BsScriptLimitAngularRange.generated.h 935 B

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "../../../bsf/Source/Foundation/bsfCore/Physics/BsJoint.h"
  5. #include "Math/BsRadian.h"
  6. #include "../../../bsf/Source/Foundation/bsfCore/Physics/BsJoint.h"
  7. namespace bs
  8. {
  9. struct __LimitAngularRangeInterop
  10. {
  11. Radian lower;
  12. Radian upper;
  13. float contactDist;
  14. float restitution;
  15. Spring spring;
  16. };
  17. class BS_SCR_BE_EXPORT ScriptLimitAngularRange : public ScriptObject<ScriptLimitAngularRange>
  18. {
  19. public:
  20. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "LimitAngularRange")
  21. static MonoObject* box(const __LimitAngularRangeInterop& value);
  22. static __LimitAngularRangeInterop unbox(MonoObject* value);
  23. static LimitAngularRange fromInterop(const __LimitAngularRangeInterop& value);
  24. static __LimitAngularRangeInterop toInterop(const LimitAngularRange& value);
  25. private:
  26. ScriptLimitAngularRange(MonoObject* managedInstance);
  27. };
  28. }