BsMacOSRenderWindow.mm 14 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2017 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #define BS_COCOA_INTERNALS
  4. #include "MacOS/BsMacOSVideoModeInfo.h"
  5. #include "Private/MacOS/BsMacOSWindow.h"
  6. #include "Math/BsMath.h"
  7. #include "CoreThread/BsCoreThread.h"
  8. #include "MacOS/BsMacOSRenderWindow.h"
  9. #include "MacOS/BsMacOSGLSupport.h"
  10. #include "MacOS/BsMacOSContext.h"
  11. #include "BsGLRenderWindowManager.h"
  12. #include "BsGLPixelFormat.h"
  13. namespace bs
  14. {
  15. MacOSRenderWindow::MacOSRenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 windowId, ct::MacOSGLSupport& glSupport)
  16. :RenderWindow(desc, windowId), mProperties(desc), mGLSupport(glSupport)
  17. { }
  18. void MacOSRenderWindow::initialize()
  19. {
  20. RenderWindowProperties& props = mProperties;
  21. props.isFullScreen = mDesc.fullscreen;
  22. mIsChild = false;
  23. WINDOW_DESC windowDesc;
  24. windowDesc.x = mDesc.left;
  25. windowDesc.y = mDesc.top;
  26. windowDesc.width = mDesc.videoMode.getWidth();
  27. windowDesc.height = mDesc.videoMode.getHeight();
  28. windowDesc.title = mDesc.title;
  29. windowDesc.showDecorations = mDesc.showTitleBar;
  30. windowDesc.allowResize = mDesc.allowResize;
  31. windowDesc.modal = mDesc.modal;
  32. auto iter = mDesc.platformSpecific.find("parentWindowHandle");
  33. mIsChild = iter != mDesc.platformSpecific.end();
  34. props.isFullScreen = mDesc.fullscreen && !mIsChild;
  35. props.isHidden = mDesc.hideUntilSwap || mDesc.hidden;
  36. mWindow = bs_new<CocoaWindow>(windowDesc);
  37. mWindow->_setUserData(this);
  38. Rect2I area = mWindow->getArea();
  39. props.width = area.width;
  40. props.height = area.height;
  41. props.top = area.y;
  42. props.left = area.x;
  43. props.hwGamma = mDesc.gamma;
  44. props.multisampleCount = mDesc.multisampleCount;
  45. mContext = mGLSupport.createContext(mDesc.depthBuffer, mDesc.multisampleCount);
  46. if(mDesc.fullscreen && !mIsChild)
  47. setFullscreen(mDesc.videoMode);
  48. RenderWindow::initialize();
  49. {
  50. ScopedSpinLock lock(getCore()->mLock);
  51. getCore()->mSyncedProperties = props;
  52. }
  53. ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  54. }
  55. void MacOSRenderWindow::destroy()
  56. {
  57. // Make sure to set the original desktop video mode before we exit
  58. if(mProperties.isFullScreen)
  59. setWindowed(50, 50);
  60. if (mWindow != nullptr)
  61. {
  62. bs_delete(mWindow);
  63. mWindow = nullptr;
  64. }
  65. RenderWindow::destroy();
  66. }
  67. SPtr<ct::CoreObject> MacOSRenderWindow::createCore() const
  68. {
  69. RENDER_WINDOW_DESC desc = mDesc;
  70. SPtr<ct::CoreObject> obj = bs_shared_ptr_new<ct::MacOSRenderWindow>(
  71. desc, mWindowId, mWindow->_getWindowId(), mContext);
  72. obj->_setThisPtr(obj);
  73. return obj;
  74. }
  75. void MacOSRenderWindow::resize(UINT32 width, UINT32 height)
  76. {
  77. RenderWindowProperties& props = mProperties;
  78. if (!props.isFullScreen)
  79. {
  80. mWindow->resize(width, height);
  81. Rect2I area = mWindow->getArea();
  82. props.width = area.width;
  83. props.height = area.height;
  84. {
  85. ScopedSpinLock lock(getCore()->mLock);
  86. getCore()->getSyncedProperties().width = width;
  87. getCore()->getSyncedProperties().height = height;
  88. }
  89. ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  90. }
  91. }
  92. void MacOSRenderWindow::move(INT32 left, INT32 top)
  93. {
  94. RenderWindowProperties& props = mProperties;
  95. if (!props.isFullScreen)
  96. {
  97. mWindow->move(left, top);
  98. Rect2I area = mWindow->getArea();
  99. props.top = area.y;
  100. props.left = area.x;
  101. {
  102. ScopedSpinLock lock(getCore()->mLock);
  103. getCore()->getSyncedProperties().top = props.top;
  104. getCore()->getSyncedProperties().left = props.left;
  105. }
  106. ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  107. }
  108. }
  109. void MacOSRenderWindow::hide()
  110. {
  111. getMutableProperties().isHidden = true;
  112. {
  113. ScopedSpinLock lock(getCore()->mLock);
  114. getCore()->getSyncedProperties().isHidden = true;
  115. }
  116. ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  117. mWindow->hide();
  118. }
  119. void MacOSRenderWindow::show()
  120. {
  121. getMutableProperties().isHidden = false;
  122. {
  123. ScopedSpinLock lock(getCore()->mLock);
  124. getCore()->getSyncedProperties().isHidden = false;
  125. }
  126. ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  127. mWindow->show();
  128. }
  129. void MacOSRenderWindow::minimize()
  130. {
  131. RenderWindowProperties& props = mProperties;
  132. props.isMaximized = false;
  133. {
  134. ScopedSpinLock lock(getCore()->mLock);
  135. getCore()->getSyncedProperties().isMaximized = false;
  136. }
  137. ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  138. mWindow->minimize();
  139. }
  140. void MacOSRenderWindow::maximize()
  141. {
  142. RenderWindowProperties& props = mProperties;
  143. props.isMaximized = true;
  144. {
  145. ScopedSpinLock lock(getCore()->mLock);
  146. getCore()->getSyncedProperties().isMaximized = true;
  147. }
  148. ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  149. mWindow->maximize();
  150. }
  151. void MacOSRenderWindow::restore()
  152. {
  153. RenderWindowProperties& props = mProperties;
  154. props.isMaximized = false;
  155. {
  156. ScopedSpinLock lock(getCore()->mLock);
  157. getCore()->getSyncedProperties().isMaximized = false;
  158. }
  159. ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  160. mWindow->restore();
  161. }
  162. void MacOSRenderWindow::setFullscreen(UINT32 width, UINT32 height, float refreshRate, UINT32 monitorIdx)
  163. {
  164. VideoMode videoMode(width, height, refreshRate, monitorIdx);
  165. setFullscreen(videoMode);
  166. }
  167. void MacOSRenderWindow::setFullscreen(const VideoMode& videoMode)
  168. {
  169. if (mIsChild)
  170. return;
  171. const VideoModeInfo& videoModeInfo = ct::RenderAPI::instance().getVideoModeInfo();
  172. UINT32 outputIdx = videoMode.getOutputIdx();
  173. if(outputIdx >= videoModeInfo.getNumOutputs())
  174. {
  175. LOGERR("Invalid output device index.")
  176. return;
  177. }
  178. const VideoOutputInfo& outputInfo = videoModeInfo.getOutputInfo (outputIdx);
  179. if(!videoMode.isCustom())
  180. setDisplayMode(outputInfo, videoMode);
  181. else
  182. {
  183. // Look for mode matching the requested resolution
  184. UINT32 foundMode = (UINT32)-1;
  185. UINT32 numModes = outputInfo.getNumVideoModes();
  186. for (UINT32 i = 0; i < numModes; i++)
  187. {
  188. const VideoMode& currentMode = outputInfo.getVideoMode(i);
  189. if (currentMode.getWidth() == videoMode.getWidth() && currentMode.getHeight() == videoMode.getHeight())
  190. {
  191. foundMode = i;
  192. if (Math::approxEquals(currentMode.getRefreshRate(), videoMode.getRefreshRate()))
  193. break;
  194. }
  195. }
  196. if (foundMode == (UINT32)-1)
  197. {
  198. LOGERR("Unable to enter fullscreen, unsupported video mode requested.");
  199. return;
  200. }
  201. setDisplayMode(outputInfo, outputInfo.getVideoMode(foundMode));
  202. }
  203. mWindow->setFullscreen();
  204. RenderWindowProperties& props = mProperties;
  205. props.isFullScreen = true;
  206. props.top = 0;
  207. props.left = 0;
  208. props.width = videoMode.getWidth();
  209. props.height = videoMode.getHeight();
  210. {
  211. ScopedSpinLock lock(getCore()->mLock);
  212. getCore()->getSyncedProperties().top = props.top;
  213. getCore()->getSyncedProperties().left = props.left;
  214. getCore()->getSyncedProperties().width = props.width;
  215. getCore()->getSyncedProperties().height = props.height;
  216. }
  217. ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  218. _windowMovedOrResized();
  219. }
  220. void MacOSRenderWindow::setWindowed(UINT32 width, UINT32 height)
  221. {
  222. RenderWindowProperties& props = mProperties;
  223. if (!props.isFullScreen)
  224. return;
  225. // Restore original display mode
  226. const VideoModeInfo& videoModeInfo = ct::RenderAPI::instance().getVideoModeInfo();
  227. UINT32 outputIdx = 0; // 0 is always primary
  228. if(outputIdx >= videoModeInfo.getNumOutputs())
  229. {
  230. LOGERR("Invalid output device index.")
  231. return;
  232. }
  233. const VideoOutputInfo& outputInfo = videoModeInfo.getOutputInfo(outputIdx);
  234. setDisplayMode(outputInfo, outputInfo.getDesktopVideoMode());
  235. mWindow->setWindowed();
  236. props.isFullScreen = false;
  237. props.width = width;
  238. props.height = height;
  239. {
  240. ScopedSpinLock lock(getCore()->mLock);
  241. getCore()->getSyncedProperties().width = props.width;
  242. getCore()->getSyncedProperties().height = props.height;
  243. }
  244. ct::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  245. _windowMovedOrResized();
  246. }
  247. void MacOSRenderWindow::setDisplayMode(const VideoOutputInfo& output, const VideoMode& mode)
  248. {
  249. CGDisplayFadeReservationToken fadeToken = kCGDisplayFadeReservationInvalidToken;
  250. if (CGAcquireDisplayFadeReservation(5.0f, &fadeToken))
  251. CGDisplayFade(fadeToken, 0.3f, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, TRUE);
  252. auto& destOutput = static_cast<const ct::MacOSVideoOutputInfo&>(output);
  253. auto& newMode = static_cast<const ct::MacOSVideoMode&>(mode);
  254. // Note: An alternative to changing display resolution would be to only change the back-buffer size. But that doesn't
  255. // account for refresh rate, so it's questionable how useful it would be.
  256. CGDirectDisplayID displayID = destOutput._getDisplayID();
  257. CGDisplaySetDisplayMode(displayID, newMode._getModeRef(), nullptr);
  258. if (fadeToken != kCGDisplayFadeReservationInvalidToken)
  259. {
  260. CGDisplayFade(fadeToken, 0.3f, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, FALSE);
  261. CGReleaseDisplayFadeReservation(fadeToken);
  262. }
  263. }
  264. void MacOSRenderWindow::getCustomAttribute(const String& name, void* data) const
  265. {
  266. if(name == "COCOA_WINDOW")
  267. {
  268. CocoaWindow** window = (CocoaWindow**)data;
  269. *window = mWindow;
  270. return;
  271. }
  272. }
  273. Vector2I MacOSRenderWindow::screenToWindowPos(const Vector2I& screenPos) const
  274. {
  275. return mWindow->screenToWindowPos(screenPos);
  276. }
  277. Vector2I MacOSRenderWindow::windowToScreenPos(const Vector2I& windowPos) const
  278. {
  279. return mWindow->windowToScreenPos(windowPos);
  280. }
  281. SPtr<ct::MacOSRenderWindow> MacOSRenderWindow::getCore() const
  282. {
  283. return std::static_pointer_cast<ct::MacOSRenderWindow>(mCoreSpecific);
  284. }
  285. void MacOSRenderWindow::_windowMovedOrResized()
  286. {
  287. if (!mWindow)
  288. return;
  289. RenderWindowProperties& props = mProperties;
  290. if (!props.isFullScreen) // Fullscreen is handled directly by this object
  291. {
  292. Rect2I area = mWindow->getArea();
  293. props.top = area.y;
  294. props.left = area.x;
  295. props.width = area.width;
  296. props.height = area.height;
  297. }
  298. {
  299. ScopedSpinLock lock(getCore()->mLock);
  300. getCore()->getSyncedProperties().top = props.top;
  301. getCore()->getSyncedProperties().left = props.left;
  302. getCore()->getSyncedProperties().width = props.width;
  303. getCore()->getSyncedProperties().height = props.height;
  304. }
  305. mContext->markAsDirty();
  306. }
  307. void MacOSRenderWindow::syncProperties()
  308. {
  309. ScopedSpinLock lock(getCore()->_getPropertiesLock());
  310. mProperties = getCore()->mSyncedProperties;
  311. }
  312. namespace ct
  313. {
  314. MacOSRenderWindow::MacOSRenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 renderWindowId, UINT32 cocoaWindowId,
  315. const SPtr<MacOSContext>& context)
  316. : RenderWindow(desc, renderWindowId), mShowOnSwap(desc.hideUntilSwap), mCocoaWindowId(cocoaWindowId)
  317. , mProperties(desc), mSyncedProperties(desc)
  318. {
  319. mContext = context;
  320. }
  321. void MacOSRenderWindow::initialize()
  322. {
  323. if(mDesc.vsync && mDesc.vsyncInterval > 0)
  324. setVSync(true, mDesc.vsyncInterval);
  325. }
  326. void MacOSRenderWindow::move(INT32 left, INT32 top)
  327. {
  328. // Do nothing
  329. }
  330. void MacOSRenderWindow::resize(UINT32 width, UINT32 height)
  331. {
  332. // Do nothing
  333. }
  334. void MacOSRenderWindow::setVSync(bool enabled, UINT32 interval)
  335. {
  336. THROW_IF_NOT_CORE_THREAD;
  337. if(!enabled)
  338. interval = 0;
  339. mContext->setVSync(interval);
  340. mProperties.vsync = enabled;
  341. mProperties.vsyncInterval = interval;
  342. {
  343. ScopedSpinLock lock(mLock);
  344. mSyncedProperties.vsync = enabled;
  345. mSyncedProperties.vsyncInterval = interval;
  346. }
  347. bs::RenderWindowManager::instance().notifySyncDataDirty(this);
  348. }
  349. void MacOSRenderWindow::swapBuffers(UINT32 syncMask)
  350. {
  351. THROW_IF_NOT_CORE_THREAD;
  352. if (mShowOnSwap)
  353. setHidden(false);
  354. mContext->swapBuffers();
  355. }
  356. void MacOSRenderWindow::copyToMemory(PixelData &dst, FrameBuffer buffer)
  357. {
  358. THROW_IF_NOT_CORE_THREAD;
  359. if ((dst.getRight() > getProperties().width) ||
  360. (dst.getBottom() > getProperties().height) ||
  361. (dst.getFront() != 0) || (dst.getBack() != 1))
  362. {
  363. BS_EXCEPT(InvalidParametersException, "Invalid box.");
  364. }
  365. if (buffer == FB_AUTO)
  366. {
  367. buffer = mProperties.isFullScreen ? FB_FRONT : FB_BACK;
  368. }
  369. GLenum format = GLPixelUtil::getGLOriginFormat(dst.getFormat());
  370. GLenum type = GLPixelUtil::getGLOriginDataType(dst.getFormat());
  371. if ((format == GL_NONE) || (type == 0))
  372. {
  373. BS_EXCEPT(InvalidParametersException, "Unsupported format.");
  374. }
  375. // Must change the packing to ensure no overruns!
  376. glPixelStorei(GL_PACK_ALIGNMENT, 1);
  377. glReadBuffer((buffer == FB_FRONT)? GL_FRONT : GL_BACK);
  378. glReadPixels((GLint)dst.getLeft(), (GLint)dst.getTop(),
  379. (GLsizei)dst.getWidth(), (GLsizei)dst.getHeight(),
  380. format, type, dst.getData());
  381. // restore default alignment
  382. glPixelStorei(GL_PACK_ALIGNMENT, 4);
  383. //vertical flip
  384. {
  385. size_t rowSpan = dst.getWidth() * PixelUtil::getNumElemBytes(dst.getFormat());
  386. size_t height = dst.getHeight();
  387. UINT8* tmpData = (UINT8*)bs_alloc((UINT32)(rowSpan * height));
  388. UINT8* srcRow = (UINT8 *)dst.getData(), *tmpRow = tmpData + (height - 1) * rowSpan;
  389. while (tmpRow >= tmpData)
  390. {
  391. memcpy(tmpRow, srcRow, rowSpan);
  392. srcRow += rowSpan;
  393. tmpRow -= rowSpan;
  394. }
  395. memcpy(dst.getData(), tmpData, rowSpan * height);
  396. bs_free(tmpData);
  397. }
  398. }
  399. void MacOSRenderWindow::getCustomAttribute(const String& name, void* data) const
  400. {
  401. if(name == "GLCONTEXT")
  402. {
  403. SPtr<GLContext>* contextPtr = static_cast<SPtr<GLContext>*>(data);
  404. *contextPtr = mContext;
  405. return;
  406. }
  407. else if(name == "WINDOW_ID")
  408. {
  409. UINT32* windowId = (UINT32*)data;
  410. *windowId = mCocoaWindowId;
  411. }
  412. }
  413. void MacOSRenderWindow::syncProperties()
  414. {
  415. ScopedSpinLock lock(mLock);
  416. mProperties = mSyncedProperties;
  417. }
  418. }
  419. }