GUITimeline.generated.cs 4.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120
  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. using BansheeEngine;
  5. namespace BansheeEditor
  6. {
  7. /** @addtogroup GUIEditor
  8. * @{
  9. */
  10. /// <summary>
  11. /// Base class that can be implemented by GUI elements needing to elements along draw a horizontal timeline.
  12. /// </summary>
  13. public partial class GUITimeline : GUIElement
  14. {
  15. private GUITimeline(bool __dummy0) { }
  16. protected GUITimeline() { }
  17. /// <summary>Determines the range of values to display on the timeline, in seconds.</summary>
  18. public float Range
  19. {
  20. get { return Internal_getRange(mCachedPtr); }
  21. set { Internal_setRange(mCachedPtr, value); }
  22. }
  23. /// <summary>Determines the offset at which the displayed timeline values start at, in seconds.</summary>
  24. public float Offset
  25. {
  26. get { return Internal_getOffset(mCachedPtr); }
  27. set { Internal_setOffset(mCachedPtr, value); }
  28. }
  29. /// <summary>Number of frames per second, used for frame selection and marking.</summary>
  30. public uint FPS
  31. {
  32. get { return Internal_getFPS(mCachedPtr); }
  33. set { Internal_setFPS(mCachedPtr, value); }
  34. }
  35. /// <summary>Frame to display the frame marker on. Set to -1 to clear the frame marker.</summary>
  36. public uint MarkedFrame
  37. {
  38. get { return Internal_setMarkedFrame0(mCachedPtr); }
  39. set { Internal_setMarkedFrame(mCachedPtr, value); }
  40. }
  41. /// <summary>Sets the size of padding to apply to the left and right sides of the curve drawing, in pixels.</summary>
  42. public uint Padding
  43. {
  44. get { return Internal_getPadding(mCachedPtr); }
  45. set { Internal_setPadding(mCachedPtr, value); }
  46. }
  47. /// <summary>
  48. /// Uses the assigned FPS, range and physical size to calculate the frame that is under the provided coordinates.
  49. /// </summary>
  50. /// <param name="pixelCoords">Coordinates relative to this GUI element.</param>
  51. /// <returns>Frame that was clicked on, or -1 if the coordinates are outside of valid bounds.</returns>
  52. public uint GetFrame(Vector2I pixelCoords)
  53. {
  54. return Internal_getFrame(mCachedPtr, ref pixelCoords);
  55. }
  56. /// <summary>Returns the time at the specified pixel value along the timeline.</summary>
  57. /// <param name="pixel">X coordinate to sample at, relative to this GUI element in pixels.</param>
  58. /// <returns>Time along the curve at the specified coordinate.</returns>
  59. public float GetTime(int pixel)
  60. {
  61. return Internal_getTime(mCachedPtr, pixel);
  62. }
  63. /// <summary>Finds the pixel offset relative to the GUI element's origin for the specified time.</summary>
  64. /// <param name="time">Time value to return the offset for.</param>
  65. /// <returns>Offset in pixels relative to GUI element's origin</returns>
  66. public int GetOffset(float time)
  67. {
  68. return Internal_getOffset0(mCachedPtr, time);
  69. }
  70. /// <summary>Returns time for a frame with the specified index. Depends on set range and FPS.</summary>
  71. /// <param name="index">Index of the frame (not a key-frame) to get the time for.</param>
  72. /// <returns>Time of the frame with the provided index.</returns>
  73. public float GetTimeForFrame(int index)
  74. {
  75. return Internal_getTimeForFrame(mCachedPtr, index);
  76. }
  77. [MethodImpl(MethodImplOptions.InternalCall)]
  78. private static extern void Internal_setRange(IntPtr thisPtr, float range);
  79. [MethodImpl(MethodImplOptions.InternalCall)]
  80. private static extern float Internal_getRange(IntPtr thisPtr);
  81. [MethodImpl(MethodImplOptions.InternalCall)]
  82. private static extern void Internal_setOffset(IntPtr thisPtr, float offset);
  83. [MethodImpl(MethodImplOptions.InternalCall)]
  84. private static extern float Internal_getOffset(IntPtr thisPtr);
  85. [MethodImpl(MethodImplOptions.InternalCall)]
  86. private static extern void Internal_setFPS(IntPtr thisPtr, uint FPS);
  87. [MethodImpl(MethodImplOptions.InternalCall)]
  88. private static extern uint Internal_getFPS(IntPtr thisPtr);
  89. [MethodImpl(MethodImplOptions.InternalCall)]
  90. private static extern void Internal_setMarkedFrame(IntPtr thisPtr, uint index);
  91. [MethodImpl(MethodImplOptions.InternalCall)]
  92. private static extern uint Internal_setMarkedFrame0(IntPtr thisPtr);
  93. [MethodImpl(MethodImplOptions.InternalCall)]
  94. private static extern uint Internal_getFrame(IntPtr thisPtr, ref Vector2I pixelCoords);
  95. [MethodImpl(MethodImplOptions.InternalCall)]
  96. private static extern float Internal_getTime(IntPtr thisPtr, int pixel);
  97. [MethodImpl(MethodImplOptions.InternalCall)]
  98. private static extern int Internal_getOffset0(IntPtr thisPtr, float time);
  99. [MethodImpl(MethodImplOptions.InternalCall)]
  100. private static extern float Internal_getTimeForFrame(IntPtr thisPtr, int index);
  101. [MethodImpl(MethodImplOptions.InternalCall)]
  102. private static extern void Internal_setPadding(IntPtr thisPtr, uint padding);
  103. [MethodImpl(MethodImplOptions.InternalCall)]
  104. private static extern uint Internal_getPadding(IntPtr thisPtr);
  105. }
  106. /** @} */
  107. }