Marko Pintera 6feb6ad787 Added Name field to Resource 11 年 前
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GLX 5f93eb1683 Remaining files after adding OIS and timers 13 年 前
OSX 5f93eb1683 Remaining files after adding OIS and timers 13 年 前
Win32 047dd0ffcd Added proper timestamps for OIS input events 12 年 前
CmAABox.h 5fa7bee5a7 Refactored Math 12 年 前
CmAsyncOp.h 8f95f0a87d More allocation porting 12 年 前
CmBinarySerializer.h 9c559abe48 Fixed C# list serialization 11 年 前
CmBitmapWriter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmBitwise.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmColor.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmDataStream.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年 前
CmDebug.h e00f0c95a9 FileSystem and Path moved to WString 12 年 前
CmDegree.h 5fa7bee5a7 Refactored Math 12 年 前
CmDynLib.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmDynLibManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年 前
CmException.h ea7362503f Added wide strings 12 年 前
CmFileSerializer.h e00f0c95a9 FileSystem and Path moved to WString 12 年 前
CmFileSystem.h e688c086c8 Removed WPath 12 年 前
CmFrameAlloc.h 99f545b06f Added frame allocator 12 年 前
CmFwdDeclUtil.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 年 前
CmHString.h 8fa8ac5145 Added managed GUIContent 12 年 前
CmIReflectable.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年 前
CmKeyValuepair.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmLog.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年 前
CmManagedDataBlock.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmMath.h 0f7bd6ed50 Added fast* trig methods to Math 12 年 前
CmMatrix3.h 22cc7c8120 Matrix4 refactor 12 年 前
CmMatrix4.h 37329cdb26 Added C# Matrix4 12 年 前
CmMemAllocProfiler.h b2dd1e7508 Profiler now uses a special memory allocator so it doesn't skew memory alloc profiling results 12 年 前
CmMemStack.h 98445aab08 Fixed a nasty issue with stack allocation 12 年 前
CmMemoryAllocator.h b2dd1e7508 Profiler now uses a special memory allocator so it doesn't skew memory alloc profiling results 12 年 前
CmMemorySerializer.h 1fafaa92a6 A lot more work on GameObject serialization 12 年 前
CmModule.h 0a242cf23e Reverted Module changes 11 年 前
CmPath.h 6feb6ad787 Added Name field to Resource 11 年 前
CmPlane.h 845c8ea021 Refactored Plane/Sphere 12 年 前
CmPlatformDefines.h 33e91538e9 Modified some platform and compiler defines (add clang/intel and removed some unused ones), also added thread localstorage 12 年 前
CmPrerequisitesUtil.h 5eab51afd3 Refactored Matrix3 12 年 前
CmQuaternion.h d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit 12 年 前
CmRTTIField.h ea7362503f Added wide strings 12 年 前
CmRTTIManagedDataBlockField.h ea7362503f Added wide strings 12 年 前
CmRTTIPlainField.h 46094b3bfa Fixed some issues with RTTI plain value setter/getters (any_cast wasn't able to cast to base types, so I had to encapsulate things a bit further) 12 年 前
CmRTTIPrerequisites.h 6a24e0d39a ProjectLibrary save/load 12 年 前
CmRTTIReflectableField.h ea7362503f Added wide strings 12 年 前
CmRTTIReflectablePtrField.h ea7362503f Added wide strings 12 年 前
CmRTTIType.h 1fafaa92a6 A lot more work on GameObject serialization 12 年 前
CmRadian.h 5fa7bee5a7 Refactored Math 12 年 前
CmRay.h 5fa7bee5a7 Refactored Math 12 年 前
CmRectF.h 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 年 前
CmRectI.h 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 年 前
CmSphere.h 845c8ea021 Refactored Plane/Sphere 12 年 前
CmStdHeaders.h e51cbce52c Started work on scripting 12 年 前
CmString.h 6a24e0d39a ProjectLibrary save/load 12 年 前
CmStringTable.h 373d04fa7a Fixed an issue in ProfilerOverlay where element removal wasn't working right and would cause a crash 12 年 前
CmTexAtlasGenerator.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年 前
CmThreadDefines.h 7c0bafc517 Fixed linker issues with command queue 12 年 前
CmTime.h 047dd0ffcd Added proper timestamps for OIS input events 12 年 前
CmTimer.h 62cc09827b Time 13 年 前
CmTypes.h 236f028298 Lots more work on ProjectLibrary, plus work on ResourceTreeView 12 年 前
CmUUID.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmUtil.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmVector2.h 5fa7bee5a7 Refactored Math 12 年 前
CmVector2I.h 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 年 前
CmVector3.h d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit 12 年 前
CmVector4.h def3e8c935 Updated Vector2/Vector3/Vector4 native classes 12 年 前
CmWorkQueue.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年 前