BsScriptGUITexture.cpp 2.8 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485
  1. #include "BsScriptGUITexture.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsSpriteTexture.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUILayout.h"
  9. #include "BsGUITexture.h"
  10. #include "BsGUIOptions.h"
  11. #include "BsScriptSpriteTexture.h"
  12. #include "BsScriptGUIElementStyle.h"
  13. #include "BsScriptGUILayout.h"
  14. #include "BsScriptGUIArea.h"
  15. #include "BsScriptHString.h"
  16. #include "BsScriptGUIContent.h"
  17. using namespace CamelotFramework;
  18. namespace BansheeEngine
  19. {
  20. ScriptGUITexture::ScriptGUITexture(GUITexture* texture)
  21. :mTexture(texture)
  22. {
  23. }
  24. void ScriptGUITexture::initMetaData()
  25. {
  26. metaData = ScriptMeta("MBansheeEngine", "BansheeEngine", "GUITexture", &ScriptGUITexture::initRuntimeData);
  27. MonoManager::registerScriptType(&metaData);
  28. }
  29. void ScriptGUITexture::initRuntimeData()
  30. {
  31. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUITexture::internal_createInstance);
  32. metaData.scriptClass->addInternalCall("Internal_DestroyInstance", &ScriptGUITexture::internal_destroyInstance);
  33. metaData.scriptClass->addInternalCall("Internal_SetTexture", &ScriptGUITexture::internal_setTexture);
  34. }
  35. void ScriptGUITexture::internal_createInstance(MonoObject* instance, MonoObject* parentLayout, MonoObject* texture,
  36. GUIImageScaleMode scale, MonoObject* style, MonoArray* guiOptions)
  37. {
  38. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  39. GUIOptions options;
  40. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  41. for(UINT32 i = 0; i < arrayLen; i++)
  42. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  43. GUIElementStyle* elemStyle = nullptr;
  44. if(style != nullptr)
  45. elemStyle = ScriptGUIElementStyle::toNative(style)->getInternalValue();
  46. HSpriteTexture nativeTexture;
  47. if(texture != nullptr)
  48. nativeTexture = ScriptSpriteTexture::toNative(texture)->getInternalValue();
  49. GUITexture* guiTexture = GUITexture::create(scriptLayout->getParentWidget(), nativeTexture, scale, options, elemStyle);
  50. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  51. nativeLayout->addElement(guiTexture);
  52. ScriptGUITexture* nativeInstance = new (cm_alloc<ScriptGUITexture>()) ScriptGUITexture(guiTexture);
  53. nativeInstance->createInstance(instance);
  54. metaData.thisPtrField->setValue(instance, nativeInstance);
  55. }
  56. void ScriptGUITexture::internal_destroyInstance(ScriptGUITexture* nativeInstance)
  57. {
  58. nativeInstance->destroyInstance();
  59. cm_delete(nativeInstance);
  60. }
  61. void ScriptGUITexture::internal_setTexture(ScriptGUITexture* nativeInstance, MonoObject* texture)
  62. {
  63. HSpriteTexture nativeTexture;
  64. if(texture != nullptr)
  65. nativeTexture = ScriptSpriteTexture::toNative(texture)->getInternalValue();
  66. nativeInstance->getInternalValue()->setTexture(nativeTexture);
  67. }
  68. }