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- #include "BsScriptPhysicsQueryHit.generated.h"
- #include "BsMonoMethod.h"
- #include "BsMonoClass.h"
- #include "BsMonoUtil.h"
- #include "BsScriptGameObjectManager.h"
- #include "Wrappers/BsScriptVector.h"
- #include "Wrappers/BsScriptVector.h"
- #include "Wrappers/BsScriptVector.h"
- #include "Wrappers/BsScriptVector.h"
- #include "BsScriptCCollider.generated.h"
- namespace bs
- {
- ScriptPhysicsQueryHit::ScriptPhysicsQueryHit(MonoObject* managedInstance)
- :ScriptObject(managedInstance)
- { }
- void ScriptPhysicsQueryHit::initRuntimeData()
- { }
- MonoObject*ScriptPhysicsQueryHit::box(const __PhysicsQueryHitInterop& value)
- {
- return MonoUtil::box(metaData.scriptClass->_getInternalClass(), (void*)&value);
- }
- __PhysicsQueryHitInterop ScriptPhysicsQueryHit::unbox(MonoObject* value)
- {
- return *(__PhysicsQueryHitInterop*)MonoUtil::unbox(value);
- }
- PhysicsQueryHit ScriptPhysicsQueryHit::fromInterop(const __PhysicsQueryHitInterop& value)
- {
- PhysicsQueryHit output;
- output.point = value.point;
- output.normal = value.normal;
- output.uv = value.uv;
- output.distance = value.distance;
- output.triangleIdx = value.triangleIdx;
- GameObjectHandle<CCollider> tmpcollider;
- ScriptCColliderBase* scriptcollider;
- scriptcollider = (ScriptCColliderBase*)ScriptCCollider::toNative(value.collider);
- if(scriptcollider != nullptr)
- tmpcollider = static_object_cast<CCollider>(scriptcollider->getComponent());
- output.collider = tmpcollider;
- return output;
- }
- __PhysicsQueryHitInterop ScriptPhysicsQueryHit::toInterop(const PhysicsQueryHit& value)
- {
- __PhysicsQueryHitInterop output;
- output.point = value.point;
- output.normal = value.normal;
- output.uv = value.uv;
- output.distance = value.distance;
- output.triangleIdx = value.triangleIdx;
- ScriptComponentBase* scriptcollider = nullptr;
- if(value.collider)
- scriptcollider = ScriptGameObjectManager::instance().getBuiltinScriptComponent(static_object_cast<Component>(value.collider));
- MonoObject* tmpcollider;
- if(scriptcollider != nullptr)
- tmpcollider = scriptcollider->getManagedInstance();
- else
- tmpcollider = nullptr;
- output.collider = tmpcollider;
- return output;
- }
- }
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