Marko Pintera 2dd8b70c85 WIP: Linux port 8 years ago
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BansheeCore 2dd8b70c85 WIP: Linux port 8 years ago
BansheeD3D11RenderAPI f18318ad59 Linux port: 8 years ago
BansheeEditor 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 years ago
BansheeEditorExec 1536286d25 WIP: Linux port 8 years ago
BansheeEngine 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 years ago
BansheeFBXImporter 266484ff97 WIP: Linux port 8 years ago
BansheeFMOD 266484ff97 WIP: Linux port 8 years ago
BansheeFontImporter d0864eb86b Bugfix: Fixing compile errors introduced with earlier script binding related commit 8 years ago
BansheeFreeImgImporter 266484ff97 WIP: Linux port 8 years ago
BansheeGLRenderAPI 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 years ago
BansheeMono 2dd8b70c85 WIP: Linux port 8 years ago
BansheeOpenAudio 266484ff97 WIP: Linux port 8 years ago
BansheePhysX 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 years ago
BansheeSL 266484ff97 WIP: Linux port 8 years ago
BansheeUtility 2dd8b70c85 WIP: Linux port 8 years ago
BansheeVulkanRenderAPI f18318ad59 Linux port: 8 years ago
CMake f18318ad59 Linux port: 8 years ago
Examples 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 years ago
Game 1536286d25 WIP: Linux port 8 years ago
MBansheeEditor 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 years ago
MBansheeEngine 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 years ago
RenderBeast 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 years ago
SBansheeEditor 2dd8b70c85 WIP: Linux port 8 years ago
SBansheeEngine 2dd8b70c85 WIP: Linux port 8 years ago
CMakeLists.txt 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 years ago