BearishSun c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 vuotta sitten
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Blit.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
Default.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 vuotta sitten
DeferredDirectionalLightPass.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 vuotta sitten
DeferredPointLightPassIn.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
DeferredPointLightPassOut.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
Diffuse.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 vuotta sitten
PPCreateTonemapLUT.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 vuotta sitten
PPDownsample.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 vuotta sitten
PPEyeAdaptHistogram.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 vuotta sitten
PPEyeAdaptHistogramReduce.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 vuotta sitten
PPEyeAdaptation.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 vuotta sitten
PPTonemapping.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 vuotta sitten
Resolve.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
SpriteImageAlpha.bsl c4ce4545a4 Started adding necessary qualifiers to existing shaders 9 vuotta sitten
SpriteImageNoAlpha.bsl c4ce4545a4 Started adding necessary qualifiers to existing shaders 9 vuotta sitten
SpriteLine.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 vuotta sitten
SpriteText.bsl c4ce4545a4 Started adding necessary qualifiers to existing shaders 9 vuotta sitten
TestFX.bsl e4637da406 Added tags to material techniques 9 vuotta sitten