BearishSun 1fad29b696 Fix an editor crash when a scene object containing non-managed components is selected пре 8 година
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BsAsyncOpEx.cpp d4e397920d AsyncOp & Texture are now auto-generated пре 8 година
BsEngineScriptLibrary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsManagedComponent.cpp 01946d1a00 Getting the new component system to work пре 8 година
BsManagedDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsManagedResource.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsManagedResourceManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsManagedResourceMetaData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsManagedSerializableArray.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsManagedSerializableDictionary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsManagedSerializableDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsManagedSerializableField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsManagedSerializableList.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsManagedSerializableObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsManagedSerializableObjectInfo.cpp 5c8a8ab593 More work on documentation пре 8 година
BsPixelDataEx.cpp 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# пре 8 година
BsPlayInEditorManager.cpp 01946d1a00 Getting the new component system to work пре 8 година
BsScriptAnimation.cpp 5c8a8ab593 More work on documentation пре 8 година
BsScriptAnimationClip.cpp 5c8a8ab593 More work on documentation пре 8 година
BsScriptAnimationCurve.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptAnimationCurves.cpp 5c8a8ab593 More work on documentation пре 8 година
BsScriptAssemblyManager.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptAudio.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptAudioClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptBoneWeight.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptBuiltin.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptCamera.cpp d4e397920d AsyncOp & Texture are now auto-generated пре 8 година
BsScriptCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptCollider.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptCollisionData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptColor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptComponent.cpp 1fad29b696 Fix an editor crash when a scene object containing non-managed components is selected пре 8 година
BsScriptContextMenu.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptControllerCollision.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptCursor.cpp 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# пре 8 година
BsScriptD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptDebug.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptEnginePlugin.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptFont.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptFontBitmap.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptGUI.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIButton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUICanvas.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIContent.cpp 5c8a8ab593 More work on documentation пре 8 година
BsScriptGUIContentImages.cpp 5c8a8ab593 More work on documentation пре 8 година
BsScriptGUIElement.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIElementStateStyle.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptGUIElementStyle.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptGUIFixedSpace.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIFlexibleSpace.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIInputBox.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUILabel.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUILayout.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIListBox.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIProgressBar.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIRenderTexture.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIScrollArea.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIScrollBar.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUISkin.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptGUISlider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUITexture.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIToggle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIToggleGroup.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGUIWidget.cpp 5c8a8ab593 More work on documentation пре 8 година
BsScriptGameObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptGameObjectManager.cpp cf2934f786 Skybox and ReflectionProbe components exposed to C# пре 8 година
BsScriptHString.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptHingeJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptInputConfiguration.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptJointCommon.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptLight.cpp 49a338f456 Area light sources (WIP) пре 8 година
BsScriptLogEntry.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptManagedComponent.cpp 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code пре 8 година
BsScriptManagedResource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptMaterial.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptMesh.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptMeshCollider.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptMeshData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptMorphShapes.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptObjectImpl.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptObjectManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptPhysics.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptPhysicsMaterial.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptPhysicsMesh.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptPhysicsQueryHit.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptPixelUtility.cpp 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# пре 8 година
BsScriptPlainText.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptPostProcessSettings.cpp 5c8a8ab593 More work on documentation пре 8 година
BsScriptPrefab.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptProfilerOverlayInternal.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptRange.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptRenderTarget.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use пре 9 година
BsScriptRenderTexture.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptRenderTexture2D.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptRenderable.cpp cf2934f786 Skybox and ReflectionProbe components exposed to C# пре 8 година
BsScriptResource.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptResourceManager.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptResourceRef.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptResources.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptScene.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptSceneObject.cpp 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized пре 8 година
BsScriptScriptCode.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptSerializableArray.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptSerializableDictionary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptSerializableField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptSerializableList.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptSerializableObject.cpp 5c8a8ab593 More work on documentation пре 8 година
BsScriptSerializableProperty.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptSerializableUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptShader.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptShaderInclude.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptSkeleton.cpp 5c8a8ab593 More work on documentation пре 8 година
BsScriptSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptSliderJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptSphericalJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptSpriteTexture.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptStep.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptStringTable.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptStringTableManager.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types пре 8 година
BsScriptTime.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptVector.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptVector2I.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptVirtualButton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsScriptVirtualInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs пре 9 година
BsTextureEx.cpp d4e397920d AsyncOp & Texture are now auto-generated пре 8 година