BsScriptGUIInputBox.cpp 3.1 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Wrappers/GUI/BsScriptGUIInputBox.h"
  4. #include "BsScriptMeta.h"
  5. #include "BsMonoMethod.h"
  6. #include "BsMonoClass.h"
  7. #include "BsMonoManager.h"
  8. #include "BsMonoUtil.h"
  9. #include "GUI/BsGUIInputBox.h"
  10. #include "GUI/BsGUIOptions.h"
  11. using namespace std::placeholders;
  12. namespace bs
  13. {
  14. ScriptGUIInputBox::OnChangedThunkDef ScriptGUIInputBox::onChangedThunk;
  15. ScriptGUIInputBox::OnConfirmedThunkDef ScriptGUIInputBox::onConfirmedThunk;
  16. ScriptGUIInputBox::ScriptGUIInputBox(MonoObject* instance, GUIInputBox* inputBox)
  17. :TScriptGUIElement(instance, inputBox)
  18. {
  19. }
  20. void ScriptGUIInputBox::initRuntimeData()
  21. {
  22. metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptGUIInputBox::internal_createInstance);
  23. metaData.scriptClass->addInternalCall("Internal_GetText", (void*)&ScriptGUIInputBox::internal_getText);
  24. metaData.scriptClass->addInternalCall("Internal_SetText", (void*)&ScriptGUIInputBox::internal_setText);
  25. metaData.scriptClass->addInternalCall("Internal_SetTint", (void*)&ScriptGUIInputBox::internal_setTint);
  26. onChangedThunk = (OnChangedThunkDef)metaData.scriptClass->getMethod("Internal_DoOnChanged", 1)->getThunk();
  27. onConfirmedThunk = (OnConfirmedThunkDef)metaData.scriptClass->getMethod("Internal_DoOnConfirmed", 0)->getThunk();
  28. }
  29. void ScriptGUIInputBox::internal_createInstance(MonoObject* instance, bool multiline, MonoString* style, MonoArray* guiOptions)
  30. {
  31. GUIOptions options;
  32. ScriptArray scriptArray(guiOptions);
  33. UINT32 arrayLen = scriptArray.size();
  34. for(UINT32 i = 0; i < arrayLen; i++)
  35. options.addOption(scriptArray.get<GUIOption>(i));
  36. GUIInputBox* guiInputBox = GUIInputBox::create(multiline, options, MonoUtil::monoToString(style));
  37. auto nativeInstance = new (bs_alloc<ScriptGUIInputBox>()) ScriptGUIInputBox(instance, guiInputBox);
  38. guiInputBox->onValueChanged.connect(std::bind(&ScriptGUIInputBox::onChanged, nativeInstance, _1));
  39. }
  40. void ScriptGUIInputBox::internal_getText(ScriptGUIInputBox* nativeInstance, MonoString** text)
  41. {
  42. GUIInputBox* inputBox = (GUIInputBox*)nativeInstance->getGUIElement();
  43. MonoUtil::referenceCopy(text, (MonoObject*)MonoUtil::stringToMono(inputBox->getText()));
  44. }
  45. void ScriptGUIInputBox::internal_setText(ScriptGUIInputBox* nativeInstance, MonoString* text)
  46. {
  47. GUIInputBox* inputBox = (GUIInputBox*)nativeInstance->getGUIElement();
  48. inputBox->setText(MonoUtil::monoToString(text));
  49. }
  50. void ScriptGUIInputBox::internal_setTint(ScriptGUIInputBox* nativeInstance, Color* color)
  51. {
  52. GUIInputBox* inputBox = (GUIInputBox*)nativeInstance->getGUIElement();
  53. inputBox->setTint(*color);
  54. }
  55. void ScriptGUIInputBox::onChanged(const String& newValue)
  56. {
  57. MonoString* monoValue = MonoUtil::stringToMono(newValue);
  58. MonoUtil::invokeThunk(onChangedThunk, getManagedInstance(), monoValue);
  59. }
  60. void ScriptGUIInputBox::onConfirmed()
  61. {
  62. MonoUtil::invokeThunk(onConfirmedThunk, getManagedInstance());
  63. }
  64. }