BearishSun 5086aa542b WIP: Updating & cleaning up framework docs %!s(int64=7) %!d(string=hai) anos
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Build 8c1384e4bf Bugfix: Built-in shaders are now properly registered in the resource manifest %!s(int64=8) %!d(string=hai) anos
CodeEditor eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script %!s(int64=8) %!d(string=hai) anos
EditorWindow c57de7effa Bugfix: Crash on shutdown when camera in scene %!s(int64=8) %!d(string=hai) anos
GUI 5c5f9b3252 WIP: macOS port %!s(int64=7) %!d(string=hai) anos
Handles 77fc1ff3e7 Bugfix: Editor handles & gizmos no longer lag one frame behind actual scene objects %!s(int64=7) %!d(string=hai) anos
Library ebef43f759 Bugfix: Strip imported subresources from invalid characters in their name to avoid exceptions when parsing paths %!s(int64=7) %!d(string=hai) anos
Linux 07c160bb50 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
RTTI eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script %!s(int64=8) %!d(string=hai) anos
Scene 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation %!s(int64=8) %!d(string=hai) anos
SceneView 5086aa542b WIP: Updating & cleaning up framework docs %!s(int64=7) %!d(string=hai) anos
Settings 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
Testing eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script %!s(int64=8) %!d(string=hai) anos
UndoRedo 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation %!s(int64=8) %!d(string=hai) anos
Utility 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
Win32 eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script %!s(int64=8) %!d(string=hai) anos
BsEditorApplication.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsEditorApplication.h 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BsEditorConfig.h 78d5c4096e Feature: Banshee Editor -> Visual Studio integration now supports VS2017 %!s(int64=8) %!d(string=hai) anos
BsEditorPrerequisites.h c236f47084 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
CMakeLists.txt 68084885cb WIP: Linux port %!s(int64=8) %!d(string=hai) anos
CMakeSources.cmake d3c05debd1 Feature: Added a 2D handle slider that can be used for creating 2D handles in editor %!s(int64=8) %!d(string=hai) anos