BsScriptCFixedJoint.generated.h 473 B

1234567891011121314151617181920
  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "Wrappers/BsScriptComponent.h"
  4. #include "BsScriptCJoint.generated.h"
  5. namespace bs
  6. {
  7. class CFixedJoint;
  8. class BS_SCR_BE_EXPORT ScriptCFixedJoint : public TScriptComponent<ScriptCFixedJoint, CFixedJoint, ScriptCJointBase>
  9. {
  10. public:
  11. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "FixedJoint")
  12. ScriptCFixedJoint(MonoObject* managedInstance, const GameObjectHandle<CFixedJoint>& value);
  13. private:
  14. };
  15. }