CmMeshData.cpp 16 KB

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  1. #include "CmMeshData.h"
  2. #include "CmVector2.h"
  3. #include "CmVector3.h"
  4. #include "CmHardwareBufferManager.h"
  5. #include "CmMeshDataRTTI.h"
  6. #include "CmVertexDeclaration.h"
  7. #include "CmException.h"
  8. namespace CamelotFramework
  9. {
  10. MeshData::MeshData(UINT32 numVertices, IndexBuffer::IndexType indexType)
  11. :mNumVertices(numVertices), mIndexType(indexType), mData(nullptr), mDescBuilding(false)
  12. {
  13. }
  14. MeshData::~MeshData()
  15. {
  16. }
  17. void MeshData::beginDesc()
  18. {
  19. if(mDescBuilding)
  20. CM_EXCEPT(InternalErrorException, "beginDesc() but description building has already began.");
  21. mVertexElements.clear();
  22. mSubMeshes.clear();
  23. mDescBuilding = true;
  24. }
  25. void MeshData::endDesc()
  26. {
  27. if(!mDescBuilding)
  28. CM_EXCEPT(InternalErrorException, "endDesc() called without beginDesc().");
  29. allocateInternalBuffer();
  30. mDescBuilding = false;
  31. }
  32. void MeshData::addVertElem(VertexElementType type, VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  33. {
  34. if(!mDescBuilding)
  35. CM_EXCEPT(InternalErrorException, "Cannot add vertex element when not building description. Call beginDesc() first.");
  36. clearIfItExists(type, semantic, semanticIdx, streamIdx);
  37. VertexElement newElement(streamIdx, 0, type, semantic, semanticIdx);
  38. // Insert it so it is sorted by stream
  39. UINT32 insertToIndex = (UINT32)mVertexElements.size();
  40. UINT32 idx = 0;
  41. for(auto& elem : mVertexElements)
  42. {
  43. if(elem.getStreamIdx() > streamIdx)
  44. {
  45. insertToIndex = idx;
  46. break;
  47. }
  48. idx++;
  49. }
  50. mVertexElements.insert(mVertexElements.begin() + insertToIndex, newElement);
  51. }
  52. void MeshData::addSubMesh(UINT32 numIndices, UINT32 subMesh)
  53. {
  54. if(!mDescBuilding)
  55. CM_EXCEPT(InternalErrorException, "Cannot add indices when not building description. Call beginDesc() first.");
  56. if(subMesh >= mSubMeshes.size())
  57. mSubMeshes.resize(subMesh + 1);
  58. IndexElementData indexData = mSubMeshes[subMesh];
  59. indexData.numIndices = numIndices;
  60. indexData.elementSize = getIndexElementSize();
  61. indexData.subMesh = subMesh;
  62. mSubMeshes[subMesh] = indexData;
  63. }
  64. VertexDeclarationPtr MeshData::createDeclaration() const
  65. {
  66. VertexDeclarationPtr declaration = HardwareBufferManager::instance().createVertexDeclaration();
  67. UINT32 maxStreamIdx = getMaxStreamIdx();
  68. UINT32 numStreams = maxStreamIdx + 1;
  69. UINT32* streamOffsets = CM_NEW_ARRAY(UINT32, numStreams, ScratchAlloc);
  70. for(UINT32 i = 0; i < numStreams; i++)
  71. streamOffsets[i] = 0;
  72. for(auto& vertElem : mVertexElements)
  73. {
  74. UINT32 streamIdx = vertElem.getStreamIdx();
  75. declaration->addElement(streamIdx, streamOffsets[streamIdx], vertElem.getType(), vertElem.getSemantic(), vertElem.getSemanticIdx());
  76. streamOffsets[streamIdx] += vertElem.getSize();
  77. }
  78. CM_DELETE_ARRAY(streamOffsets, UINT32, numStreams,ScratchAlloc);
  79. return declaration;
  80. }
  81. UINT32 MeshData::getNumIndices(UINT32 subMesh) const
  82. {
  83. return mSubMeshes.at(subMesh).numIndices;
  84. }
  85. UINT32 MeshData::getNumIndices() const
  86. {
  87. UINT32 count = 0;
  88. for(UINT32 i = 0; i < getNumSubmeshes(); i++)
  89. {
  90. count += mSubMeshes[i].numIndices;
  91. }
  92. return count;
  93. }
  94. UINT16* MeshData::getIndices16(UINT32 subMesh) const
  95. {
  96. if(mIndexType != IndexBuffer::IT_16BIT)
  97. CM_EXCEPT(InternalErrorException, "Attempting to get 16bit index buffer, but internally allocated buffer is 32 bit.");
  98. UINT32 indexBufferOffset = getIndexBufferOffset(subMesh);
  99. return (UINT16*)(getData() + indexBufferOffset);
  100. }
  101. UINT32* MeshData::getIndices32(UINT32 subMesh) const
  102. {
  103. if(mIndexType != IndexBuffer::IT_32BIT)
  104. CM_EXCEPT(InternalErrorException, "Attempting to get 32bit index buffer, but internally allocated buffer is 16 bit.");
  105. UINT32 indexBufferOffset = getIndexBufferOffset(subMesh);
  106. return (UINT32*)(getData() + indexBufferOffset);
  107. }
  108. vector<VertexElement>::type MeshData::getVertexElements() const
  109. {
  110. return mVertexElements;
  111. }
  112. UINT32 MeshData::getMaxStreamIdx() const
  113. {
  114. UINT32 maxStreamIdx = 0;
  115. for(auto& vertElems : mVertexElements)
  116. {
  117. UINT32 offset = 0;
  118. for(auto& vertElem : mVertexElements)
  119. {
  120. maxStreamIdx = std::max((UINT32)maxStreamIdx, (UINT32)vertElem.getStreamIdx());
  121. }
  122. }
  123. return maxStreamIdx;
  124. }
  125. bool MeshData::hasStream(UINT32 streamIdx) const
  126. {
  127. for(auto& vertElem : mVertexElements)
  128. {
  129. if(vertElem.getStreamIdx() == streamIdx)
  130. return true;
  131. }
  132. return false;
  133. }
  134. UINT32 MeshData::getInternalBufferSize()
  135. {
  136. return getIndexBufferSize() + getStreamSize();
  137. }
  138. // TODO - This doesn't handle the case where multiple elements in same slot have different data types
  139. // - actually it will likely corrupt memory in that case
  140. MeshDataPtr MeshData::combine(const vector<MeshDataPtr>::type& meshes)
  141. {
  142. UINT32 totalVertexCount = 0;
  143. for(auto& meshData : meshes)
  144. {
  145. UINT32 numVertices = meshData->getNumVertices();
  146. totalVertexCount += numVertices;
  147. }
  148. MeshDataPtr combinedMeshData(CM_NEW(MeshData, PoolAlloc) MeshData(totalVertexCount),
  149. &MemAllocDeleter<MeshData, PoolAlloc>::deleter);
  150. combinedMeshData->beginDesc();
  151. UINT32 subMeshIndex = 0;
  152. for(auto& meshData : meshes)
  153. {
  154. for(UINT32 i = 0; i < meshData->getNumSubmeshes(); i++)
  155. {
  156. UINT32 numIndices = meshData->getNumIndices(i);
  157. combinedMeshData->addSubMesh(numIndices, subMeshIndex);
  158. subMeshIndex++;
  159. }
  160. }
  161. vector<VertexElement>::type combinedVertexElements;
  162. for(auto& meshData : meshes)
  163. {
  164. vector<VertexElement>::type vertexElements = meshData->getVertexElements();
  165. for(auto& newElement : vertexElements)
  166. {
  167. INT32 alreadyExistsIdx = -1;
  168. UINT32 idx = 0;
  169. for(auto& existingElement : combinedVertexElements)
  170. {
  171. if(newElement.getSemantic() == existingElement.getSemantic() && newElement.getSemanticIdx() == existingElement.getSemanticIdx()
  172. && newElement.getStreamIdx() == existingElement.getStreamIdx())
  173. {
  174. if(newElement.getType() != existingElement.getType())
  175. {
  176. CM_EXCEPT(NotImplementedException, "Two elements have same semantics but different types. This is not supported yet.");
  177. }
  178. alreadyExistsIdx = idx;
  179. break;
  180. }
  181. idx++;
  182. }
  183. if(alreadyExistsIdx == -1)
  184. {
  185. combinedVertexElements.push_back(newElement);
  186. combinedMeshData->addVertElem(newElement.getType(), newElement.getSemantic(), newElement.getSemanticIdx(), newElement.getStreamIdx());
  187. }
  188. }
  189. }
  190. combinedMeshData->endDesc();
  191. // Copy indices
  192. subMeshIndex = 0;
  193. UINT32 vertexOffset = 0;
  194. for(auto& meshData : meshes)
  195. {
  196. for(UINT32 i = 0; i < meshData->getNumSubmeshes(); i++)
  197. {
  198. UINT32 numIndices = meshData->getNumIndices(i);
  199. UINT32* srcData = meshData->getIndices32(i);
  200. UINT32* dstData = combinedMeshData->getIndices32(subMeshIndex);
  201. for(UINT32 j = 0; j < numIndices; j++)
  202. dstData[j] = srcData[j] + vertexOffset;
  203. subMeshIndex++;
  204. }
  205. vertexOffset += meshData->getNumVertices();
  206. }
  207. // Copy vertices
  208. vertexOffset = 0;
  209. for(auto& meshData : meshes)
  210. {
  211. vector<VertexElement>::type vertexElements = meshData->getVertexElements();
  212. for(auto& element : combinedMeshData->mVertexElements)
  213. {
  214. UINT32 dstVertexStride = combinedMeshData->getVertexStride(element.getStreamIdx());
  215. UINT8* dstData = combinedMeshData->getElementData(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  216. dstData += vertexOffset * dstVertexStride;
  217. UINT32 numSrcVertices = meshData->getNumVertices();
  218. UINT32 vertexSize = combinedMeshData->getElementSize(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  219. if(meshData->hasElement(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx()))
  220. {
  221. UINT32 srcVertexStride = meshData->getVertexStride(element.getStreamIdx());
  222. UINT8* srcData = meshData->getElementData(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  223. for(UINT32 i = 0; i < numSrcVertices; i++)
  224. {
  225. memcpy(dstData, srcData, vertexSize);
  226. dstData += dstVertexStride;
  227. srcData += srcVertexStride;
  228. }
  229. }
  230. else
  231. {
  232. for(UINT32 i = 0; i < numSrcVertices; i++)
  233. {
  234. memset(dstData, 0, vertexSize);
  235. dstData += dstVertexStride;
  236. }
  237. }
  238. }
  239. vertexOffset += meshData->getNumVertices();
  240. }
  241. return combinedMeshData;
  242. }
  243. bool MeshData::hasElement(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  244. {
  245. auto findIter = std::find_if(mVertexElements.begin(), mVertexElements.end(),
  246. [semantic, semanticIdx, streamIdx] (const VertexElement& x)
  247. {
  248. return x.getSemantic() == semantic && x.getSemanticIdx() == semanticIdx && x.getStreamIdx() == streamIdx;
  249. });
  250. if(findIter != mVertexElements.end())
  251. {
  252. return true;
  253. }
  254. return false;
  255. }
  256. void MeshData::setVertexData(VertexElementSemantic semantic, UINT8* data, UINT32 size, UINT32 semanticIdx, UINT32 streamIdx)
  257. {
  258. assert(data != nullptr);
  259. if(!hasElement(semantic, semanticIdx, streamIdx))
  260. {
  261. CM_EXCEPT(InvalidParametersException, "MeshData doesn't contain an element of specified type: Semantic: " + toString(semantic) + ", Semantic index: "
  262. + toString(semanticIdx) + ", Stream index: " + toString(streamIdx));
  263. }
  264. UINT32 elementSize = getElementSize(semantic, semanticIdx, streamIdx);
  265. UINT32 totalSize = elementSize * mNumVertices;
  266. if(totalSize != size)
  267. {
  268. CM_EXCEPT(InvalidParametersException, "Buffer sizes don't match. Expected: " + toString(totalSize) + ". Got: " + toString(size));
  269. }
  270. UINT32 indexBufferOffset = getIndexBufferSize();
  271. UINT32 elementOffset = getElementOffset(semantic, semanticIdx, streamIdx);
  272. UINT32 vertexStride = getVertexStride(streamIdx);
  273. UINT8* dst = getData() + indexBufferOffset + elementOffset;
  274. UINT8* src = data;
  275. for(UINT32 i = 0; i < mNumVertices; i++)
  276. {
  277. memcpy(dst, src, elementSize);
  278. dst += vertexStride;
  279. src += elementSize;
  280. }
  281. }
  282. VertexElemIter<Vector2> MeshData::getVec2DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  283. {
  284. UINT8* data;
  285. UINT32 vertexStride;
  286. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  287. return VertexElemIter<Vector2>(data, vertexStride, mNumVertices);
  288. }
  289. VertexElemIter<Vector3> MeshData::getVec3DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  290. {
  291. UINT8* data;
  292. UINT32 vertexStride;
  293. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  294. return VertexElemIter<Vector3>(data, vertexStride, mNumVertices);
  295. }
  296. VertexElemIter<Vector4> MeshData::getVec4DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  297. {
  298. UINT8* data;
  299. UINT32 vertexStride;
  300. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  301. return VertexElemIter<Vector4>(data, vertexStride, mNumVertices);
  302. }
  303. VertexElemIter<Color> MeshData::getColorDataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  304. {
  305. UINT8* data;
  306. UINT32 vertexStride;
  307. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  308. return VertexElemIter<Color>(data, vertexStride, mNumVertices);
  309. }
  310. VertexElemIter<UINT32> MeshData::getDWORDDataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  311. {
  312. UINT8* data;
  313. UINT32 vertexStride;
  314. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  315. return VertexElemIter<UINT32>(data, vertexStride, mNumVertices);
  316. }
  317. void MeshData::getDataForIterator(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx, UINT8*& data, UINT32& stride) const
  318. {
  319. if(!hasElement(semantic, semanticIdx, streamIdx))
  320. {
  321. CM_EXCEPT(InvalidParametersException, "MeshData doesn't contain an element of specified type: Semantic: " + toString(semantic) + ", Semantic index: "
  322. + toString(semanticIdx) + ", Stream index: " + toString(streamIdx));
  323. }
  324. UINT32 indexBufferOffset = getIndexBufferSize();
  325. UINT32 elementOffset = getElementOffset(semantic, semanticIdx, streamIdx);
  326. data = getData() + indexBufferOffset + elementOffset;
  327. stride = getVertexStride(streamIdx);
  328. }
  329. UINT32 MeshData::getIndexBufferOffset(UINT32 subMesh) const
  330. {
  331. if(subMesh < 0 || (subMesh > (UINT32)mSubMeshes.size()))
  332. {
  333. CM_EXCEPT(InvalidParametersException, "Submesh out of range: " + toString(subMesh) + ". Allowed range: 0 .. " + toString((UINT32)mSubMeshes.size()));
  334. }
  335. UINT32 offset = 0;
  336. for(UINT32 i = 0; i < subMesh; i++)
  337. {
  338. offset += mSubMeshes[i].numIndices * getIndexElementSize();
  339. }
  340. return offset;
  341. }
  342. UINT32 MeshData::getStreamOffset(UINT32 streamIdx) const
  343. {
  344. UINT32 streamOffset = 0;
  345. bool found = false;
  346. for(auto& element : mVertexElements)
  347. {
  348. if(element.getStreamIdx() == streamIdx)
  349. {
  350. found = true;
  351. break;
  352. }
  353. streamOffset += element.getSize();
  354. }
  355. if(!found)
  356. CM_EXCEPT(InternalErrorException, "Cannot find the specified stream: " + toString(streamIdx));
  357. return streamOffset * mNumVertices;
  358. }
  359. UINT32 MeshData::getElementSize(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  360. {
  361. for(auto& element : mVertexElements)
  362. {
  363. if(element.getSemantic() == semantic && element.getSemanticIdx() == semanticIdx && element.getStreamIdx() == streamIdx)
  364. return element.getSize();
  365. }
  366. return -1;
  367. }
  368. UINT8* MeshData::getElementData(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  369. {
  370. return getData() + getIndexBufferSize() + getElementOffset(semantic, semanticIdx, streamIdx);
  371. }
  372. UINT8* MeshData::getStreamData(UINT32 streamIdx) const
  373. {
  374. return getData() + getIndexBufferSize() + getStreamOffset(streamIdx);
  375. }
  376. UINT32 MeshData::getIndexElementSize() const
  377. {
  378. return mIndexType == IndexBuffer::IT_32BIT ? sizeof(UINT32) : sizeof(UINT16);
  379. }
  380. UINT32 MeshData::getElementOffset(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  381. {
  382. UINT32 streamOffset = getStreamOffset(streamIdx);
  383. UINT32 vertexOffset = 0;
  384. for(auto& element : mVertexElements)
  385. {
  386. if(element.getStreamIdx() != streamIdx)
  387. continue;
  388. if(element.getSemantic() == semantic && element.getSemanticIdx() == semanticIdx)
  389. break;
  390. vertexOffset += element.getSize();
  391. }
  392. return streamOffset * mNumVertices + vertexOffset;
  393. }
  394. UINT32 MeshData::getStreamSize(UINT32 streamIdx) const
  395. {
  396. UINT32 vertexStride = 0;
  397. for(auto& element : mVertexElements)
  398. {
  399. if(element.getStreamIdx() == streamIdx)
  400. vertexStride += element.getSize();
  401. }
  402. return vertexStride * mNumVertices;
  403. }
  404. UINT32 MeshData::getStreamSize() const
  405. {
  406. UINT32 vertexStride = 0;
  407. for(auto& element : mVertexElements)
  408. {
  409. vertexStride += element.getSize();
  410. }
  411. return vertexStride * mNumVertices;
  412. }
  413. UINT32 MeshData::getVertexStride(UINT32 streamIdx) const
  414. {
  415. UINT32 vertexStride = 0;
  416. for(auto& element : mVertexElements)
  417. {
  418. if(element.getStreamIdx() == streamIdx)
  419. vertexStride += element.getSize();
  420. }
  421. return vertexStride;
  422. }
  423. void MeshData::clearIfItExists(VertexElementType type, VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  424. {
  425. auto findIter = std::find_if(mVertexElements.begin(), mVertexElements.end(),
  426. [semantic, semanticIdx, streamIdx] (const VertexElement& x)
  427. {
  428. return x.getSemantic() == semantic && x.getSemanticIdx() == semanticIdx && x.getStreamIdx() == streamIdx;
  429. });
  430. if(findIter != mVertexElements.end())
  431. {
  432. mVertexElements.erase(findIter);
  433. }
  434. }
  435. /************************************************************************/
  436. /* SERIALIZATION */
  437. /************************************************************************/
  438. RTTITypeBase* MeshData::getRTTIStatic()
  439. {
  440. return MeshDataRTTI::instance();
  441. }
  442. RTTITypeBase* MeshData::getRTTI() const
  443. {
  444. return MeshData::getRTTIStatic();
  445. }
  446. }