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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "Wrappers/GUI/BsScriptGUIElement.h"
- #include "Image/BsColor.h"
- namespace bs
- {
- struct __GUIContentInterop;
- /** @addtogroup ScriptInteropEngine
- * @{
- */
- /** Interop class between C++ & CLR for GUIButton. */
- class BS_SCR_BE_EXPORT ScriptGUIButton : public TScriptGUIElement<ScriptGUIButton>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUIButton")
- private:
- ScriptGUIButton(MonoObject* instance, GUIButton* button);
- /** Triggers when the GUI button is clicked. */
- void onClick();
- /** Triggers when the GUI button is double-clicked. */
- void onDoubleClick();
- /** Triggers when the GUI button is hovered over. */
- void onHover();
- /** Triggers when the pointer leaves the GUI button. */
- void onOut();
- /************************************************************************/
- /* CLR HOOKS */
- /************************************************************************/
- static void internal_createInstance(MonoObject* instance, __GUIContentInterop* content, MonoString* style, MonoArray* guiOptions);
- static void internal_setContent(ScriptGUIButton* nativeInstance, __GUIContentInterop* content);
- static void internal_setTint(ScriptGUIButton* nativeInstance, Color* color);
- typedef void (BS_THUNKCALL *OnClickThunkDef) (MonoObject*, MonoException**);
- typedef void (BS_THUNKCALL *OnDoubleClickThunkDef) (MonoObject*, MonoException**);
- typedef void (BS_THUNKCALL *OnHoverThunkDef) (MonoObject*, MonoException**);
- typedef void (BS_THUNKCALL *OnOutThunkDef) (MonoObject*, MonoException**);
- static OnClickThunkDef onClickThunk;
- static OnDoubleClickThunkDef onDoubleClickThunk;
- static OnHoverThunkDef onHoverThunk;
- static OnOutThunkDef onOutThunk;
- };
- /** @} */
- }
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