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BsScriptCRenderable.generated.cpp 5.4 KB

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  1. #include "BsScriptCRenderable.generated.h"
  2. #include "BsMonoMethod.h"
  3. #include "BsMonoClass.h"
  4. #include "BsMonoUtil.h"
  5. #include "../../../bsf/Source/Foundation/bsfCore/Components/BsCRenderable.h"
  6. #include "BsScriptResourceManager.h"
  7. #include "BsScriptMesh.generated.h"
  8. #include "BsScriptMaterial.generated.h"
  9. namespace bs
  10. {
  11. ScriptCRenderable::ScriptCRenderable(MonoObject* managedInstance, const GameObjectHandle<CRenderable>& value)
  12. :TScriptComponent(managedInstance, value)
  13. {
  14. }
  15. void ScriptCRenderable::initRuntimeData()
  16. {
  17. metaData.scriptClass->addInternalCall("Internal_setMesh", (void*)&ScriptCRenderable::Internal_setMesh);
  18. metaData.scriptClass->addInternalCall("Internal_getMesh", (void*)&ScriptCRenderable::Internal_getMesh);
  19. metaData.scriptClass->addInternalCall("Internal_setMaterial", (void*)&ScriptCRenderable::Internal_setMaterial);
  20. metaData.scriptClass->addInternalCall("Internal_setMaterial0", (void*)&ScriptCRenderable::Internal_setMaterial0);
  21. metaData.scriptClass->addInternalCall("Internal_getMaterial", (void*)&ScriptCRenderable::Internal_getMaterial);
  22. metaData.scriptClass->addInternalCall("Internal_setMaterials", (void*)&ScriptCRenderable::Internal_setMaterials);
  23. metaData.scriptClass->addInternalCall("Internal_getMaterials", (void*)&ScriptCRenderable::Internal_getMaterials);
  24. metaData.scriptClass->addInternalCall("Internal_setLayer", (void*)&ScriptCRenderable::Internal_setLayer);
  25. metaData.scriptClass->addInternalCall("Internal_getLayer", (void*)&ScriptCRenderable::Internal_getLayer);
  26. metaData.scriptClass->addInternalCall("Internal_getBounds", (void*)&ScriptCRenderable::Internal_getBounds);
  27. }
  28. void ScriptCRenderable::Internal_setMesh(ScriptCRenderable* thisPtr, MonoObject* mesh)
  29. {
  30. ResourceHandle<Mesh> tmpmesh;
  31. ScriptMesh* scriptmesh;
  32. scriptmesh = ScriptMesh::toNative(mesh);
  33. if(scriptmesh != nullptr)
  34. tmpmesh = scriptmesh->getHandle();
  35. thisPtr->getHandle()->setMesh(tmpmesh);
  36. }
  37. MonoObject* ScriptCRenderable::Internal_getMesh(ScriptCRenderable* thisPtr)
  38. {
  39. ResourceHandle<Mesh> tmp__output;
  40. tmp__output = thisPtr->getHandle()->getMesh();
  41. MonoObject* __output;
  42. ScriptResourceBase* script__output;
  43. script__output = ScriptResourceManager::instance().getScriptResource(tmp__output, true);
  44. if(script__output != nullptr)
  45. __output = script__output->getManagedInstance();
  46. else
  47. __output = nullptr;
  48. return __output;
  49. }
  50. void ScriptCRenderable::Internal_setMaterial(ScriptCRenderable* thisPtr, uint32_t idx, MonoObject* material)
  51. {
  52. ResourceHandle<Material> tmpmaterial;
  53. ScriptMaterial* scriptmaterial;
  54. scriptmaterial = ScriptMaterial::toNative(material);
  55. if(scriptmaterial != nullptr)
  56. tmpmaterial = scriptmaterial->getHandle();
  57. thisPtr->getHandle()->setMaterial(idx, tmpmaterial);
  58. }
  59. void ScriptCRenderable::Internal_setMaterial0(ScriptCRenderable* thisPtr, MonoObject* material)
  60. {
  61. ResourceHandle<Material> tmpmaterial;
  62. ScriptMaterial* scriptmaterial;
  63. scriptmaterial = ScriptMaterial::toNative(material);
  64. if(scriptmaterial != nullptr)
  65. tmpmaterial = scriptmaterial->getHandle();
  66. thisPtr->getHandle()->setMaterial(tmpmaterial);
  67. }
  68. MonoObject* ScriptCRenderable::Internal_getMaterial(ScriptCRenderable* thisPtr, uint32_t idx)
  69. {
  70. ResourceHandle<Material> tmp__output;
  71. tmp__output = thisPtr->getHandle()->getMaterial(idx);
  72. MonoObject* __output;
  73. ScriptResourceBase* script__output;
  74. script__output = ScriptResourceManager::instance().getScriptResource(tmp__output, true);
  75. if(script__output != nullptr)
  76. __output = script__output->getManagedInstance();
  77. else
  78. __output = nullptr;
  79. return __output;
  80. }
  81. void ScriptCRenderable::Internal_setMaterials(ScriptCRenderable* thisPtr, MonoArray* materials)
  82. {
  83. Vector<ResourceHandle<Material>> vecmaterials;
  84. if(materials != nullptr)
  85. {
  86. ScriptArray arraymaterials(materials);
  87. vecmaterials.resize(arraymaterials.size());
  88. for(int i = 0; i < (int)arraymaterials.size(); i++)
  89. {
  90. ScriptMaterial* scriptmaterials;
  91. scriptmaterials = ScriptMaterial::toNative(arraymaterials.get<MonoObject*>(i));
  92. if(scriptmaterials != nullptr)
  93. vecmaterials[i] = scriptmaterials->getHandle();
  94. }
  95. }
  96. thisPtr->getHandle()->setMaterials(vecmaterials);
  97. }
  98. MonoArray* ScriptCRenderable::Internal_getMaterials(ScriptCRenderable* thisPtr)
  99. {
  100. Vector<ResourceHandle<Material>> vec__output;
  101. vec__output = thisPtr->getHandle()->getMaterials();
  102. MonoArray* __output;
  103. int arraySize__output = (int)vec__output.size();
  104. ScriptArray array__output = ScriptArray::create<ScriptMaterial>(arraySize__output);
  105. for(int i = 0; i < arraySize__output; i++)
  106. {
  107. ScriptResourceBase* script__output;
  108. script__output = ScriptResourceManager::instance().getScriptResource(vec__output[i], true);
  109. if(script__output != nullptr)
  110. array__output.set(i, script__output->getManagedInstance());
  111. else
  112. array__output.set(i, nullptr);
  113. }
  114. __output = array__output.getInternal();
  115. return __output;
  116. }
  117. void ScriptCRenderable::Internal_setLayer(ScriptCRenderable* thisPtr, uint64_t layer)
  118. {
  119. thisPtr->getHandle()->setLayer(layer);
  120. }
  121. uint64_t ScriptCRenderable::Internal_getLayer(ScriptCRenderable* thisPtr)
  122. {
  123. uint64_t tmp__output;
  124. tmp__output = thisPtr->getHandle()->getLayer();
  125. uint64_t __output;
  126. __output = tmp__output;
  127. return __output;
  128. }
  129. void ScriptCRenderable::Internal_getBounds(ScriptCRenderable* thisPtr, Bounds* __output)
  130. {
  131. Bounds tmp__output;
  132. tmp__output = thisPtr->getHandle()->getBounds();
  133. *__output = tmp__output;
  134. }
  135. }