BearishSun 2cc3ea7900 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 jaren geleden
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BansheeCore fd174f3849 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 jaren geleden
BansheeD3D11RenderAPI fd174f3849 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 jaren geleden
BansheeEditor fd174f3849 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 jaren geleden
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BansheeEngine fd174f3849 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 jaren geleden
BansheeFBXImporter 9f961b9358 FBX import: Fixing an issue with invalid animation that was caused by FBX files in which animation had certain curve components missing 9 jaren geleden
BansheeFMOD b82e9e33bb Improving build find module functions 9 jaren geleden
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 jaren geleden
BansheeFreeImgImporter 7cbf69f663 Dropping support for rarely used pixel formats 9 jaren geleden
BansheeGLRenderAPI 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 jaren geleden
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs 9 jaren geleden
BansheeSL 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 jaren geleden
BansheeUtility ddf6204f9e Fixing cylindrical/spherical environment map import 9 jaren geleden
BansheeVulkanRenderAPI 2cc3ea7900 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 jaren geleden
CMake aa3da03dd4 Fixing findglslang build module 9 jaren geleden
ExampleProject 7cbf69f663 Dropping support for rarely used pixel formats 9 jaren geleden
Game 0ffb5e7c80 Example project no longer depends on the scripting system 9 jaren geleden
MBansheeEditor cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor 9 jaren geleden
MBansheeEngine cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor 9 jaren geleden
RenderBeast fd174f3849 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 jaren geleden
SBansheeEditor c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) 9 jaren geleden
SBansheeEngine cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor 9 jaren geleden
CMakeLists.txt e32b4ad844 Skybox rendering & cubemap import fixes 9 jaren geleden