BsMacOSRenderWindow.mm 14 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2017 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #define BS_COCOA_INTERNALS
  4. #include "MacOS/BsMacOSVideoModeInfo.h"
  5. #include "Private/MacOS/BsMacOSWindow.h"
  6. #include "Math/BsMath.h"
  7. #include "CoreThread/BsCoreThread.h"
  8. #include "MacOS/BsMacOSRenderWindow.h"
  9. #include "MacOS/BsMacOSGLSupport.h"
  10. #include "MacOS/BsMacOSContext.h"
  11. #include "BsGLRenderWindowManager.h"
  12. #include "BsGLPixelFormat.h"
  13. namespace bs
  14. {
  15. MacOSRenderWindow::MacOSRenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 windowId, ct::MacOSGLSupport& glSupport)
  16. :RenderWindow(desc, windowId), mProperties(desc), mGLSupport(glSupport)
  17. { }
  18. void MacOSRenderWindow::initialize()
  19. {
  20. RenderWindowProperties& props = mProperties;
  21. props.isFullScreen = mDesc.fullscreen;
  22. mIsChild = false;
  23. WINDOW_DESC windowDesc;
  24. windowDesc.x = mDesc.left;
  25. windowDesc.y = mDesc.top;
  26. windowDesc.width = mDesc.videoMode.getWidth();
  27. windowDesc.height = mDesc.videoMode.getHeight();
  28. windowDesc.title = mDesc.title;
  29. windowDesc.showDecorations = mDesc.showTitleBar;
  30. windowDesc.allowResize = mDesc.allowResize;
  31. windowDesc.modal = mDesc.modal;
  32. auto iter = mDesc.platformSpecific.find("parentWindowHandle");
  33. mIsChild = iter != mDesc.platformSpecific.end();
  34. props.isFullScreen = mDesc.fullscreen && !mIsChild;
  35. mShowOnSwap = mDesc.hideUntilSwap;
  36. props.isHidden = mDesc.hideUntilSwap || mDesc.hidden;
  37. mWindow = bs_new<CocoaWindow>(windowDesc);
  38. mWindow->_setUserData(this);
  39. Rect2I area = mWindow->getArea();
  40. props.width = area.width;
  41. props.height = area.height;
  42. props.top = area.y;
  43. props.left = area.x;
  44. props.hwGamma = mDesc.gamma;
  45. props.multisampleCount = mDesc.multisampleCount;
  46. mContext = mGLSupport.createContext(mDesc.depthBuffer, mDesc.multisampleCount);
  47. if(mDesc.fullscreen && !mIsChild)
  48. setFullscreen(mDesc.videoMode);
  49. if(mDesc.vsync && mDesc.vsyncInterval > 0)
  50. setVSync(true, mDesc.vsyncInterval);
  51. RenderWindow::initialize();
  52. {
  53. ScopedSpinLock lock(getCore()->mLock);
  54. getCore()->mSyncedProperties = props;
  55. }
  56. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  57. }
  58. void MacOSRenderWindow::destroy()
  59. {
  60. // Make sure to set the original desktop video mode before we exit
  61. if(mProperties.isFullScreen)
  62. setWindowed(50, 50);
  63. if (mWindow != nullptr)
  64. {
  65. bs_delete(mWindow);
  66. mWindow = nullptr;
  67. }
  68. }
  69. void MacOSRenderWindow::resize(UINT32 width, UINT32 height)
  70. {
  71. RenderWindowProperties& props = mProperties;
  72. if (!props.isFullScreen)
  73. {
  74. mWindow->resize(width, height);
  75. Rect2I area = mWindow->getArea();
  76. props.width = area.width;
  77. props.height = area.height;
  78. {
  79. ScopedSpinLock lock(getCore()->mLock);
  80. getCore()->getSyncedProperties().width = width;
  81. getCore()->getSyncedProperties().height = height;
  82. }
  83. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  84. onResized();
  85. }
  86. }
  87. void MacOSRenderWindow::move(INT32 left, INT32 top)
  88. {
  89. RenderWindowProperties& props = mProperties;
  90. if (!props.isFullScreen)
  91. {
  92. mWindow->move(left, top);
  93. Rect2I area = mWindow->getArea();
  94. props.top = area.y;
  95. props.left = area.x;
  96. {
  97. ScopedSpinLock lock(getCore()->mLock);
  98. getCore()->getSyncedProperties().top = props.top;
  99. getCore()->getSyncedProperties().left = props.left;
  100. }
  101. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  102. }
  103. }
  104. void MacOSRenderWindow::hide()
  105. {
  106. getMutableProperties().isHidden = true;
  107. {
  108. ScopedSpinLock lock(getCore()->mLock);
  109. getCore()->getSyncedProperties().isHidden = true;
  110. }
  111. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  112. mWindow->hide();
  113. }
  114. void MacOSRenderWindow::show()
  115. {
  116. getMutableProperties().isHidden = false;
  117. {
  118. ScopedSpinLock lock(getCore()->mLock);
  119. getCore()->getSyncedProperties().isHidden = false;
  120. }
  121. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  122. mWindow->show();
  123. }
  124. void MacOSRenderWindow::minimize()
  125. {
  126. RenderWindowProperties& props = mProperties;
  127. props.isMaximized = false;
  128. {
  129. ScopedSpinLock lock(getCore()->mLock);
  130. getCore()->getSyncedProperties().isMaximized = false;
  131. }
  132. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  133. mWindow->minimize();
  134. }
  135. void MacOSRenderWindow::maximize()
  136. {
  137. RenderWindowProperties& props = mProperties;
  138. props.isMaximized = true;
  139. {
  140. ScopedSpinLock lock(getCore()->mLock);
  141. getCore()->getSyncedProperties().isMaximized = true;
  142. }
  143. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  144. mWindow->maximize();
  145. }
  146. void MacOSRenderWindow::restore()
  147. {
  148. RenderWindowProperties& props = mProperties;
  149. props.isMaximized = false;
  150. {
  151. ScopedSpinLock lock(getCore()->mLock);
  152. getCore()->getSyncedProperties().isMaximized = false;
  153. }
  154. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  155. mWindow->restore();
  156. }
  157. void MacOSRenderWindow::setFullscreen(UINT32 width, UINT32 height, float refreshRate, UINT32 monitorIdx)
  158. {
  159. VideoMode videoMode(width, height, refreshRate, monitorIdx);
  160. setFullscreen(videoMode);
  161. }
  162. void MacOSRenderWindow::setFullscreen(const VideoMode& videoMode)
  163. {
  164. if (mIsChild)
  165. return;
  166. const VideoModeInfo& videoModeInfo = ct::RenderAPI::instance().getVideoModeInfo();
  167. UINT32 outputIdx = videoMode.getOutputIdx();
  168. if(outputIdx >= videoModeInfo.getNumOutputs())
  169. {
  170. LOGERR("Invalid output device index.")
  171. return;
  172. }
  173. const VideoOutputInfo& outputInfo = videoModeInfo.getOutputInfo (outputIdx);
  174. if(!videoMode.isCustom())
  175. setDisplayMode(outputInfo, videoMode);
  176. else
  177. {
  178. // Look for mode matching the requested resolution
  179. UINT32 foundMode = (UINT32)-1;
  180. UINT32 numModes = outputInfo.getNumVideoModes();
  181. for (UINT32 i = 0; i < numModes; i++)
  182. {
  183. const VideoMode& currentMode = outputInfo.getVideoMode(i);
  184. if (currentMode.getWidth() == videoMode.getWidth() && currentMode.getHeight() == videoMode.getHeight())
  185. {
  186. foundMode = i;
  187. if (Math::approxEquals(currentMode.getRefreshRate(), videoMode.getRefreshRate()))
  188. break;
  189. }
  190. }
  191. if (foundMode == (UINT32)-1)
  192. {
  193. LOGERR("Unable to enter fullscreen, unsupported video mode requested.");
  194. return;
  195. }
  196. setDisplayMode(outputInfo, outputInfo.getVideoMode(foundMode));
  197. }
  198. mWindow->setFullscreen();
  199. RenderWindowProperties& props = mProperties;
  200. props.isFullScreen = true;
  201. props.top = 0;
  202. props.left = 0;
  203. props.width = videoMode.getWidth();
  204. props.height = videoMode.getHeight();
  205. {
  206. ScopedSpinLock lock(getCore()->mLock);
  207. getCore()->getSyncedProperties().top = props.top;
  208. getCore()->getSyncedProperties().left = props.left;
  209. getCore()->getSyncedProperties().width = props.width;
  210. getCore()->getSyncedProperties().height = props.height;
  211. }
  212. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  213. _windowMovedOrResized();
  214. }
  215. void MacOSRenderWindow::setWindowed(UINT32 width, UINT32 height)
  216. {
  217. RenderWindowProperties& props = mProperties;
  218. if (!props.isFullScreen)
  219. return;
  220. // Restore original display mode
  221. const VideoModeInfo& videoModeInfo = ct::RenderAPI::instance().getVideoModeInfo();
  222. UINT32 outputIdx = 0; // 0 is always primary
  223. if(outputIdx >= videoModeInfo.getNumOutputs())
  224. {
  225. LOGERR("Invalid output device index.")
  226. return;
  227. }
  228. const VideoOutputInfo& outputInfo = videoModeInfo.getOutputInfo(outputIdx);
  229. setDisplayMode(outputInfo, outputInfo.getDesktopVideoMode());
  230. mWindow->setWindowed();
  231. props.isFullScreen = false;
  232. props.width = width;
  233. props.height = height;
  234. {
  235. ScopedSpinLock lock(getCore()->mLock);
  236. getCore()->getSyncedProperties().width = props.width;
  237. getCore()->getSyncedProperties().height = props.height;
  238. }
  239. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  240. _windowMovedOrResized();
  241. }
  242. void MacOSRenderWindow::setDisplayMode(const VideoOutputInfo& output, const VideoMode& mode)
  243. {
  244. CGDisplayFadeReservationToken fadeToken = kCGDisplayFadeReservationInvalidToken;
  245. if (CGAcquireDisplayFadeReservation(5.0f, &fadeToken))
  246. CGDisplayFade(fadeToken, 0.3f, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, TRUE);
  247. auto& destOutput = static_cast<const ct::MacOSVideoOutputInfo&>(output);
  248. auto& newMode = static_cast<const ct::MacOSVideoMode&>(mode);
  249. auto& desktopMode = static_cast<const ct::MacOSVideoMode&>(output.getDesktopVideoMode());
  250. CGDirectDisplayID displayID = destOutput._getDisplayID();
  251. if (desktopMode._getModeRef() == newMode._getModeRef())
  252. {
  253. CGDisplaySetDisplayMode(displayID, newMode._getModeRef(), nullptr);
  254. if (CGDisplayIsMain(displayID))
  255. CGReleaseAllDisplays();
  256. else
  257. CGDisplayRelease(displayID);
  258. }
  259. else
  260. {
  261. CGError status;
  262. if (CGDisplayIsMain(displayID))
  263. status = CGCaptureAllDisplays();
  264. else
  265. status = CGDisplayCapture(displayID);
  266. if (status != kCGErrorSuccess)
  267. goto UNFADE;
  268. status = CGDisplaySetDisplayMode(displayID, newMode._getModeRef(), nullptr);
  269. if(status != kCGErrorSuccess)
  270. {
  271. if (CGDisplayIsMain(displayID))
  272. CGReleaseAllDisplays();
  273. else
  274. CGDisplayRelease(displayID);
  275. goto UNFADE;
  276. }
  277. }
  278. UNFADE:
  279. if (fadeToken != kCGDisplayFadeReservationInvalidToken)
  280. {
  281. CGDisplayFade(fadeToken, 0.3f, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, FALSE);
  282. CGReleaseDisplayFadeReservation(fadeToken);
  283. }
  284. }
  285. void MacOSRenderWindow::getCustomAttribute(const String& name, void* data) const
  286. {
  287. if(name == "WINDOW" || name == "COCOA_WINDOW")
  288. {
  289. blockUntilCoreInitialized();
  290. getCore()->getCustomAttribute(name, data);
  291. return;
  292. }
  293. }
  294. Vector2I MacOSRenderWindow::screenToWindowPos(const Vector2I& screenPos) const
  295. {
  296. return mWindow->screenToWindowPos(screenPos);
  297. }
  298. Vector2I MacOSRenderWindow::windowToScreenPos(const Vector2I& windowPos) const
  299. {
  300. return mWindow->windowToScreenPos(windowPos);
  301. }
  302. SPtr<ct::MacOSRenderWindow> MacOSRenderWindow::getCore() const
  303. {
  304. return std::static_pointer_cast<ct::MacOSRenderWindow>(mCoreSpecific);
  305. }
  306. void MacOSRenderWindow::_windowMovedOrResized()
  307. {
  308. if (!mWindow)
  309. return;
  310. RenderWindowProperties& props = mProperties;
  311. if (!props.isFullScreen) // Fullscreen is handled directly by this object
  312. {
  313. Rect2I area = mWindow->getArea();
  314. props.top = area.y;
  315. props.left = area.x;
  316. props.width = area.width;
  317. props.height = area.height;
  318. }
  319. {
  320. ScopedSpinLock lock(getCore()->mLock);
  321. getCore()->getSyncedProperties().top = props.top;
  322. getCore()->getSyncedProperties().left = props.left;
  323. getCore()->getSyncedProperties().width = props.width;
  324. getCore()->getSyncedProperties().height = props.height;
  325. }
  326. mContext->markAsDirty();
  327. }
  328. void MacOSRenderWindow::syncProperties()
  329. {
  330. ScopedSpinLock lock(getCore()->_getPropertiesLock());
  331. mProperties = getCore()->mSyncedProperties;
  332. }
  333. namespace ct
  334. {
  335. MacOSRenderWindow::MacOSRenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 windowId, MacOSGLSupport& glsupport)
  336. : RenderWindow(desc, windowId), mWindow(nullptr), mContext(nullptr), mGLSupport(glsupport), mProperties(desc)
  337. , mSyncedProperties(desc), mShowOnSwap(false)
  338. { }
  339. void MacOSRenderWindow::move(INT32 left, INT32 top)
  340. {
  341. // Do nothing
  342. }
  343. void MacOSRenderWindow::resize(UINT32 width, UINT32 height)
  344. {
  345. // Do nothing
  346. }
  347. void MacOSRenderWindow::setVSync(bool enabled, UINT32 interval)
  348. {
  349. THROW_IF_NOT_CORE_THREAD;
  350. if(!enabled)
  351. interval = 0;
  352. mContext->setVSync(interval);
  353. mProperties.vsync = enabled;
  354. mProperties.vsyncInterval = interval;
  355. {
  356. ScopedSpinLock lock(mLock);
  357. mSyncedProperties.vsync = enabled;
  358. mSyncedProperties.vsyncInterval = interval;
  359. }
  360. bs::RenderWindowManager::instance().notifySyncDataDirty(this);
  361. }
  362. void MacOSRenderWindow::swapBuffers(UINT32 syncMask)
  363. {
  364. THROW_IF_NOT_CORE_THREAD;
  365. if (mShowOnSwap)
  366. setHidden(false);
  367. mContext->swapBuffers();
  368. }
  369. void MacOSRenderWindow::copyToMemory(PixelData &dst, FrameBuffer buffer)
  370. {
  371. THROW_IF_NOT_CORE_THREAD;
  372. if ((dst.getRight() > getProperties().width) ||
  373. (dst.getBottom() > getProperties().height) ||
  374. (dst.getFront() != 0) || (dst.getBack() != 1))
  375. {
  376. BS_EXCEPT(InvalidParametersException, "Invalid box.");
  377. }
  378. if (buffer == FB_AUTO)
  379. {
  380. buffer = mProperties.isFullScreen ? FB_FRONT : FB_BACK;
  381. }
  382. GLenum format = GLPixelUtil::getGLOriginFormat(dst.getFormat());
  383. GLenum type = GLPixelUtil::getGLOriginDataType(dst.getFormat());
  384. if ((format == GL_NONE) || (type == 0))
  385. {
  386. BS_EXCEPT(InvalidParametersException, "Unsupported format.");
  387. }
  388. // Must change the packing to ensure no overruns!
  389. glPixelStorei(GL_PACK_ALIGNMENT, 1);
  390. glReadBuffer((buffer == FB_FRONT)? GL_FRONT : GL_BACK);
  391. glReadPixels((GLint)dst.getLeft(), (GLint)dst.getTop(),
  392. (GLsizei)dst.getWidth(), (GLsizei)dst.getHeight(),
  393. format, type, dst.getData());
  394. // restore default alignment
  395. glPixelStorei(GL_PACK_ALIGNMENT, 4);
  396. //vertical flip
  397. {
  398. size_t rowSpan = dst.getWidth() * PixelUtil::getNumElemBytes(dst.getFormat());
  399. size_t height = dst.getHeight();
  400. UINT8* tmpData = (UINT8*)bs_alloc((UINT32)(rowSpan * height));
  401. UINT8* srcRow = (UINT8 *)dst.getData(), *tmpRow = tmpData + (height - 1) * rowSpan;
  402. while (tmpRow >= tmpData)
  403. {
  404. memcpy(tmpRow, srcRow, rowSpan);
  405. srcRow += rowSpan;
  406. tmpRow -= rowSpan;
  407. }
  408. memcpy(dst.getData(), tmpData, rowSpan * height);
  409. bs_free(tmpData);
  410. }
  411. }
  412. void MacOSRenderWindow::getCustomAttribute(const String& name, void* data) const
  413. {
  414. if(name == "GLCONTEXT")
  415. {
  416. SPtr<GLContext>* contextPtr = static_cast<SPtr<GLContext>*>(data);
  417. *contextPtr = mContext;
  418. return;
  419. }
  420. else if(name == "COCOA_WINDOW")
  421. {
  422. CocoaWindow** window = (CocoaWindow**)data;
  423. *window = mWindow;
  424. return;
  425. }
  426. else if(name == "WINDOW_ID")
  427. {
  428. UINT32* windowId = (UINT32*)data;
  429. *windowId = mWindow->_getWindowId();
  430. }
  431. }
  432. void MacOSRenderWindow::syncProperties()
  433. {
  434. ScopedSpinLock lock(mLock);
  435. mProperties = mSyncedProperties;
  436. }
  437. }
  438. }