BearishSun 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. преди 9 години
..
Win32 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanCommandBuffer.h 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. преди 9 години
BsVulkanCommandBufferManager.h 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. преди 9 години
BsVulkanDescriptorLayout.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanDescriptorManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanDescriptorPool.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanDescriptorSet.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanDevice.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanEventQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanFramebuffer.h 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. преди 9 години
BsVulkanGLSLProgramFactory.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanGpuBuffer.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanGpuParamBlockBuffer.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanGpuParams.h 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) преди 9 години
BsVulkanGpuPipelineParamInfo.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanGpuPipelineState.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanGpuProgram.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanHardwareBuffer.h 6732f7076a Vulkan: Added support for shared storage buffer objects преди 9 години
BsVulkanHardwareBufferManager.h 6732f7076a Vulkan: Added support for shared storage buffer objects преди 9 години
BsVulkanIndexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanOcclusionQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanPrerequisites.h 2cc3ea7900 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) преди 9 години
BsVulkanQueryManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanQueue.h df25d147ad Vulkan: Inter queue semaphores are now properly signaled on submit преди 9 години
BsVulkanRenderAPI.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanRenderAPIFactory.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanRenderStateManager.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanRenderTexture.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanRenderWindowManager.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanResource.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanSamplerState.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanSwapChain.h 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. преди 9 години
BsVulkanTexture.h 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. преди 9 години
BsVulkanTextureManager.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanTimerQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsVulkanUtility.h 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. преди 9 години
BsVulkanVertexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsVulkanVertexInputManager.h 56ed650df4 Final set of refactors to rename core thread objects преди 9 години