BearishSun 30c7b9fa90 More documentation 11 éve
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Win32 716de5f09a Reorganized some code in order to delete many small source files 11 éve
BsCommonTypes.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
BsGPUProfiler.h a05f982776 GPUProfiler implementation 11 éve
BsRenderStats.h a05f982776 GPUProfiler implementation 11 éve
CmApplication.h 1c131997e7 Added DX9 render window fullscreen switching (not tested) 11 éve
CmBindableGpuParamBlock.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmBindableGpuParams.h 05fffba579 More documentation 11 éve
CmBlendState.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmBlendStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 éve
CmCPUProfiler.h 638ad070a3 More documentation and refactoring 11 éve
CmCommandQueue.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmComponent.h 0bec47140b More documentation 11 éve
CmComponentRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmCoreObject.h 7689bd6785 Shared ptr construction now forwards arguments directly 11 éve
CmCoreObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
CmCoreThread.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
CmCoreThreadAccessor.h 96d06586e8 Able to specify VideoMode when creating a new render window and it will respect fullscreen/monitor settings 11 éve
CmDefaultRenderQueue.h 927fb6c3e5 More documentation 11 éve
CmDeferredCallManager.h 638ad070a3 More documentation and refactoring 11 éve
CmDepthStencilState.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmDepthStencilStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 éve
CmDrawOps.h 32c45ecb8e New VideoModeInfo changes compile 11 éve
CmEventQuery.h 87c63a50e6 Added Occlusion queries 11 éve
CmFolderMonitor.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmFont.h 2c483382f8 Added DX9 and OpenGL video mode infos 11 éve
CmFontDesc.h b1dca3cfcd More documentation 11 éve
CmFontImportOptions.h b1dca3cfcd More documentation 11 éve
CmFontImportOptionsRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
CmFontManager.h b1dca3cfcd More documentation 11 éve
CmFontRTTI.h b1dca3cfcd More documentation 11 éve
CmGameObject.h 0bec47140b More documentation 11 éve
CmGameObjectHandle.h 0bec47140b More documentation 11 éve
CmGameObjectHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmGameObjectManager.h 0bec47140b More documentation 11 éve
CmGameObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmGpuBuffer.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmGpuBufferView.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmGpuParam.h b60ea8260c All render systems work after shader refactor 11 éve
CmGpuParamBlock.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmGpuParamBlockBuffer.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmGpuParamDesc.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmGpuParams.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
CmGpuProgInclude.h 2a6fb1a9be More documentation 11 éve
CmGpuProgIncludeImporter.h e73983da31 Moved everything to new Path system 11 éve
CmGpuProgram.h 4ac20c7df5 More documentation 11 éve
CmGpuProgramImportOptions.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
CmGpuProgramImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmGpuProgramImporter.h e73983da31 Moved everything to new Path system 11 éve
CmGpuProgramManager.h 4ac20c7df5 More documentation 11 éve
CmGpuProgramRTTI.h b237180972 More documentation 11 éve
CmGpuResource.h 2a6fb1a9be More documentation 11 éve
CmGpuResourceData.h 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered 11 éve
CmGpuResourceDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmGpuResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmHardwareBuffer.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmHardwareBufferManager.h 4ac20c7df5 More documentation 11 éve
CmImportOptions.h 4584a86530 More documentation 11 éve
CmImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmImporter.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
CmIndexBuffer.h 6a28795343 More documentation 11 éve
CmIndexData.h 6a28795343 More documentation 11 éve
CmInput.h c454e2d14f VS 2013 port stage 1 11 éve
CmInputFwd.h 0c1054455e Refactored importer & input to make it clearer which methods are internal 11 éve
CmMaterial.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmMaterialManager.h 59cb02050e More documentation 11 éve
CmMaterialRTTI.h 4ac20c7df5 More documentation 11 éve
CmMesh.h 75b0d168ec OpenGL finally works again 11 éve
CmMeshBase.h 75b0d168ec OpenGL finally works again 11 éve
CmMeshBaseRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmMeshData.h 57d22576dd More documentation 11 éve
CmMeshDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmMeshHeap.h 57d22576dd More documentation 11 éve
CmMeshManager.h 7efb8dcfcd More documentation 11 éve
CmMultiRenderTexture.h 7efb8dcfcd More documentation 11 éve
CmOSInputHandler.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
CmOcclusionQuery.h a05f982776 GPUProfiler implementation 11 éve
CmPass.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmPassRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmPixelBuffer.h 17a8f4d6f9 More refactoring of DX9 and some refactoring of fullscreen switching 11 éve
CmPixelData.h bdd14c8080 More documentation 11 éve
CmPixelDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmPixelUtil.h 638ad070a3 More documentation and refactoring 11 éve
CmPixelVolume.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmPlatform.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
CmPrerequisites.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmProfiler.h 638ad070a3 More documentation and refactoring 11 éve
CmQueryManager.h 87c63a50e6 Added Occlusion queries 11 éve
CmRasterizerState.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmRasterizerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 éve
CmRawInputHandler.h c454e2d14f VS 2013 port stage 1 11 éve
CmRenderOperation.h 927fb6c3e5 More documentation 11 éve
CmRenderQueue.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
CmRenderStateManager.h b349c98754 Work on GPUProfiler 11 éve
CmRenderSystem.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmRenderSystemCapabilities.h cf1081eeeb More documentation 11 éve
CmRenderSystemFactory.h cf1081eeeb More documentation 11 éve
CmRenderSystemManager.h cf1081eeeb More documentation 11 éve
CmRenderTarget.h 96d06586e8 Able to specify VideoMode when creating a new render window and it will respect fullscreen/monitor settings 11 éve
CmRenderTexture.h 7514a2b4f6 Renamed FSAA->multisampling 11 éve
CmRenderWindow.h f625be4bd0 OpenGL window fullscreen switching now properly retains window style 11 éve
CmRenderWindowManager.h cf1081eeeb More documentation 11 éve
CmRenderer.h 30c7b9fa90 More documentation 11 éve
CmRendererFactory.h 30c7b9fa90 More documentation 11 éve
CmRendererManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
CmResource.h bdd14c8080 More documentation 11 éve
CmResourceHandle.h bdd14c8080 More documentation 11 éve
CmResourceHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmResourceManifest.h bdd14c8080 More documentation 11 éve
CmResourceManifestRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
CmResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmResources.h bdd14c8080 More documentation 11 éve
CmSamplerState.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmSamplerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 éve
CmSceneManager.h 0bec47140b More documentation 11 éve
CmSceneObject.h 0bec47140b More documentation 11 éve
CmSceneObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmShader.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmShaderRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmSpecificImporter.h e73983da31 Moved everything to new Path system 11 éve
CmSubMesh.h cf1081eeeb More documentation 11 éve
CmTechnique.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
CmTechniqueRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmTextData.h b1dca3cfcd More documentation 11 éve
CmTexture.h 7514a2b4f6 Renamed FSAA->multisampling 11 éve
CmTextureManager.h 7514a2b4f6 Renamed FSAA->multisampling 11 éve
CmTextureRTTI.h 7514a2b4f6 Renamed FSAA->multisampling 11 éve
CmTextureView.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve
CmTimerQuery.h 87c63a50e6 Added Occlusion queries 11 éve
CmTransientMesh.h bdd14c8080 More documentation 11 éve
CmUUID.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 éve
CmVertexBuffer.h d19ac30b58 VAO management to OpenGL (untested) 11 éve
CmVertexData.h 57d22576dd More documentation 11 éve
CmVertexDataDesc.h bdd14c8080 More documentation 11 éve
CmVertexDataDescRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 éve
CmVertexDeclaration.h 4782475448 VertexDeclaration is now immutable 11 éve
CmVertexDeclarationRTTI.h 4782475448 VertexDeclaration is now immutable 11 éve
CmVideoModeInfo.h 96d06586e8 Able to specify VideoMode when creating a new render window and it will respect fullscreen/monitor settings 11 éve
CmViewport.h 716de5f09a Reorganized some code in order to delete many small source files 11 éve