DepthOfFieldSettings.generated.cs 4.7 KB

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  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. namespace BansheeEngine
  5. {
  6. /// <summary>Settings that control the depth-of-field effect.</summary>
  7. public partial class DepthOfFieldSettings : ScriptObject
  8. {
  9. private DepthOfFieldSettings(bool __dummy0) { }
  10. public DepthOfFieldSettings()
  11. {
  12. Internal_DepthOfFieldSettings(this);
  13. }
  14. /// <summary>Enables or disables the depth of field effect.</summary>
  15. public bool Enabled
  16. {
  17. get { return Internal_getenabled(mCachedPtr); }
  18. set { Internal_setenabled(mCachedPtr, value); }
  19. }
  20. /// <summary>
  21. /// Distance from the camera at which the focal plane is located in. Objects at this distance will be fully in focus.
  22. /// </summary>
  23. public float FocalDistance
  24. {
  25. get { return Internal_getfocalDistance(mCachedPtr); }
  26. set { Internal_setfocalDistance(mCachedPtr, value); }
  27. }
  28. /// <summary>
  29. /// Range within which the objects remain fully in focus. This range is applied relative to the focal distance. Only
  30. /// relevant if Gaussian depth of field is used as other methods don't use a constant in-focus range.
  31. /// </summary>
  32. public float FocalRange
  33. {
  34. get { return Internal_getfocalRange(mCachedPtr); }
  35. set { Internal_setfocalRange(mCachedPtr, value); }
  36. }
  37. /// <summary>
  38. /// Determines the size of the range within which objects transition from focused to fully unfocused, at the near plane.
  39. /// Only relevant for Gaussian depth of field.
  40. /// </summary>
  41. public float NearTransitionRange
  42. {
  43. get { return Internal_getnearTransitionRange(mCachedPtr); }
  44. set { Internal_setnearTransitionRange(mCachedPtr, value); }
  45. }
  46. /// <summary>
  47. /// Determines the size of the range within which objects transition from focused to fully unfocused, at the far plane.
  48. /// Only relevant for Gaussian depth of field.
  49. /// </summary>
  50. public float FarTransitionRange
  51. {
  52. get { return Internal_getfarTransitionRange(mCachedPtr); }
  53. set { Internal_setfarTransitionRange(mCachedPtr, value); }
  54. }
  55. /// <summary>
  56. /// Determines the amount of blur to apply to fully unfocused objects that are closer to camera than the in-focus zone.
  57. /// Set to zero to disable near-field blur. Only relevant for Gaussian depth of field.
  58. /// </summary>
  59. public float NearBlurAmount
  60. {
  61. get { return Internal_getnearBlurAmount(mCachedPtr); }
  62. set { Internal_setnearBlurAmount(mCachedPtr, value); }
  63. }
  64. /// <summary>
  65. /// Determines the amount of blur to apply to fully unfocused objects that are farther away from camera than the in-focus
  66. /// zone. Set to zero to disable far-field blur. Only relevant for Gaussian depth of field.
  67. /// </summary>
  68. public float FarBlurAmount
  69. {
  70. get { return Internal_getfarBlurAmount(mCachedPtr); }
  71. set { Internal_setfarBlurAmount(mCachedPtr, value); }
  72. }
  73. [MethodImpl(MethodImplOptions.InternalCall)]
  74. private static extern void Internal_DepthOfFieldSettings(DepthOfFieldSettings managedInstance);
  75. [MethodImpl(MethodImplOptions.InternalCall)]
  76. private static extern bool Internal_getenabled(IntPtr thisPtr);
  77. [MethodImpl(MethodImplOptions.InternalCall)]
  78. private static extern void Internal_setenabled(IntPtr thisPtr, bool value);
  79. [MethodImpl(MethodImplOptions.InternalCall)]
  80. private static extern float Internal_getfocalDistance(IntPtr thisPtr);
  81. [MethodImpl(MethodImplOptions.InternalCall)]
  82. private static extern void Internal_setfocalDistance(IntPtr thisPtr, float value);
  83. [MethodImpl(MethodImplOptions.InternalCall)]
  84. private static extern float Internal_getfocalRange(IntPtr thisPtr);
  85. [MethodImpl(MethodImplOptions.InternalCall)]
  86. private static extern void Internal_setfocalRange(IntPtr thisPtr, float value);
  87. [MethodImpl(MethodImplOptions.InternalCall)]
  88. private static extern float Internal_getnearTransitionRange(IntPtr thisPtr);
  89. [MethodImpl(MethodImplOptions.InternalCall)]
  90. private static extern void Internal_setnearTransitionRange(IntPtr thisPtr, float value);
  91. [MethodImpl(MethodImplOptions.InternalCall)]
  92. private static extern float Internal_getfarTransitionRange(IntPtr thisPtr);
  93. [MethodImpl(MethodImplOptions.InternalCall)]
  94. private static extern void Internal_setfarTransitionRange(IntPtr thisPtr, float value);
  95. [MethodImpl(MethodImplOptions.InternalCall)]
  96. private static extern float Internal_getnearBlurAmount(IntPtr thisPtr);
  97. [MethodImpl(MethodImplOptions.InternalCall)]
  98. private static extern void Internal_setnearBlurAmount(IntPtr thisPtr, float value);
  99. [MethodImpl(MethodImplOptions.InternalCall)]
  100. private static extern float Internal_getfarBlurAmount(IntPtr thisPtr);
  101. [MethodImpl(MethodImplOptions.InternalCall)]
  102. private static extern void Internal_setfarBlurAmount(IntPtr thisPtr, float value);
  103. }
  104. }