BearishSun 31962e5dfc Fixing issues with GLSL parsing for Vulkan 9 年 前
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BansheeCore 31962e5dfc Fixing issues with GLSL parsing for Vulkan 9 年 前
BansheeD3D11RenderAPI b58a3fd3ad Refactored Vulkan semaphores, so that a command buffers generates a new semaphore on each submission 9 年 前
BansheeEditor 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 年 前
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BansheeEngine 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 年 前
BansheeFBXImporter cb0c2ba6da Fixing invalid rotation on FBX import 9 年 前
BansheeFMOD b82e9e33bb Improving build find module functions 9 年 前
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 年 前
BansheeFreeImgImporter e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 年 前
BansheeGLRenderAPI b58a3fd3ad Refactored Vulkan semaphores, so that a command buffers generates a new semaphore on each submission 9 年 前
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BansheeSL aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
BansheeUtility 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer 9 年 前
BansheeVulkanRenderAPI 31962e5dfc Fixing issues with GLSL parsing for Vulkan 9 年 前
CMake f8fe191760 Added GLSL->SPIRV compilation, instead of attempting to use GLSL directly 9 年 前
ExampleProject 8db4954322 Reverting accidental changes 9 年 前
Game 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 年 前
MBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 年 前
MBansheeEngine b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) 9 年 前
RenderBeast 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 年 前
SBansheeEditor e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 年 前
SBansheeEngine 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 年 前
CMakeLists.txt b82e9e33bb Improving build find module functions 9 年 前