenter(const Vector3& center);
  30. /** @copydoc setCenter() */
  31. BS_SCRIPT_EXPORT(n:Center,pr:getter)
  32. Vector3 getCenter() const { return mLocalPosition; }
  33. /** @name Internal
  34. * @{
  35. */
  36. /** Returns the box collider that this component wraps. */
  37. BoxCollider* _getInternal() const { return static_cast<BoxCollider*>(mInternal.get()); }
  38. /** @} */
  39. /************************************************************************/
  40. /* COMPONENT OVERRIDES */
  41. /************************************************************************/
  42. protected:
  43. friend class SceneObject;
  44. /** @copydoc CCollider::createInternal */
  45. SPtr<Collider> createInternal() override;
  46. protected:
  47. Vector3 mExtents = Vector3::ZERO;
  48. /************************************************************************/
  49. /* RTTI */
  50. /************************************************************************/
  51. public:
  52. friend class CBoxColliderRTTI;
  53. static RTTITypeBase* getRTTIStatic();
  54. RTTITypeBase* getRTTI() const override;
  55. protected:
  56. CBoxCollider() {} // Serialization only
  57. };
  58. /** @} */
  59. }